Dungeon Crawl Stone Soup version 0.31-a0-460-g9e667d4245 (webtiles) character file. Game seed: 6399233662032534769 1148 chud the Conjurer (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Aug 4, 2023. Was an Initiate of Gozag. Asphyxiated ... on level 6 of the Dungeon. The game lasted 00:12:26 (3996 turns). chud the Conjurer (Deep Elf Conjurer) Turns: 3996, Time: 00:12:27 Health: 0/41 AC: 3 Str: 4 XL: 8 Next: 15% Magic: 11/19 EV: 14 Int: 26 God: Gozag Gold: 110 SH: 5 Dex: 13 Spells: 16/19 levels left rFire . . . t - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... h - amulet of reflection Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.16/turn %: reflection @: lethally poisoned (0 -> -13), gold aura A: no striking features a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 254 gold pieces. You paid 144 gold pieces to Gozag. Inventory: Hand Weapons l - a +2 dagger of speed t - a +0 shortbow (weapon) Missiles v - 5 silver javelins w - a throwing net Armour a - a +0 robe (worn) j - a +0 pair of boots (worn) Jewellery h - an amulet of reflection (around neck) m - the amulet of Lusmimmu {Spirit *Slow rC++} (You found it in a sewer) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rC: It greatly protects you from cold. *Slow: It may slow you when you take damage. Scrolls c - 3 scrolls of vulnerability {unknown} d - 2 scrolls of poison {unknown} e - 2 scrolls of noise {unknown} g - 2 scrolls of amnesia {unknown} n - 4 scrolls of identify {unknown} o - a scroll of butterflies {unknown} p - 2 scrolls of enchant armour {unknown} q - 2 scrolls of teleportation {unknown} r - 4 scrolls of revelation {unknown} u - a scroll of torment {unknown} Potions b - a potion of magic f - a potion of haste {unknown} i - a potion of curing k - a potion of invisibility {unknown} s - 2 potions of might {unknown} x - a potion of brilliance {unknown} z - 2 potions of degeneration {unknown} Skills: + Level 3.7 Ranged Weapons + Level 6.5 Dodging - Level 6.0 Stealth - Level 6.0 Spellcasting + Level 6.9 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 50% N/A 4% 3 Stone Arrow Conj/Erth 50% 3d10 4% 3 Sandblast Erth 14% 2d6 7% 1 Passwall Tmut/Erth 5% N/A 11% 2 Fulminant Prism Conj/Hex 12% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 17% 4 Inner Flame Hex/Fire 7% N/A 21% 3 Fireball Conj/Fire 12% 3d7 43% 5 Eringya's Noxious Bog Tmut/Pois 3% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Sewer (visited) Altars: Ashenzari Dithmenos Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Message History You are more poisoned. The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You block the water moccasin's attack. The searing ray hits the water moccasin! The water moccasin is heavily wounded. The searing ray hits the orc warrior but does no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. You block the water moccasin's attack. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The searing ray misses the water moccasin. The searing ray misses the orc warrior. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. It was a potion of curing. You feel better. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior, p - water moccasin Aim: an orc warrior, wielding a +0 arbalest and wearing a +0 chain mail (80% to hit) The searing ray hits the water moccasin! You kill the water moccasin! The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc warrior shoots a bolt. The bolt hits you. * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +0 club. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. You die... Your body crumbles into a pile of gold. .. #.....)...P.####.##.... .