Dungeon Crawl Stone Soup version 0.30-a0-462-gd5975efbca (webtiles) character file. Game seed: 13523559819988512760 3430 chukamok the Conjurer (level 9, 66/66 HPs) Began as a Demonspawn Conjurer on Dec 16, 2022. Was a Believer of Vehumet. Quit the game in a bailey on Dec 17, 2022. The game lasted 01:55:27 (8579 turns). chukamok the Conjurer (Demonspawn Conjurer) Turns: 8579, Time: 01:55:28 Health: 66/66 AC: 8 Str: 8 XL: 9 Next: 77% Magic: 21/25 EV: 13 Int: 24 God: Vehumet [**....] Gold: 313 SH: 0 Dex: 15 Spells: 7/18 levels left rFire + . . SeeInvis . I - +5 quarterstaff "Hydrabane" {freeze, Stlth+} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . B - +1 leather armour {rC+} rPois . Reflect . F - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . a - +1 pair of gloves Will ..... n - +0 pair of boots Stlth ++++...... (no amulet) HPRegen 0.31/turn u - ring of magical power MPRegen 0.19/turn M - ring "Saryomen" {Fire Dex+4} @: no status effects A: claws 1, powered by death 1 a: Renounce Religion You were in a bailey. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Bailey. You collected 313 gold pieces. Inventory: Hand Weapons e - a +1 whip of electrocution l - a +0 morningstar of protection y - a +0 sling z - a +3 hand axe G - a +0 halberd I - the +5 quarterstaff "Hydrabane" (weapon) {freeze, Stlth+} (You found it on level 4 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Stlth: It makes you more stealthy. N - a +1 flail of protection O - a +1 short sword of venom Q - the +0 sling "Hydrabane" {freeze, rN++} (You took it off a gnoll in a bailey) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It greatly protects you from negative energy. Missiles f - 85 stones w - 9 poisoned darts Armour a - a +1 pair of gloves (worn) n - a +0 pair of boots (worn) B - a +1 leather armour of cold resistance (worn) F - a +0 helmet (worn) P - a +0 scale mail of poison resistance Magical Staves H - a staff of air Jewellery u - a ring of magical power (left hand) M - the ring "Saryomen" (right hand) {Fire Dex+4} (You acquired it in a bailey) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. Scrolls d - a scroll of blinking g - 2 scrolls of noise {unknown} m - 6 scrolls of teleportation {unknown} o - 3 scrolls of enchant armour {unknown} p - a scroll of silence {unknown} v - a scroll of brand weapon {unknown} x - 3 scrolls of identify {unknown} A - 3 scrolls of amnesia {unknown} C - 2 scrolls of fear {unknown} E - 2 scrolls of magic mapping {unknown} Potions c - a potion of attraction {unknown} h - 2 potions of might {unknown} i - 5 potions of heal wounds {unknown} k - 2 potions of mutation {unknown} q - a potion of lignification {unknown} r - a potion of berserk rage {unknown} s - 13 potions of degeneration t - a potion of flight {unknown} D - a potion of cancellation {unknown} J - 2 potions of haste {unknown} L - 2 potions of brilliance {unknown} Skills: + Level 4.6 Fighting + Level 4.9 Dodging - Level 5.0 Stealth + Level 5.2 Spellcasting + Level 6.8 Conjurations + Level 5.5 Translocations * Level 2.6 Fire Magic * Level 2.7 Ice Magic + Level 1.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 36% 2d9 10% 4 d - Foxfire Conj/Fire 100% 2x1d9 1% 1 e - Freeze Ice 76% 1d8 4% 1 f - Scorch Fire 56% 2d8 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 9% 3 Ozocubu's Armour Ice 19% N/A 12% 3 Portal Projectile Hex/Tloc 38% N/A 12% 3 Fulminant Prism Conj/Hex 11% 3d9 30% 4 Call Canine Familiar Summ 6% N/A 36% 3 Tukima's Dance Hex 6% N/A 36% 3 Leda's Liquefaction Hex/Erth 3% N/A 77% 4 Blade Hands Tmut 3% N/A 98% 5 Ozocubu's Refrigeration Ice 9% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Bailey (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Vehumet Xom Annotations: D:4 Duvessa D:5 Edmund, Grinder Innate Abilities, Weirdness & Mutations You have sharp fingernails. You regenerate a little health from kills. Message History That's the wrong kind of item! (Use * to select it.) Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f - orc sorcerer Aim: an orc sorcerer, wielding a +0 battleaxe and wearing a +0 ring mail (lightly wounded, ally target) The roots erupt in riotous growth! Roots grab the orc sorcerer. Your foxfire is unaffected. Roots grab the red devil. The now-empty wand crumbles to dust. The grasping roots constrict the orc sorcerer. The grasping roots constrict the red devil. The foxfire hits the smoke demon. The smoke demon resists. The smoke demon is lightly wounded. The foxfire hits the red devil. The red devil completely resists. The red devil is lightly wounded. The orc sorcerer gestures wildly while chanting. The smoke demon gestures at you. The ball of steam misses the sun demon. The ball of steam misses you. The red devil struggles to escape constriction. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The grasping roots constrict the orc sorcerer. The grasping roots constrict the red devil, but do no damage. The roots release their grip on the red devil. The roots release their grip on the orc sorcerer. The foxfire hits the red devil but does no damage. The red devil is lightly wounded. The orc sorcerer gestures at you while chanting. You resist with significant effort. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #.∩.# ###...### #....§..# #..v@...# #..v.§..# #..§.)..# #########.3)....######### ≈≈≈≈≈≈≈≈..3.4....≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈§§.o.≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈§..)≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈..)≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ You could see a sun demon (summoned, ally target), a smoke demon (summoned), an orc sorcerer and a red devil (summoned). Vanquished Creatures 2 orc knights (Bailey) A wyvern (D:6) 2 water moccasins 7 orc warriors (Bailey) An ice beast (D:5) 2 ogres A gnoll sergeant (D:6) 2 necrophages A scorpion (D:5) Dowan (D:4) 5 electric eels (Bailey) 3 hounds An orc priest (D:6) 3 jellies 4 iguanas 4 orc wizards (D:6) 15 gnolls 7 adders A white imp (D:4) A worm (D:3) 4 dart slugs 36 orcs 6 ball pythons 4 bats 11 endoplasms 4 giant cockroaches 16 goblins 14 hobgoblins 13 kobolds 3 quokkas 4 frilled lizards 7 rats 186 creatures vanquished. Vanquished Creatures (others) 76 foxfires 76 creatures vanquished. Grand Total: 262 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chukamok the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 280 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 280 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 283 | D:1 | Learned a level 2 spell: Searing Ray 1332 | D:2 | Reached XP level 3. HP: 21/24 MP: 0/6 2093 | D:2 | Found a faded altar of an unknown god. 2424 | D:3 | Reached XP level 4. HP: 31/31 MP: 8/8 2908 | D:4 | Noticed Duvessa 3037 | D:4 | Reached skill level 1 in Fighting 3275 | D:4 | Reached XP level 5. HP: 37/37 MP: 7/9 3313 | D:4 | Reached skill level 5 in Conjurations 3520 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3698 | D:4 | Noticed an ogre 3704 | D:4 | Killed an ogre 3705 | D:4 | Reached skill level 1 in Translocations 3705 | D:4 | Reached XP level 6. HP: 44/44 MP: 10/10 3965 | D:4 | Found a staircase to the Ecumenical Temple. 3974 | Temple | Entered the Ecumenical Temple 4094 | Temple | