Dungeon Crawl Stone Soup version 0.31-a0-8-gd14b0f4ee2 (webtiles) character file. Game seed: 8117501089438152714 4 cheesebisquit the Grave Robber (level 1, 0/14 HPs) Began as a Hill Orc Necromancer on May 6, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (16 turns). cheesebisquit the Grave Robber (Hill Orc Necromancer) Turns: 16, Time: 00:00:23 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 60% Magic: 1/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 1.7 Spellcasting + Level 4.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal barely misses you. The jackal bites you. Your jackal skeleton bites the rat. The rat dies! You are too injured to fight recklessly! Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 83%) The jackal writhes in agony. The jackal closely misses you. The jackal barely misses you. The jackal misses you. Your magical contamination has completely faded away. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to affect: 83%) The jackal barely resists. The jackal barely misses you. The jackal bites you. The jackal barely misses you. Your jackal skeleton bites the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2 Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to affect: 83%) The jackal writhes in agony. You kill the jackal! The dead are walking! Your jackal skeleton barely misses the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. Your jackal skeleton closely misses the jackal. The jackal barely misses you. The jackal misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton barely misses the jackal. You hit the jackal. The jackal is heavily wounded. Your jackal skeleton bites the jackal but does no damage. The jackal bites you. You die... .!. ##.!# # $... .# ......# ########..#.#.. #...$........^. ##....†Z...## #8....@h...8# #...8.Zh8...# #8.........8# ##.........## ####8<8#### ##### You could see 2 jackals and 2 friendly jackal skeletons. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheesebisquit the Hill Orc Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 16 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Necrotise || 5 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 1 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 1 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts