Dungeon Crawl Stone Soup version 0.30-a0-748-ge6a52f7cba (webtiles) character file. Game seed: 2298296732036919095 278 cheesebisquit the Magician (level 6, -1/46 HPs) Began as a Djinni Fire Elementalist on Feb 8, 2023. Slain by a centaur ... wielding the +0 sling of the Shore {drain, rElec Str+5 Int-3} (2 damage) ... on level 3 of the Dungeon. The game lasted 00:10:21 (2072 turns). cheesebisquit the Magician (DjFE) Turns: 2072, Time: 00:10:21 Health: -1/46 AC: 3 Str: 13 XL: 6 Next: 51% Gold: 156 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + + SeeInvis . y - +3 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . x - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.27/turn r - ring of protection from fire MPRegen 0.00/turn q - +6 ring of strength @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons y - a +3 dagger (weapon) Missiles o - 5 boomerangs Armour a - a +0 robe (worn) x - a +0 helmet (worn) Jewellery d - a ring of positive energy l - an amulet of faith q - a +6 ring of strength (right hand) r - a ring of protection from fire (left hand) Wands p - a wand of flame (13) Scrolls c - 2 scrolls of identify {unknown} h - a scroll of magic mapping {unknown} j - a scroll of teleportation {unknown} k - a scroll of vulnerability {unknown} t - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of might {unknown} f - a potion of haste {unknown} g - a potion of attraction {unknown} i - a potion of invisibility {unknown} m - 2 potions of curing {unknown} n - a potion of mutation {unknown} s - 2 potions of lignification {unknown} u - a potion of cancellation {unknown} v - a potion of brilliance {unknown} w - 2 potions of resistance {unknown} Skills: + Level 3.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 84% 2x1d8 1% 1 b - Scorch Fire 42% 2d7 3% 2 c - Kindle Blastsparks Fire/Tloc/Air 42% 2d13 6% 3 d - Inner Flame Hex/Fire 21% N/A 6% 3 e - Flame Wave Conj/Fire 21% 2d8 21% 4 f - Slow Hex 84% N/A 1% 1 g - Searing Ray Conj 42% 2d6 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The centaur shoots a sling bullet. The sling bullet hits you. You are too injured to fight recklessly! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the dart slug. You kill the dart slug! You are too injured to fight recklessly! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the centaur but does no damage. The centaur shoots a sling bullet. The sling bullet barely misses you. The sling bullet hits your foxfire! The foxfire hits the centaur. The centaur is moderately wounded. The centaur shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The foxfire hits the centaur. The centaur is moderately wounded. The centaur shoots a sling bullet. The sling bullet barely misses you. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the centaur. The centaur is heavily wounded. The foxfire hits the centaur. The centaur is almost dead. The centaur hits you with the +0 sling of the Shore {drain, rElec Str+5 Int-3}. * * * LOW HITPOINT WARNING * * * The centaur misses you. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The centaur hits you with the +0 sling of the Shore {drain, rElec Str+5 Int-3}. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... #.# #.#### ...... # #c##.# # #. #.##.# #.#.###.##.# ###...v.#.##.# #.# #......@c....# #.# #.......v.##)######.# #.........##§#...##.# #.........#.[..#.##.# ####...........#.##.# #.....#.......##.# #.#.#.#.....####.# #.#.#.#.....'....# #{#..:..###### You could see a centaur (ally target). Vanquished Creatures Sigmund (D:3) 5 adders 2 worms (D:2) 2 dart slugs (D:3) 6 bats 3 endoplasms 3 giant cockroaches (D:2) 5 goblins 4 hobgoblins A jackal (D:3) A quokka (D:1) 6 ball pythons 7 frilled lizards 5 kobolds 3 rats 54 creatures vanquished. Vanquished Creatures (others) 136 foxfires 136 creatures vanquished. Grand Total: 190 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheesebisquit the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | cheesebisquit set off with the following spells memorised: | Foxfire, Scorch, Kindle Blastsparks, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 55 | D:1 | Found a faded altar of an unknown god. 216 | D:1 | Found Adubie's Assorted Antiques. 240 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 819 | D:2 | Reached skill level 1 in Fighting 921 | D:2 | Reached skill level 3 in Spellcasting 921 | D:2 | Reached XP level 3. HP: 16/27 MP: 0/0 921 | D:2 | Learned a level 1 spell: Slow 1043 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 1683 | D:3 | Noticed Sigmund 2050 | D:3 | Killed Sigmund 2051 | D:3 | Reached skill level 4 in Spellcasting 2051 | D:3 | Reached XP level 5. HP: 24/40 MP: 0/0 2051 | D:3 | Learned a level 2 spell: Searing Ray 2051 | D:3 | Reached XP level 6. HP: 28/46 MP: 0/0 2063 | D:3 | Identified the +0 sling of the Shore {drain, rElec Str+5 | Int-3} 2072 | D:3 | HP: 1/46 [centaur/the +0 sling of the Shore {drain, rElec | Str+5 Int-3} (1)] 2072 | D:3 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring, hellmonk_ecumenical_altar_blasted, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], hangedman_decor_push, chequers_serial_rivers_small_b D:2: layout_basic D:3: layout_basic, chequers_serial_rivers_micro_e, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 3 | 3.2 Spellcasting | 3 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 2 || 7 Cast: Foxfire | 33 | 51 || 84 Slow | | 3 || 3 Armour: Robe | 6 | 4 || 10 Dodge: Dodged | 20 | 21 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2068 | 1969 | 99 | 0 | 1583 | 3 | 689.3 | Dungeon | 2068 | 1969 | 99 | 0 | 1583 | 3 | 689.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 932 daAuts D:1: 801 daAuts D:3: 335 daAuts