Dungeon Crawl Stone Soup version 0.31-a0-1206-g41278d8d1d (webtiles) character file. Game seed: 5435581356226595328 12 chickenman the Conjurer (level 2, -3/24 HPs) Began as an Ogre Conjurer on Dec 13, 2023. Slain by a hound (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:40 (473 turns). chickenman the Conjurer (Ogre Conjurer) Turns: 473, Time: 00:03:40 Health: -3/24 AC: 3 Str: 10 XL: 2 Next: 33% Magic: 0/5 EV: 9 Int: 19 God: Gold: 1 SH: 0 Dex: 7 Spells: 2/5 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.4 Stealth + Level 2.4 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The hound bites you. The gnoll attacks as it pursues you! The gnoll closely misses you. The bat closely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. The bat attacks as it pursues you! The bat hits you but does no damage. The bat completely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The hound attacks as it pursues you! The hound bites you. The hound barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded, 100% to hit) The magic dart hits the hound. The hound is heavily wounded. The bat hits you but does no damage. The hound closely misses you. The gnoll closely misses you. You hit the hound. The hound is severely wounded. The bat barely misses you. The hound misses you. The hound barely misses you. The gnoll closely misses you. The goblin barely misses you. You closely miss the hound. The hound is severely wounded. The hound barely misses you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The goblin completely misses you. You barely miss the hound. The hound is severely wounded. The hound bites you but does no damage. The gnoll barely misses you. The hound bites you. You die... ....... ....... ....... .# ....... .# .......####.# ............# ............### .......@......# ......ghgr..#.. .......b....# ......†.....# ...###.J....# .. #......# . .###......# .....)....#####.. ......##......... You could see a hound, a gnoll, an endoplasm, a goblin (reflecting), a bat and a rat. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:2) A hobgoblin (D:1) A kobold (D:1) 8 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chickenman the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 273 | D:1 | Reached XP level 2. HP: 24/24 MP: 0/5 293 | D:1 | Reached skill level 4 in Conjurations 408 | D:1 | Learned a level 2 spell: Searing Ray 472 | D:2 | HP: 1/24 [gnoll/+0 club (8)] 473 | D:2 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, minmay_rat_gold_closets D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, kennysheep_path_1, minmay_tall_x Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.0 Dodging | | 1.8 Stealth | | 1.4 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 4 Short sword || 16 Cast: Magic Dart || 16 Searing Ray || 2 Armour: Robe || 26 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 472 | 472 | 0 | 0 | 0 | 2 | 236.0 | Dungeon | 472 | 472 | 0 | 0 | 0 | 2 | 236.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 441 daAuts D:2: 30 daAuts