Dungeon Crawl Stone Soup version 0.32-a0-1648-g54083d67a5 (webtiles) character file. Game seed: 4130488391534755916 31 chippings the Vexing (level 3, 0/26 HPs) Began as a Mummy Hexslinger on July 3, 2024. Slain by an ice beast (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:15 (1124 turns). chippings the Vexing(Mummy Hexslinger) Turns: 1124, Time: 00:01:16 Health: 0/26 AC: 2 Str: 11 XL: 3 Next: 7% Magic: 4/6 EV: 11 Int: 14 God: Gold: 85 SH: 0 Dex: 14 Spells: 4/6 levels left rFire x . . a - +1 sling rCold + . . (no shield) rNeg + + + c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: weak-willed, jinxed A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of teleportation {unknown} e - 5 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} g - a scroll of blinking {unknown} h - a scroll of enchant armour {unknown} Skills: - Level 1.0 Fighting * Level 2.3 Ranged Weapons - Level 1.5 Dodging + Level 2.1 Spellcasting + Level 3.0 Hexes - Level 0.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History A kobold comes into view. It is wielding a +0 club and quivering poisoned darts. The kobold shouts! You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! No target in view! No target in view! Found a stone staircase leading up. You now have 75 gold pieces (gained 6). You now have 85 gold pieces (gained 10). Things that are here: a +0 club; 7 poisoned darts An ice beast comes into view. Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet barely misses the ice beast. A giggling sprite leaps out and makes the ice beast trip over its own feet. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is heavily wounded. The ice beast seems less drained. The ice beast hits you. The ice beast freezes you. You resist. You shoot a sling bullet. The sling bullet completely misses the ice beast. The ice beast hits you. The ice beast freezes you. You resist. The ice beast hits you. The ice beast freezes you. You resist. You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet barely misses the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You resist. You die... .#.........#...#.## ...<............... ##....)#...#..####. # ...........#.## .### ##.....##.)..### #...# #####.##......####.... #................ #............### ......####..@.# .......# ###Y....... .#####. ##....... .. ....... # ....... ....... ....... ....... You could see an ice beast. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 2 bats 2 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins 2 ball pythons 2 kobolds 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chippings the Mummy Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 394 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 397 | D:1 | Learned a level 2 spell: Jinxbite 869 | D:2 | Reached skill level 3 in Hexes 913 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1050 | D:2 | Noticed a phantom 1117 | D:3 | Noticed an ice beast 1124 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, minmay_misc_feat_more_columns, chequers_serial_rivers_marsh D:2: layout_basic, serial_shops, nicolae_shop_trees, minivault_27, hangedman_decor_points D:3: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.3 Spellcasting | 2 | 2.1 Hexes | 3 | 3.0 Fighting | | 1.0 Dodging | | 1.5 Fire Magic | | 0.7 Action || total ---------------------------++------- Fire: Sling || 50 Cast: Jinxbite || 3 Armour: Robe || 13 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1141 | 1084 | 57 | 0 | 874 | 3 | 380.3 | Dungeon | 1141 | 1084 | 57 | 0 | 874 | 3 | 380.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 806 daAuts D:2: 267 daAuts D:3: 66 daAuts