Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 10479732579161833899 476 chicagocrazy the Covert (level 7, -1/75 HPs) Began as an Octopode Brigand on Nov 8, 2023. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:07:56 (4066 turns). chicagocrazy the Covert (Octopode Brigand) Turns: 4066, Time: 00:07:57 Health: -1/75 AC: 3 Str: 9 XL: 7 Next: 10% Magic: 16/16 EV: 13 Int: 23 God: Gold: 245 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . m - +2 hat rPois . (no amulet) rElec + g - ring of magical power rCorr . t - +6 ring of intelligence SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: berserking, lethally poisoned (-1 -> -20), very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 1, clever 1, robust 1, electricity resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 245 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) l - the +2 sling of the Lame Duck {drain, *Corrode Str+5 Int+5} (You found it on level 2 of the Dungeon) Str: It affects your strength (+5). Int: It affects your intelligence (+5). *Corrode: It may corrode you when you take damage. Missiles b - 9 poisoned darts (quivered) c - 3 curare-tipped darts d - 2 atropa-tipped darts i - 2 javelins Armour m - a +2 hat (worn) Magical Staves s - a staff of earth Jewellery g - a ring of magical power (left tentacle) o - a ring of ice t - a +6 ring of intelligence (right tentacle) Scrolls k - a scroll of blinking {unknown} n - a scroll of poison {unknown} r - a scroll of amnesia {unknown} Potions e - 2 potions of haste f - 2 potions of ambrosia h - a potion of berserk rage j - 2 potions of mutation p - a potion of curing {unknown} q - 2 potions of might Skills: + Level 3.0 Fighting + Level 3.4 Short Blades + Level 2.1 Throwing * Level 2.3 Dodging + Level 9.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 16% 1 Magic Dart Conj 0% 1d3 16% 1 Searing Ray Conj 0% 2d4 24% 2 Hailstorm Conj/Ice 0% 3d3 43% 3 Fulminant Prism Conj/Hex 0% 3d5 83% 4 Ice Form Ice/Tmut 0% N/A 83% 4 Fireball Conj/Fire 0% 3d3 99% 5 Plasma Beam Fire/Air 0% 2x1d11 100% 6 Simulacrum Ice/Necr 0% N/A 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a spike. Your mind is acute. (Int +4, Str/Dex -1) You are robust. (+10% HP) You are resistant to electric shocks. (rElec) Message History You pierce the water moccasin, but do no damage. The water moccasin is moderately wounded. You constrict the water moccasin. You feel sick. The water moccasin bites you! You barely miss the water moccasin. You pierce the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You constrict the water moccasin. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You puncture the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel sick. Your Fighting skill increases to level 3! You have reached level 7! You are too berserk! * * * LOW HITPOINT WARNING * * * You feel very sick. You feel a strong urge to attack something. You die... #..#.......# #.# ..###.##..## ##..# .#.##..#..##. ....# ..#.......... #..[ ............# #.. ##.#....#..## #.# #.###...##..####.####.# #.# #..## #.....[.....# ######.# ##..##@.###..# #...#..## #..###..# #.......###...##..# ...####..#.....#..### ...# ##............#### ..# #.........###...# ..# ##..##....## ###.# ..#####...##....######.# ...........##..........# There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) 3 hounds A sleepcap (D:5) An iguana (D:4) 2 orc wizards (D:5) 6 adders 2 worms (D:2) 3 dart slugs 13 orcs 4 bats 11 endoplasms 7 giant cockroaches 5 goblins 7 hobgoblins 7 jackals 4 quokkas 8 ball pythons 4 frilled lizards 7 kobolds 6 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chicagocrazy the Octopode Brigand began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 71 | D:1 | Found a faded altar of an unknown god. 355 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 472 | D:1 | Reached skill level 6 in Stealth 879 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 1119 | D:2 | Identified the +2 sling of the Lame Duck {drain, *Corrode | Str+5 Int+5} 1567 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1567 | D:2 | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 1567 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1567 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1575 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1911 | D:3 | Reached skill level 7 in Stealth 2212 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2755 | D:4 | Reached skill level 8 in Stealth 2988 | D:4 | Reached XP level 6. HP: 45/45 MP: 6/6 3580 | D:5 | Entered Level 5 of the Dungeon 3863 | D:5 | Noticed a water moccasin 3886 | D:5 | Reached skill level 9 in Stealth 4064 | D:5 | Killed a water moccasin 4065 | D:5 | Reached XP level 7. HP: 5/50 MP: 7/7 4065 | D:5 | HP: 1/75 [poisoned by a water moccasin] 4066 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, ebering_ecumenical_altar_rust D:2: layout_basic, hex_intersection D:3: layout_loops_ring, minmay_vboxes D:4: layout_loops_corners, chequers_serial_rivers_micro_b D:5: layout_layer_cave, minmay_temple_entry_nine_rooms, kennysheep_generic_room_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 6 7 8 9 | 9.7 Short Blades | 3 | 3.4 Dodging | 2 | 2.3 Fighting | 3 | 3.0 Throwing | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 52 | 129 | || 181 Constrict | 8 | 29 | || 37 Tentacles | 6 | 21 | || 27 Kick | | 43 | || 43 Throw: Dart | | 2 | || 2 Use: Scroll | 3 | 5 | || 8 Potion | 1 | 2 | || 3 Stab: Sleeping | 14 | 29 | || 43 Armour: Skin | 4 | 18 | || 22 Dodge: Dodged | 17 | 61 | || 78