Dungeon Crawl Stone Soup version 0.32-a0-814-g0968bab981 (webtiles) character file. Game seed: 4483321149009768307 11 chuckh07 the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on Mar 22, 2024. Slain by an adder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:08 (401 turns). chuckh07 the Conjurer (Demigod Conjurer) Turns: 401, Time: 00:03:08 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 6% Magic: 2/7 EV: 11 Int: 20 God: Gold: 30 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -5), very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons d - a +0 club g - a +0 club h - a +0 hand axe j - a +0 spear Armour a - a +0 robe (worn) Talismans c - a maw talisman Scrolls e - 2 scrolls of noise {unknown} i - 2 scrolls of teleportation {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} k - a potion of heal wounds {unknown} Skills: + Level 1.7 Dodging + Level 1.9 Stealth + Level 1.8 Spellcasting + Level 4.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Call Imp Summ 2% N/A 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Blink Tloc 2% N/A 24% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Your cerulean imp barely misses the kobold. Your cerulean imp barely misses the kobold. The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. Casting: Call Imp (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (ally target, 100% to hit) The magic dart hits the kobold. You kill the kobold! The adder bites you. You are poisoned. The adder poisons you! Your cerulean imp hits the adder but does no damage. You feel sick. The adder bites you. Your cerulean imp closely misses the adder. You see here a +0 dagger. You feel sick. Your cerulean imp closely misses the adder. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (ally target, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. You feel sick. The adder misses you. Your cerulean imp hits the adder but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, ally target, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you. You die... .# . .# . # .# #.## .#.# #.#. #..# ... #..# # #.###5# #.##.##.@S.##### #........<.....# ####..##.#.....# ..... #.#.....# #.##.. .......... # #..##.#........ #.. #.#........ ... #.###.##... #.. #.# .# #. You could see an adder (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 2 kobolds A quokka (D:1) 2 goblins (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chuckh07 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 275 | D:1 | Reached skill level 4 in Conjurations 275 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 278 | D:1 | Learned a level 2 spell: Call Imp 401 | D:3 | HP: 1/20 [adder (3)] 401 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring D:2: minmay_razor_zed, layout_basic D:3: layout_loops_ring, nicolae_hepliaklqana_hippocampus, general_overflow_altar, mainiacjoe_overflow_six_doors_small, dk_xom_monty_hall Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.9 Spellcasting | | 1.8 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 16 Call Imp || 2 Armour: Robe || 12 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 400 | 397 | 3 | 54 | 0 | 3 | 133.3 | Dungeon | 400 | 397 | 3 | 54 | 0 | 3 | 133.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 281 daAuts D:2: 104 daAuts D:3: 14 daAuts