Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 4451776888176497231 14 cheesebisquit the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on Nov 7, 2024. Slain by an orc ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:25 (881 turns). cheesebisquit the Caller (Merfolk Summoner) Turns: 881, Time: 00:03:26 Health: 0/19 AC: 3 Str: 8 XL: 2 Next: 41% Magic: 1/5 EV: 11 Int: 14 God: Gold: 1 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. You spent 60 gold pieces at shops. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery e - an amulet of faith Scrolls g - 3 scrolls of identify {unknown} h - a scroll of torment {unknown} Potions f - a potion of curing {unknown} Skills: + Level 1.4 Polearms - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 26% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 2% N/A 34% 2 Call Canine Familiar Summ 13% N/A 12% 3 Sigil of Binding Hex 1% N/A 56% 3 Tukima's Dance Hex 1% N/A 56% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% 3d4 67% 4 Dimensional Bullseye Hex/Tloc 0% N/A 93% 4 Passage of Golubria Tloc 1% N/A 93% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your bat hits the orc. The orc hits you with a +0 flail. Your cerulean imp hits the orc with a -3 spear. The hobgoblin hits your cerulean imp. Your rat closely misses the orc. The orc barely misses you. You hit the orc but do no damage. The orc is moderately wounded. Your bat barely misses the orc. The orc closely misses you. Your cerulean imp hits the orc but does no damage. Your rat barely misses the orc. The hobgoblin closely misses your cerulean imp. The orc barely misses you. You barely miss the orc. The orc is moderately wounded. Your bat barely misses the orc. The orc closely misses you. Your cerulean imp hits the orc but does no damage. The hobgoblin hits your cerulean imp but does no damage. Your rat bites the orc. The orc barely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (heavily wounded, ally target) Attack! Your bat hits the orc but does no damage. The orc hits you with a +0 flail. Your cerulean imp closely misses the orc. The hobgoblin hits your cerulean imp. Your rat barely misses the orc. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the orc. The orc is severely wounded. Your bat closely misses the orc. The orc barely misses you. Your cerulean imp hits the orc with a -3 spear. The hobgoblin misses your cerulean imp. Your rat barely misses the orc. The orc hits you with a +0 whip. You die... #.................##.# #..#####.##......####. #..# #..##.##..###g# #..# #..##...##.#oo. #..# #..#####.#.5### #..#####.........#.# #.........######(..# #....###..# #.### #....@##..### #5# #...roog....## #.# #.....5......###.# ##....b÷...#.....# #..#...)....##### #..##.#..#.## #..##.#..#.# # #.....#..#.# # #.#####..### ## You could see 2 orcs, a hobgoblin, a friendly cerulean imp (summoned), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheesebisquit the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 156 | D:1 | Reached skill level 1 in Polearms 156 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 211 | D:1 | Learned a level 2 spell: Call Imp 601 | D:1 | Got the Volume of the Wyrd 781 | D:1 | Found Tixeufor's Distillery. 789 | D:1 | Bought a potion of heal wounds for 60 gold pieces 881 | D:1 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, serial_shops, shop, chequers_serial_rivers_micro_a, due_unseen_surprise D:2: layout_loops_cross, shapermc_ecumenical_altar_flowoftime Skill XL: | 1 | ---------------+----+----- Polearms | 1 | 1.4 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.2 Summonings | | 4.2 Action || total ---------------------------++------- Melee: Spear || 36 Cast: Summon Small Mamm || 16 Call Imp || 6 Use: Potion || 2 Armour: Robe || 24 Dodge: Dodged || 33