Dungeon Crawl Stone Soup version 0.30-a0-1124-g6e8f0f562f (webtiles) character file. Game seed: 7124265761999500643 138 cheesebisquit the Chiller (level 5, -15/35 HPs) Began as a Merfolk Ice Elementalist on Apr 23, 2023. Demolished by an ogre ... wielding a +0 giant spiked club (28 damage) ... on level 5 of the Dungeon. The game lasted 00:09:29 (2374 turns). cheesebisquit the Chiller (MfIE) Turns: 2374, Time: 00:09:30 Health: -15/35 AC: 2 Str: 8 XL: 5 Next: 21% Magic: 0/8 EV: 12 Int: 16 God: Gold: 91 SH: 0 Dex: 15 Spells: 4/8 levels left rFire . . . k - +1 hand axe (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons g - a +0 whip k - a +1 hand axe of electrocution (weapon) Missiles d - a poisoned dart Armour a - a +0 robe (worn) l - an orb of mayhem Scrolls c - 4 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} h - 2 scrolls of immolation {unknown} Potions b - a potion of degeneration {unknown} e - 3 potions of heal wounds {unknown} i - a potion of resistance {unknown} j - a potion of curing Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 7.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 96% 1d10 1% 1 b - Frozen Ramparts Ice 48% 1d8 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 24% N/A 3% 3 Summon Ice Beast Ice/Summ 12% N/A 43% 4 Summon Guardian Golem Hex/Summ 1% N/A 52% 3 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Shops: D:5 ( Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Throw: 5 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (poisoned, 73% to hit) You throw a poisoned dart. The poisoned dart hits the ogre. Throw: 4 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (poisoned, 73% to hit) You throw a poisoned dart. The poisoned dart hits the ogre. The ogre looks even sicker. Throw: 3 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, very poisoned, 73% to hit) You throw a poisoned dart. The poisoned dart hits the ogre. The ogre is lightly wounded. Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, very poisoned, 73% to hit) You throw a poisoned dart. The poisoned dart closely misses the ogre. You freeze the ogre. The ogre is moderately wounded. The ogre barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You closely miss the ogre. The ogre is moderately wounded. The wall freezes the ogre. The ogre hits you with a +0 giant spiked club! Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, poisoned) You freeze the ogre. The ogre is severely wounded. The wall freezes the ogre! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.......# #.......####### #.......#.....# ##.....##.....### ###.......#.......# .........†........# . ###........#.>....# ....#######............## ..[.(((.(.O@............# .....########..#..#.....# .....########..##.......# #........#.###..####.# #.............###..# ...# #.##.$.............#..... #..#.........[...(...... ...##.......#........∩. .# ..O...O.....##......†.... You could see an ogre (poisoned). Vanquished Creatures A hound (D:5) An iguana (D:5) An adder (D:5) A worm (D:2) 5 dart slugs 3 orcs (D:3) 3 bats 3 endoplasms 3 goblins 7 hobgoblins 6 jackals (D:1) 2 quokkas 6 ball pythons 5 frilled lizards 6 kobolds 3 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheesebisquit the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 202 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 216 | D:1 | Reached skill level 5 in Ice Magic 537 | D:1 | Reached XP level 3. HP: 13/24 MP: 0/6 650 | D:1 | Found a faded altar of an unknown god. 1168 | D:2 | HP: 1/24 [dart slug (1)] 1308 | D:1 | Learned a level 3 spell: Frozen Ramparts 1832 | D:3 | Reached skill level 6 in Ice Magic 1935 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/7 2195 | D:3 | Found a glowing silver altar of Zin. 2272 | D:3 | You fall into a shaft and drop 2 floors! 2272 | D:5 | Entered Level 5 of the Dungeon 2302 | D:5 | Found Orchosarph's Weapon Shop. 2331 | D:5 | Reached skill level 7 in Ice Magic 2331 | D:5 | Reached XP level 5. HP: 18/35 MP: 0/8 2334 | D:5 | Noticed an ogre 2374 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse D:2: layout_rooms, chequers_serial_rivers_micro_c D:3: kb_forest_paths, layout_basic, mainiacjoe_overflow_catwalk, serial_shops, shop_fountains D:5: layout_rooms, minitemple, serial_shops, nicolae_shop_bloodbath_and_beyond, shop, nicolae_shop_temple_entry_statues_fountains Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 5 6 7 | 7.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Whip | 20 | || 20 Hand axe | | 14 || 14 Throw: Dart | | 5 || 5 Cast: Freeze | 69 | 22 || 91 Frozen Ramparts | | 1 || 1 Use: Potion | 4 | || 4 Armour: Robe | 14 | 3 || 17 Dodge: Dodged | 67 | 20 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2380 | 2159 | 221 | 71 | 1594 | 4 | 595.0 | Dungeon | 2380 | 2159 | 221 | 71 | 1594 | 4 | 595.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1165 daAuts D:2: 613 daAuts D:3: 498 daAuts D:5: 103 daAuts