Dungeon Crawl Stone Soup version 0.27-a0-899-ge2d0b17c59 (webtiles) character file. Game seed: 15143441447790982220 37 chippings the Conjurer (level 3, -5/26 HPs) Began as a Demigod Conjurer on Apr 5, 2021. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:56 (1452 turns). chippings the Conjurer (Demigod Conjurer) Turns: 1452, Time: 00:03:56 Health: -5/26 AC: 3 Str: 12 XL: 3 Next: 8% Magic: 1/8 EV: 11 Int: 20 God: Gold: 49 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) h - a +2 hunting sling of freezing Armour a - a +0 ring mail e - a +0 leather armour (worn) Scrolls f - 4 scrolls of identify {unknown} g - a scroll of fog {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 24% 3 Fulminant Prism Conj/Hex 5% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:2 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Sigmund barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower (moderately wounded, 25% to evade) The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. The searing ray misses Sigmund. Sigmund barely misses you. The searing ray misses Sigmund. Sigmund hits you from afar with a +0 scythe! The searing ray hits Sigmund. Sigmund is severely wounded. You finish channeling your searing ray. Sigmund barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower (severely wounded, 25% to evade) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) Sigmund looks at you with fury. Sigmund gestures at you while chanting. The puff of flame misses you. The searing ray misses Sigmund. Sigmund points at you and mumbles some strange words. The magic dart hits you. It was a potion of curing. You feel better. Sigmund casts a spell at you. You resist with some effort. Sigmund gestures at himself while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You hit something but do no damage. Something hits you! You die... ..........# ..........# ..........# ..........# ########'## #.######### #.........# #########.# #@# #{# ######.# #......# #.###### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:2) 3 goblins (D:1) 4 hobgoblins (D:1) 7 jackals 2 quokkas (D:1) 4 ball pythons (D:1) 5 bats 4 kobolds (D:1) A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chippings the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 433 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 501 | D:1 | Learned a level 2 spell: Searing Ray 646 | D:1 | Reached skill level 4 in Conjurations 1298 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1374 | D:2 | Found Ryit's Antique Weapon Emporium. 1431 | D:2 | Noticed Sigmund 1452 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, basic_ecumenical_altar D:2: layout_basic, serial_shops, nicolae_shop_stone, basic_altar, chequers_jeans, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 2 | 2.0 Conjurations | 4 | 4.4 Action || total -------------------------++------- Melee: Dagger || 32 Cast: Magic Dart || 37 Searing Ray || 6 Use: Potion || 2 Stab: Sleeping || 2 Armor: Robe || 2 Leather armour || 5 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1451 | 1451 | 0 | 0 | 988 | 2 | 725.5 | Dungeon | 1451 | 1451 | 0 | 0 | 988 | 2 | 725.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1214 daAuts D:2: 236 daAuts