# ....................... .# ### [###......P>P.....††..... .#.... K...........P........... ....# #...#......P#######.... ....# #.$........## ##### #...# ..#....##.#### ... ......K##.# . ##$.o$@.# ......o#..# ..#....#...# #.$.##...# #... ###.# # ....# ## ....# ..## You could see an orc warrior, a kobold brigand, an orc and a kobold (wandering). Vanquished Creatures Grinder (D:3) Menkaure (D:4) A water moccasin (D:6) A black bear (D:6) A sky beast (D:6) An ogre (D:4) A centaur (D:4) A bullfrog (Sewer) A scorpion (D:6) 5 hounds A jelly (D:5) A sleepcap (D:4) An iguana (D:5) 5 adders 3 worms A dart slug (D:4) 8 orcs 4 ball pythons A bat (D:2) 2 endoplasms 10 giant cockroaches 3 goblins 11 jackals 7 quokkas 5 frilled lizards (Sewer) 7 kobolds 4 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chud the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 152 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 464 | D:3 | Reached XP level 3. HP: 19/19 MP: 5/10 606 | D:3 | Noticed Grinder 608 | D:3 | Paralysed by Grinder for 2 turns 627 | D:3 | Killed Grinder 628 | D:3 | Reached skill level 5 in Conjurations 628 | D:3 | Reached XP level 4. HP: 24/24 MP: 0/12 628 | D:3 | Reached XP level 5. HP: 28/28 MP: 0/14 631 | D:3 | Learned a level 2 spell: Searing Ray 934 | D:4 | Noticed an ogre 944 | D:4 | Killed an ogre 945 | D:4 | Reached skill level 5 in Spellcasting 945 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/15 957 | D:4 | Noticed Menkaure 1041 | D:4 | Found a glowing drain. 1062 | Sewer | Entered a sewer 1567 | Sewer | Reached skill level 5 in Stealth 1567 | Sewer | Identified the amulet of Lusmimmu {Spirit *Slow rC++} 2022 | D:5 | Entered Level 5 of the Dungeon 2032 | D:4 | Reached skill level 5 in Dodging 2032 | D:4 | Reached XP level 7. HP: 19/36 MP: 9/17 2167 | D:5 | Found a shadowy altar of Dithmenos. 2206 | D:6 | Got Fezaam's Elucidation of Xenomorphic Immolation 2747 | D:5 | Reached skill level 1 in Ranged Weapons 3425 | D:4 | Killed Menkaure 3830 | D:6 | Reached XP level 8. HP: 41/41 MP: 8/19 3908 | D:6 | Found a staircase to the Ecumenical Temple. 3940 | Temple | Entered the Ecumenical Temple 3952 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3996 | D:6 | Asphyxiated Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith, fountainhead D:2: layout_basic, basic_altar D:3: layout_basic, nicolae_elyvilon_peaceful_grove, uniq_grinder D:4: layout_rooms, cheibrodos_sewer_entry_drain, uniq_menkaure D:5: layout_cave_pods, grunt_dithmenos_smoke_and_mirrors D:6: hangedman_cross_stitches, layout_rooms, mainiacjoe_overflow_alcove_4, minmay_temple_entry_overgrown, serial_bayou, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_pond_e, serial_bayou_shore_b Temple: nicolae_temple_slightly_damp_pantheon Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 6 | 6.5 Stealth | 3 4 5 6 | 6.0 Spellcasting | 4 5 6 | 6.0 Conjurations | 5 6 | 6.9 Ranged Weapons | 3 | 3.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Rapier | 2 | 1 | || 3 Fire: Shortbow | | | 94 || 94 Cast: Magic Dart | 49 | 74 | 2 || 125 Searing Ray | | 5 | 17 || 22 Use: Potion | | | 1 || 1 Armour: Robe | | 5 | 8 || 13 Dodge: Dodged | 3 | 17 | 41 || 61 Block: Other | 3 | 6 | 15 || 24 Reflection | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4135 | 3922 | 213 | 331 | 2500 | 8 | 516.9 | Dungeon | 3143 | 2930 | 213 | 331 | 1818 | 6 | 523.8 | Temple | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | Sewer | 967 | 967 | 0 | 0 | 682 | 1 | 967.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1120 daAuts Sewer: 967 daAuts D:4: 891 daAuts D:3: 444 daAuts D:2: 362 daAuts D:6: 250 daAuts D:1: 74 daAuts Temple: 24 daAuts