Dungeon Crawl Stone Soup version 0.27-a0-1084-g78b3836a5f (webtiles) character file. Game seed: 12770391540568351871 4 chippings the Magician (level 1, 0/13 HPs) Began as a Mummy Wanderer on Apr 26, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (107 turns). chippings the Magician (Mummy Wanderer) Turns: 107, Time: 00:01:15 Health: 0/13 AC: 2 Str: 14 XL: 1 Next: 58% Magic: 1/4 EV: 11 Int: 11 God: Gold: 17 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . b - +0 short sword rCold + . . Faith . (no shield) rNeg + + + Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, unbreathing 1, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles a - 11 stones (quivered) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation e - a scroll of immolation {unknown} Skills: - Level 1.0 Stealth + Level 3.0 Spellcasting - Level 1.0 Hexes - Level 1.0 Necromancy - Level 1.5 Air Magic + Level 1.8 Earth Magic - Level 1.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 10% 2d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 26% 1 Passwall Tmut/Erth 2% N/A 28% 2 Stone Arrow Conj/Erth 6% 3d7 50% 3 Ozocubu's Armour Ice 1% N/A 61% 3 Petrify Tmut/Erth 3% N/A 88% 4 Lee's Rapid Deconstruct Erth 2% 3d6* 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. You are vulnerable to heat. (rF-) You do not drink. Message History The jackal is severely wounded. The jackal misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2; The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. x3 The jackal misses you. Casting: Sandblast (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, 72% to hit) The blast of sand hits the jackal. You kill the jackal! a - 13 stones The jackal completely misses you. Your Spellcasting skill increases to level 3! Casting: Sandblast (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (72% to hit) The blast of sand hits the jackal. The jackal is moderately wounded. a - 12 stones The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 72% to hit) The blast of sand hits the jackal. The jackal is heavily wounded. a - 11 stones The jackal bites you. You die... ## ##.# ......# # #.# #.....# #.# ###.)...# #.###.......# #.....#.....# #...#>###.....# #g###.###.....# ..r #..##h....# ### ##..@###### ###...# ###.# .# # You could see a jackal. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chippings the Mummy Wanderer began the quest for the Orb. 0 | D:1 | chippings set off with the following items: a +0 club, a | scroll of teleportation, a +0 robe; and the following | spells available to memorise: Sandblast, Freeze, Passwall, | Stone Arrow, Ozocubu's Armour, Petrify, Lee's Rapid | Deconstruction 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 3 | D:1 | Learned a level 1 spell: Sandblast 106 | D:1 | Reached skill level 3 in Spellcasting 107 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Stealth | | 1.0 Hexes | | 1.0 Necromancy | | 1.0 Air Magic | | 1.5 Earth Magic | | 1.8 Evocations | | 1.0 Action || total -------------------------++------- Melee: Short sword || 9 Cast: Sandblast || 4 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 0 | 39 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 0 | 39 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts