Dungeon Crawl Stone Soup version 0.31-a0-654-gbe3e110b4e (webtiles) character file. Game seed: 10927407465288426584 22 chud the Conjurer (level 2, -4/16 HPs) Began as a Deep Elf Conjurer on Aug 29, 2023. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 4 of the Dungeon. The game lasted 00:03:25 (538 turns). chud the Conjurer (Deep Elf Conjurer) Turns: 538, Time: 00:03:26 Health: -4/16 AC: 2 Str: 4 XL: 2 Next: 68% Magic: 1/8 EV: 12 Int: 22 God: Gold: 28 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} Skills: * Level 1.2 Fighting + Level 2.9 Dodging + Level 3.0 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Sigmund Message History Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray misses Sigmund. Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. The searing ray hits Sigmund! Sigmund is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something completely misses you. You hear some strange, mumbled words. Something tries to affect you, but you resist. You miss something. You hear some strange, mumbled words. You are confused. You bump into the rock wall. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You miss something. Something hits you! Ouch! That really hurt! You bump into the rock wall. Something barely misses you. Something completely misses you. You feel less confused. Something hits you! Ouch! That really hurt! You die... .#.#####.###..## .. .#.##..........## #.. .#.##.##.###........ ...##.##.# #.#.##.# .#.......# #......# .######### #...## .############.#..# .#...............# .#........#####.@## .#........###...>....... ##............#......... #....<..........#...... #.........##.#.###.#### #..............# .# #########.##...... # ####......># ###### ....######## There were no monsters in sight! Vanquished Creatures 2 adders An orc (D:4) A kobold (D:4) A rat (D:3) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chud the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 82 | D:3 | Reached XP level 2. HP: 11/16 MP: 5/8 307 | D:4 | Reached skill level 1 in Fighting 429 | D:4 | Noticed Sigmund 435 | D:4 | Learned a level 2 spell: Searing Ray 538 | D:4 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic, minmay_pentomino_v4 D:2: layout_loops_ring, ebering_ecumenical_altar_mist, minmay_cupped, uniq_robin D:3: minmay_diamond_boxcup, layout_basic, interstate_on_off, uniq_natasha D:4: layout_loops_cross, kennysheep_mini_moat, serial_demonic, serial_demonic_d, serial_demonic_d, serial_demonic_a, serial_demonic_d, ebering_ghost_sewer_f, hangedman_abyss_or_decor_slice, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 10 Searing Ray || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 545 | 521 | 24 | 80 | 67 | 4 | 136.2 | Dungeon | 545 | 521 | 24 | 80 | 67 | 4 | 136.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 269 daAuts D:2: 139 daAuts D:1: 83 daAuts D:3: 53 daAuts