Dungeon Crawl Stone Soup version 0.31-a0-4-gefa6de2278 (webtiles) character file. Game seed: 1786201138804039250 40 cheesebisquit the Caller (level 3, -3/21 (24) HPs) Began as a Merfolk Summoner on May 4, 2023. Slain by Terence ... wielding a +2 mace of draining (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:35 (1558 turns). cheesebisquit the Caller (Merfolk Summoner) Turns: 1558, Time: 00:05:36 HP: -3/21 (24) AC: 2 Str: 8 XL: 3 Next: 50% MP: 1/2 EV: 12 Int: 16 God: Gold: 104 SH: 0 Dex: 14 Spells: 6/7 levels left rFire + . . c - +1 hand axe (antimagic) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of positive energy HPRegen 0.23/turn h - ring of protection from fire MPRegen 0.08/turn %: no passive effects @: heavily drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons c - a +1 antimagic hand axe (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of positive energy (left hand) h - a ring of protection from fire (right hand) Scrolls f - a scroll of enchant weapon {unknown} i - 2 scrolls of identify {unknown} j - a scroll of amnesia {unknown} Potions b - 2 potions of magic d - a potion of might {unknown} e - a potion of mutation {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting * Level 4.8 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 34% N/A 4% 2 Call Canine Familiar Summ 17% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Fireball Conj/Fire 1% 3d3 99% 5 Iskenderun's Battlesphe Conj 2% 2d6 99% 5 Conjure Ball Lightning Conj/Air 1% 3x3d6 100% 6 Orb of Destruction Conj 1% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the jackal! You barely miss the jackal. The jackal closely misses you. Your quokka misses the jackal. The jackal bites you but does no damage. Your quokka closely misses the jackal. An endoplasm comes into view. You hit the jackal but do no damage. The jackal is lightly wounded. You closely miss Terence. The jackal closely misses you. Your rat barely misses the jackal. Your quokka bites the jackal. The jackal barely misses you. Terence hits you with a +2 mace of draining! You partially resist. You feel drained. You hit the jackal. You kill the jackal! You hit Terence but do no damage. Your rat bites Terence but does no damage. Terence hits you with a +2 mace of draining. You partially resist. You feel drained. Your quokka bites Terence. Your rat bites Terence. You barely miss Terence. Terence is moderately wounded. Terence closely misses you. Your quokka closely misses Terence. Your rat bites Terence. A worm comes into view. Terence hits your rat with a +2 mace of draining! Your rat dies! Your rat's corpse disappears in a puff of smoke! Terence shouts! You are too injured to fight recklessly! Magic courses through your body. Your quokka barely misses Terence. Your quokka bites Terence but does no damage. Terence hits you with a +2 mace of draining. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. Casting: Summon Small Mammal (safe; 2% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Your quokka closely misses Terence. Terence hits you with a +2 mace of draining! You die... #.......# .. #.......## #. ####..#..# #. #..#... ### ##.############.#.#. .... ............>...... .....#r#.##.........#... ......J#<..>.....####... ?.....@@§.(......# ##... ......r.####...#........ ......#.§...........#... .....$......#.#######... .....##...###.# #... ....# w.... ..# #####.. #### .##..#### ....... . ..### ####. ... #... You could see Terence (ally target), a worm, an endoplasm and 2 friendly quokkas. Vanquished Creatures A worm (D:2) A giant cockroach (D:1) 2 goblins (D:2) A hobgoblin (D:1) 3 jackals (D:2) A bat (D:1) 3 rats (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:2) 5 goblins 4 hobgoblins 4 jackals (D:2) A kobold (D:1) 3 ball pythons A bat (D:1) A frilled lizard (D:1) A rat (D:1) 21 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheesebisquit the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 269 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1228 | D:2 | Reached XP level 3. HP: 22/24 MP: 4/6 1458 | D:2 | Found a faded altar of an unknown god. 1549 | D:2 | Noticed Terence 1558 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring D:2: layout_rooms, ebering_ecumenical_altar_webs, serial_shops, nicolae_shop_window_shopping, minmay_goblin_outpost, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 87 Hand axe || 10 Tailslap || 2 Cast: Summon Small Mamm || 51 Use: Potion || 3 Stab: Distracted || 2 Armour: Robe || 21 Dodge: Dodged || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1537 | 1501 | 36 | 0 | 1203 | 2 | 768.5 | Dungeon | 1537 | 1501 | 36 | 0 | 1203 | 2 | 768.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1156 daAuts D:2: 381 daAuts