Dungeon Crawl Stone Soup version 0.30-a0-1157-g2cc9ac7196 (webtiles) character file. Game seed: 203466865096272591 45 cheesebisquit the Caller (level 3, -7/24 HPs) Began as a Merfolk Summoner on Apr 24, 2023. Mangled by a gnoll ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:14 (997 turns). cheesebisquit the Caller (Merfolk Summoner) Turns: 997, Time: 00:04:15 Health: -7/24 AC: 2 Str: 8 XL: 3 Next: 64% Magic: 1/6 EV: 12 Int: 16 God: Gold: 45 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . d - +0 dagger (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons d - a +0 vampiric dagger (weapon) g - a +0 spear Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of noise {unknown} Potions b - a potion of magic e - a potion of flight {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting * Level 5.1 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 c - Call Canine Familiar Summ 18% N/A 8% 3 z - Call Imp Summ 36% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 10% N/A 22% 3 Summon Lightning Spire Summ/Air 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your quokka barely misses the gnoll. Your cerulean imp closely misses the gnoll. Your rat bites the gnoll. You barely miss the gnoll. The gnoll is moderately wounded. Your quokka barely misses the gnoll. The gnoll barely misses you. The gnoll closely misses you. Your cerulean imp hits the gnoll with a -3 spear. Your rat barely misses the gnoll. You hit the gnoll but do no damage. The gnoll is heavily wounded. Your quokka bites the gnoll. The gnoll hits you with a +0 club. The gnoll hits your quokka with a +0 whip. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your cerulean imp hits the gnoll with a -3 spear. The gnoll dies! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The gnoll misses you. A gnoll comes into view. It is wielding a +0 flail. Your cerulean imp closely misses the gnoll. Your rat bites the gnoll but does no damage. You hit the gnoll but do no damage. The gnoll hits your rat with a +0 club! Your rat dies! Your rat's corpse disappears in a puff of smoke! Your cerulean imp completely misses the gnoll. Your quokka bites the gnoll. Casting: Summon Small Mammal (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The gnoll hits you with a +0 club. Your quokka closely misses the gnoll. Your cerulean imp hits the gnoll from afar with a -3 spear. You hit the gnoll. You feel better. The gnoll is moderately wounded. Your quokka closely misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# ##. #.# #.## #.##..###.# ##..## ##....5....######....### +....rg@................ ####..g##########.....## ##r. #.....# ..). ###...# #.##. ##.## #. #. #.# # #. #.# ## #.### #.<.. You could see 2 gnolls, a friendly cerulean imp (summoned) and 2 friendly quokkas. Vanquished Creatures 3 ball pythons (D:1) 3 quokkas (D:1) A goblin (D:1) 2 rats (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:2) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 4 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheesebisquit the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 690 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 861 | D:1 | Learned a level 2 spell: Call Imp 865 | D:1 | Learned a level 3 spell: Call Canine Familiar 990 | D:2 | Reached skill level 5 in Summonings 997 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_basic, kennysheep_pointless_box, minmay_shallow_snake_nest D:2: layout_loops_corners, minmay_diced_spiral, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Dagger || 56 Short sword || 1 Unarmed || 1 Cast: Summon Small Mamm || 29 Call Imp || 1 Stab: Distracted || 1 Armour: Robe || 13 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 996 | 887 | 109 | 0 | 694 | 2 | 498.0 | Dungeon | 996 | 887 | 109 | 0 | 694 | 2 | 498.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 950 daAuts D:2: 46 daAuts