Dungeon Crawl Stone Soup version 0.30-a0-263-ge22c4ad894 (webtiles) character file. Game seed: 16941588612497800918 25 chippings the Insei (level 3, -3/27 HPs) Began as a Merfolk Transmuter on Oct 13, 2022. Splashed by a jelly's acid (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:58 (1009 turns). chippings the Insei (Merfolk Transmuter) Turns: 1009, Time: 00:02:59 Health: -3/27 AC: 2 Str: 10 XL: 3 Next: 6% Magic: 5/6 EV: 13 Int: 14 God: Gold: 47 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.24/turn i - ring of willpower MPRegen 0.10/turn (no ring) @: appendages A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 4 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Missiles c - 3 silver boomerangs Armour a - a +0 robe (worn) Jewellery i - a ring of willpower (left hand) Scrolls f - a scroll of identify {unknown} g - 2 scrolls of fear {unknown} Potions b - a potion of lignification d - a potion of flight {unknown} e - a potion of heal wounds {unknown} h - a potion of brilliance {unknown} Skills: + Level 1.7 Fighting - Level 3.0 Dodging + Level 3.6 Unarmed Combat + Level 2.2 Spellcasting + Level 3.1 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 10% N/A 10% 2 Spider Form Tmut/Pois 6% N/A 36% 3 Vhi's Electric Charge Tloc/Air 2% N/A 56% 3 Ice Form Ice/Tmut 6% N/A 77% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Your horns disappear. An endoplasm comes into view. Found a large agate ring. Found a stone staircase leading up. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The endoplasm quivers. A jelly comes into view. The jelly quivers. The endoplasm barely misses you. The jelly moves out of view. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Found 4 poisoned darts. Your transformation is almost over. i - a ring of willpower i - a ring of willpower (left hand) Your horns disappear. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The jelly hits you. You are splashed with acid! You hit the jelly. Your hands burn! You headbutt the jelly, but do no damage. The jelly is moderately wounded. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ....................... ................####### ........#.......##### ........#...........# ..######..........#... . #.......##.# # #..#...###... ####..#..........# .....(.@J#####...# #....##......# #.# ...... ##.....# .#.... ##....# .#### ...... ...... ....## ...# You could see a jelly. Vanquished Creatures A dart slug (D:1) 6 ball pythons An endoplasm (D:4) 3 giant cockroaches 2 goblins 3 hobgoblins A quokka (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chippings the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 99 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/5 293 | D:1 | Found a faded altar of an unknown god. 308 | D:1 | Prayed at the altar of an unknown god. 947 | D:2 | You fall into a shaft and drop 2 floors! 969 | D:4 | Reached XP level 3. HP: 25/27 MP: 6/6 1009 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_corners, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_ring, minmay_puff D:4: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Transmutations | 3 | 3.1 Fighting | | 1.7 Unarmed Combat | | 3.6 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 52 Headbutt || 14 Punch || 2 Cast: Beastly Appendage || 16 Armor: Robe || 5 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1002 | 975 | 27 | 0 | 606 | 3 | 334.0 | Dungeon | 1002 | 975 | 27 | 0 | 606 | 3 | 334.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 860 daAuts D:2: 81 daAuts D:4: 60 daAuts