Dungeon Crawl Stone Soup version 0.30.0-17-ge0270778cf (webtiles) character file. Game seed: 11297737697922555443 56 cheesebisquit the Changer (level 3, -1/26 HPs) Began as a Merfolk Transmuter on May 21, 2023. Frozen to death by an endoplasm (4 damage) ... on level 4 of the Dungeon. The game lasted 00:06:08 (1289 turns). cheesebisquit the Changer (Merfolk Transmuter) Turns: 1289, Time: 00:06:08 Health: -1/26 AC: 2 Str: 10 XL: 3 Next: 95% Magic: 5/6 EV: 17 Int: 20 God: Gold: 48 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet currently unavailable) rElec . (no cloak) rCorr . (no gloves) SInv . f - melded +0 pair of boots Will ..... (no amulet) Stlth + i - +6 ring of intelligence HPRegen 0.24/turn g - +5 ring of evasion MPRegen 0.10/turn %: no passive effects @: appendages A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 4 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of boots (melded) Jewellery c - a +6 ring of dexterity g - a +5 ring of evasion (right hand) i - a +6 ring of intelligence (left hand) Scrolls h - a scroll of brand weapon {unknown} k - a scroll of magic mapping {unknown} Potions b - a potion of lignification d - 2 potions of mutation {unknown} e - a potion of invisibility {unknown} j - 2 potions of heal wounds {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat - Level 2.0 Spellcasting + Level 5.5 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 48% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 24% N/A 2% 2 Spider Form Tmut/Pois 13% N/A 16% 3 Ice Form Ice/Tmut 13% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Okay, then. You closely miss the orc. The orc is heavily wounded. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit the orc. The orc is heavily wounded. The orc barely misses you. You hit the orc but do no damage. Your headbutt misses the orc. The orc is heavily wounded. The orc completely misses you. You closely miss the orc. Your headbutt misses the orc. The orc is heavily wounded. The orc barely misses you. You hit the orc. Your headbutt misses the orc. The orc is severely wounded. The orc completely misses you. You hit the orc but do no damage. Your headbutt misses the orc. The orc is severely wounded. The orc barely misses you. You hit the orc but do no damage. The orc is severely wounded. The orc misses you. You hit the orc. You kill the orc! Your horns disappear. Your +0 pair of boots unmelds from your body. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Beastly Appendage (safe; 1% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You grow a pair of large bovine horns. Your +0 pair of boots melds into your body. The endoplasm freezes you. You are frozen. You die... .. . .## ..# #.# #.# #J# #@# . #)# . ...## #)# ... ......###.#..... #............ ................. ##########....... .....?. ....... You could see an endoplasm. Vanquished Creatures An orc wizard (D:4) A dart slug (D:1) 3 orcs (D:4) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins A quokka (D:1) 3 ball pythons A bat (D:1) 3 kobolds 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheesebisquit the Merfolk Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 132 | D:1 | Reached skill level 3 in Transmutations 237 | D:1 | Reached XP level 2. HP: 15/21 MP: 3/5 406 | D:1 | Reached skill level 4 in Transmutations 1209 | D:2 | Reached XP level 3. HP: 20/26 MP: 4/6 1256 | D:2 | You fall into a shaft and drop 2 floors! 1272 | D:4 | Reached skill level 5 in Transmutations 1289 | D:4 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic D:2: layout_basic D:4: layout_rooms, nicolae_sif_muna_condensation, minmay_temple_entry_statues_fountains, uniq_pikel, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Transmutations | 3 4 5 | 5.5 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 89 Headbutt || 13 Punch || 4 Cast: Beastly Appendage || 17 Armour: Robe || 9 Dodge: Dodged || 50