Dungeon Crawl Stone Soup version 0.31-a0-460-g9e667d4245 (webtiles) character file. Game seed: 8260046029731971295 719 chud the Conjurer (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Aug 4, 2023. Slain by a water moccasin (4 damage) ... on level 5 of the Dungeon. The game lasted 00:06:58 (3197 turns). chud the Conjurer (Deep Elf Conjurer) Turns: 3197, Time: 00:07:00 Health: -1/36 AC: 4 Str: 4 XL: 7 Next: 42% Magic: 9/15 EV: 19 Int: 25 God: Gold: 121 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . d - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - +5 ring of evasion HPRegen 0.26/turn p - ring of flight MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-1 -> -13), flying A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 121 gold pieces. Inventory: Missiles n - a throwing net Armour a - a +0 robe (worn) h - a +0 helmet (worn) l - a +0 cloak (worn) Magical Staves d - a staff of conjuration (weapon) Jewellery k - a +5 ring of evasion (left hand) p - a ring of flight (right hand) Wands o - a wand of digging (7) Scrolls b - a scroll of brand weapon {unknown} e - a scroll of revelation {unknown} f - 3 scrolls of identify {unknown} g - 2 scrolls of fog {unknown} i - a scroll of fear {unknown} j - a scroll of summoning {unknown} m - a scroll of torment {unknown} q - a scroll of teleportation {unknown} Potions c - a potion of might {unknown} Skills: + Level 6.8 Dodging - Level 4.0 Stealth - Level 4.0 Spellcasting + Level 7.3 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 70% N/A 6% 3 Fulminant Prism Conj/Hex 17% 3d11 21% 4 Iskenderun's Mystic Bla Conj/Tloc 35% 2d8 21% 4 Ozocubu's Armour Ice 5% N/A 26% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 26% 3 Metabolic Englaciation Hex/Ice 2% N/A 94% 5 Simulacrum Ice/Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Nemelex Xobeh Qazlal Vehumet Message History There is an open door here. As you open the door, it creaks loudly! A water moccasin comes into view. The water moccasin hisses angrily. There is an open door here. A water moccasin is nearby! A water moccasin is nearby! You feel a surge of power! The magic dart hits the water moccasin! The water moccasin is moderately wounded. The water moccasin misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 72% to hit) You feel a surge of power! The searing ray hits the water moccasin! The water moccasin is heavily wounded. (Press . to maintain the ray.) The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The searing ray misses the water moccasin. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the water moccasin! The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin completely misses you. The searing ray misses the water moccasin. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin completely misses you. The water moccasin bites you. You die... ...........#...'....#..# ...####....#...#....#..# .... #.>..'...#....'..# ... #....###'#....#..# ######...#....#..# #.......#....#..# #.......#....#..# #..##...#....#..# #@###...#....#..# #....S..##...#....#..# #........#...'....#..# #........#...#....#..# ##############....#### ###### You could see a water moccasin. Vanquished Creatures Sigmund (D:4) 2 scorpions 3 orc priests 4 hounds A jelly (D:4) 3 orc wizards (D:5) 3 gnolls (D:4) 3 adders 2 worms 17 orcs A bat (D:3) 5 endoplasms 3 giant cockroaches 8 hobgoblins 4 kobolds 4 quokkas A ball python (D:4) 2 frilled lizards (D:3) 2 goblins 3 rats (D:3) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chud the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 446 | D:3 | Reached XP level 3. HP: 19/19 MP: 1/10 1238 | D:3 | Reached XP level 4. HP: 5/24 MP: 3/12 1241 | D:3 | Learned a level 2 spell: Searing Ray 1400 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1528 | D:4 | Reached skill level 5 in Conjurations 1645 | D:4 | Noticed a scorpion 1650 | D:4 | Killed a scorpion 1651 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/13 1892 | D:4 | Noticed Sigmund 1910 | D:4 | Killed Sigmund 1911 | D:4 | Reached skill level 5 in Dodging 1911 | D:4 | Reached skill level 6 in Conjurations 1911 | D:4 | Reached XP level 6. HP: 14/32 MP: 10/14 2281 | D:4 | Found a stormy altar of Qazlal. 2340 | D:4 | Found a snail-covered altar of Cheibriados. 2341 | D:4 | Found a radiant altar of Vehumet. 2593 | D:5 | Entered Level 5 of the Dungeon 2730 | D:5 | Reached XP level 7. HP: 36/36 MP: 9/15 2910 | D:5 | Reached skill level 7 in Conjurations 3197 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic, dreamdust_ecumenical_altar_statues, hangedman_decor_points D:2: layout_rooms, uniq_robin D:3: layout_basic, nemelex_diamond_rough_becter D:4: layout_loops_ring, gammafunk_temple_overflow_statue, nicolae_overflow_hidden_temple, uniq_sigmund D:5: minmay_general_purpose_star, layout_gridville, general_overflow_altar, kennysheep_generic_room_10 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.0 Dodging | 3 4 5 6 | 6.8 Spellcasting | 4 | 4.0 Conjurations | 5 6 7 | 7.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Staff | 4 | 2 | || 6 Punch | 1 | | || 1 Cast: Magic Dart | 65 | 36 | 13 || 114 Searing Ray | | 16 | 8 || 24 Use: Potion | | 1 | || 1 Armour: Robe | 3 | 2 | || 5 Dodge: Dodged | 13 | 13 | 4 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3198 | 3147 | 51 | 83 | 2615 | 5 | 639.6 | Dungeon | 3198 | 3147 | 51 | 83 | 2615 | 5 | 639.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1173 daAuts D:3: 1166 daAuts D:5: 560 daAuts D:2: 198 daAuts D:1: 99 daAuts