Dungeon Crawl Stone Soup version 0.32-a0-791-gfc315c9ecd (webtiles) character file. Game seed: 8741374791612312289 157 chuckh07 the Conjurer (level 5, 0/48 HPs) Began as an Oni Conjurer on Mar 20, 2024. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:07:53 (596 turns). chuckh07 the Conjurer (Oni Conjurer) Turns: 596, Time: 00:07:54 Health: 0/48 AC: 3 Str: 13 XL: 5 Next: 38% Magic: 2/11 EV: 8 Int: 19 God: Gold: 19 SH: 0 Dex: 7 Spells: 8/12 levels left rFire + . . e - staff of fire rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + b - ring of wizardry HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: wizardry (x1) @: lethally poisoned (0 -> -11) A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons g - a +0 dagger Armour a - a +0 robe (worn) Magical Staves e - a staff of fire (weapon) Jewellery b - a ring of wizardry (left hand) Skills: * Level 1.5 Fighting * Level 1.9 Staves * Level 2.2 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting - Level 4.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Sting Conj/Alch 44% 1d5 2% 1 c - Searing Ray Conj 38% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 8% N/A 9% 2 Fulminant Prism Conj/Alch 5% 3d7 22% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 22% 4 Olgreb's Toxic Radiance Alch 4% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The searing ray hits the quokka. The quokka is lightly wounded. The searing ray hits the orc wizard! The orc wizard is heavily wounded. The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) The quokka bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the quokka! You kill the quokka! The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits the orc wizard! You kill the orc wizard! You have reached level 5! The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits something. Your Spellcasting skill increases to level 4! Unknown command. The searing ray hits something. You finish channelling your searing ray. Unknown command. You miss something. Your headbutt misses something. Something hits you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You aren't carrying any scrolls. You aren't carrying any scrolls. You aren't carrying any potions. There is a lethal amount of poison in your body! You die... ,,*,* *...,,* *,,,,,,,,,*,,,, ,,*,* *..,,,* *,_,,,,,,,,,,,, ,,*,* ####.,,,,* *,,,,,******,,, ,,*,* #...#+******,,*,,* *,,, ,,*,* #..o#,,,,,,****,,* *,,, ,,*,***#..)########*,************ ,**,,,,+...'.......,,,,>,,,,,,,,, ,***####...#########,************ ,,,,#.......).$.@..#,* *** ***,#.######.#...#.#,* *,, ***,#.#,,,...#.#.#,#,* *,, ,,,,#.#,.......#.#,*,* *,, ****#.#.#........#,*,* *,, ,,,,#.#,##########,*,* *** ,**,#.#,* *****,*,* ,**,#.#,* *,,,,,*,* ,**,#.#,* *,,,,,*,* There were no monsters in sight! Vanquished Creatures Natasha (thrice) (D:2) 2 orc wizards (D:3) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) An orc (D:3) 2 bats (D:2) 2 endoplasms (D:2) A goblin (D:2) A hobgoblin (D:3) A kobold (D:2) A quokka (D:3) A frilled lizard (D:2) 3 rats (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chuckh07 the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 154 | D:2 | Reached XP level 2. HP: 2/24 MP: 1/5 239 | D:2 | Learned a level 1 spell: Sting 242 | D:2 | Learned a level 2 spell: Searing Ray 327 | D:2 | Noticed Natasha 355 | D:2 | Reached XP level 3. HP: 21/31 MP: 0/6 420 | D:2 | Killed Natasha 421 | D:2 | Reached skill level 1 in Fighting 429 | D:2 | Noticed Natasha 440 | D:2 | HP: 1/33 [Natasha (6)] 443 | D:2 | Killed Natasha 444 | D:2 | Reached skill level 1 in Staves 444 | D:2 | Reached XP level 4. HP: 23/41 MP: 0/8 472 | D:2 | Noticed Natasha 480 | D:2 | Killed Natasha 592 | D:3 | Reached XP level 5. HP: 8/48 MP: 4/10 596 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic D:2: minmay_evil_eye, layout_rooms, minmay_between, uniq_terence, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_alcove_1, chequers_temple_overflow_statue_of_worship Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 | 4.1 Fighting | 1 | 1.5 Dodging | 2 | 2.2 Staves | 1 | 1.9 Spellcasting | 3 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Headbutt | 5 | || 5 Staff | 6 | 1 || 7 Cast: Magic Dart | 27 | || 27 Sting | 4 | || 4 Searing Ray | 1 | 5 || 6 Use: Potion | 4 | || 4 Scroll | 2 | 1 || 3 Armour: Robe | 42 | 22 || 64 Dodge: Dodged | 31 | 3 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 621 | 604 | 17 | 239 | 2 | 3 | 207.0 | Dungeon | 621 | 604 | 17 | 239 | 2 | 3 | 207.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 442 daAuts D:3: 114 daAuts D:1: 64 daAuts