Dungeon Crawl Stone Soup version 0.27-a0-660-g90476cec82 (webtiles) character file. Game seed: 16661473198123754283 520 chippings the Skirmisher (level 7, -1/72 HPs) Began as an Ogre Arcane Marksman on Mar 16, 2021. Slain by an orc wizard ... wielding a +0 dagger (9 damage) ... on level 4 of the Dungeon. The game lasted 00:09:28 (3034 turns). chippings the Skirmisher (Ogre Arcane Marksman) Turns: 3034, Time: 00:09:29 Health: -1/72 AC: 3 Str: 17 XL: 7 Next: 21% Magic: 10/11 EV: 9 Int: 14 God: Gold: 172 SH: 0 Dex: 9 Spells: 3/12 levels left rFire . . . SeeInvis . j - +2 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm + e - scarf {harm} rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... i - amulet of regeneration HPRegen 1.22/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 172 gold pieces. Inventory: Hand Weapons j - a +2 dagger of speed (weapon) o - a +2 vampiric dagger Missiles c - 9 large rocks d - 2 throwing nets h - 131 stones m - 6 javelins (quivered) Armour a - a +0 robe (worn) e - a scarf of harm (worn) Jewellery i - an amulet of regeneration (around neck) Scrolls b - 2 scrolls of blinking {unknown} f - 2 scrolls of identify {unknown} g - 2 scrolls of magic mapping {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of teleportation {unknown} Potions n - a potion of curing Skills: + Level 5.3 Fighting - Level 2.0 Short Blades + Level 3.6 Throwing - Level 1.7 Dodging + Level 3.3 Spellcasting + Level 3.8 Hexes + Level 0.9 Translocations + Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 14% N/A 4% 1 b - Slow Hex 13% N/A 6% 2 c - Inner Flame Hex/Fire 9% N/A 22% 3 d - Portal Projectile Hex/Tloc 18% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cause Fear Hex 6% N/A 38% 4 Leda's Liquefaction Hex/Erth 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The orc priest hits you with a +0 mace. The orc wizard hits you with a +0 dagger! You barely miss the orc priest. The orc priest is lightly wounded. The orc priest looks satisfied for a moment. You hit the orc priest. The orc priest is moderately wounded. The orc wizard barely misses you. You hit the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 mace. You hit the orc priest. The orc priest is severely wounded. The orc wizard hits you with a +0 dagger. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard's wounds heal themselves! The orc wizard hits you with a +0 dagger. You hit the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 mace. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is severely wounded. The orc priest begins to cast a cantrip, but forgets the words! You barely miss the orc priest. The orc priest is severely wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger! You die... ######........ ... #.....(....... ... #.....(....... ... #...................... #...................... #................. #................. #oo............... #@................ ####................. #..........†......... #†########.########## #.########..######### #.................... #..#############.#### #..#...........#.#... #..#.####.####.#.#.## You could see an orc priest (corona) and an orc wizard. Vanquished Creatures Sigmund (D:2) 2 scorpions (D:4) A howler monkey (D:4) Natasha (thrice) (D:2) A worker ant (D:4) 4 adders 2 oozes 2 adder skeletons 2 worms (D:3) 3 orcs 8 bats 2 giant cockroaches 11 goblins 4 hobgoblins 8 jackals 9 kobolds A ball python (D:2) 8 frilled lizards 2 jackal skeletons (D:4) 12 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chippings the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 251 | D:1 | Reached skill level 2 in Fighting 452 | D:1 | Reached XP level 2. HP: 23/29 MP: 3/3 603 | D:1 | Reached skill level 3 in Fighting 920 | D:1 | Reached XP level 3. HP: 37/37 MP: 4/4 1322 | D:2 | Noticed Sigmund 1361 | D:2 | Killed Sigmund 1362 | D:2 | Reached skill level 4 in Fighting 1362 | D:2 | Reached XP level 4. HP: 49/49 MP: 4/7 1362 | D:2 | Reached XP level 5. HP: 55/55 MP: 4/8 1606 | D:2 | Reached XP level 6. HP: 57/63 MP: 4/9 1712 | D:2 | Found a burning altar of Makhleb. 1712 | D:2 | Noticed Natasha 1730 | D:2 | Killed Natasha 1927 | D:2 | Noticed Natasha 1941 | D:2 | Killed Natasha 2019 | D:2 | Noticed Natasha 2024 | D:2 | Killed Natasha 2079 | D:3 | Learned a level 2 spell: Slow 2083 | D:3 | Learned a level 3 spell: Inner Flame 2087 | D:3 | Learned a level 3 spell: Portal Projectile 2490 | D:3 | Reached skill level 5 in Fighting 2890 | D:4 | Reached XP level 7. HP: 58/72 MP: 7/11 2931 | D:4 | Reached skill level 1 in Fire Magic 3034 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring D:2: minmay_diamond_boxcup, layout_basic, bloody_makhleb, uniq_natasha, uniq_sigmund D:3: layout_rooms D:4: layout_basic, roderic_lattice_a Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 2 3 4 5 | 5.3 Short Blades | 2 | 2.0 Spellcasting | 2 3 | 3.3 Hexes | 3 | 3.8 Throwing | 3 | 3.6 Fire Magic | 1 | 1.0 Dodging | | 1.7 Translocations | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 44 | | || 44 Unarmed | 12 | | || 12 Dagger | 79 | 218 | 30 || 327 Throw: Stone | | 6 | 2 || 8 Large rock | | 3 | || 3 Javelin | | 1 | 1 || 2 Cast: Corona | 16 | 24 | 4 || 44 Use: Potion | 2 | | || 2 Stab: Sleeping | 1 | | || 1 Armor: Robe | 42 | 43 | || 85 Dodge: Dodged | 57 | 69 | 6 || 132 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2931 | 2889 | 42 | 211 | 1695 | 4 | 732.8 | Dungeon | 2931 | 2889 | 42 | 211 | 1695 | 4 | 732.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1185 daAuts D:2: 815 daAuts D:3: 488 daAuts D:4: 442 daAuts