Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 10056005689389420692 17 cheesebisquit the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on May 12, 2025. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon on May 13, 2025. The game lasted 00:02:24 (894 turns). cheesebisquit the Conjurer (Demigod Conjurer) Turns: 894, Time: 00:02:25 Health: 0/20 AC: 5 Str: 8 XL: 2 Next: 30% Magic: 0/7 EV: 0 Int: 20 God: Gold: 32 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . j - +1 helmet rElec . (no cloak) rCorr + e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.23/turn h - ring of resist corrosion MPRegen 0.10/turn %: no passive effects @: vertiginous, attractive, held A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) j - a +1 helmet (worn) Jewellery c - a ring of positive energy (worn) h - a ring of resist corrosion (worn) Scrolls f - a scroll of vulnerability Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 8% 1 b - Searing Ray Conj 36% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 71% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You don't have enough magic to cast this spell. The ribbon worm bites you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The ribbon worm closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, catching its breath, 92% to hit) The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm bites you. The ribbon worm bites you! Okay, then. It was a potion of attraction. You feel attractive to monsters. The ribbon worm barely misses you. It was a potion of moonshine. You feel tipsy. The ribbon worm bites you but does no damage. As you read the scroll labelled SETAATS YCWO, it crumbles to dust. It is a scroll of identify. f - a scroll of vulnerability The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You die... ...... ...... .#. ...... ### ..# .... ....... ... ... .........#.# ##.# # ........##.####w.##.... .........#..##..@....... ................###!.... ................# ... .........##..###....# . ............## ..### .........#### ..# ..........### .## ......<.#...###..# ..(.....#....>... You could see a ribbon worm (catching breath). Vanquished Creatures A ribbon worm (D:2) 2 hobgoblins (D:1) A quokka (D:1) 5 ball pythons 7 bats An endoplasm (D:1) A frilled lizard (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheesebisquit the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | Upgraded the game from 0.33.0-11-g5f24e6623a to | 0.33.0-12-g7cc96d47fd 497 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 500 | D:1 | Learned a level 2 spell: Searing Ray 820 | D:2 | Reached skill level 4 in Conjurations 894 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms, chequers_ecumenical_altar_grove D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 43 Searing Ray || 2 Use: Potion || 3 Scroll || 1 Armour: Robe || 21 Dodge: Dodged || 16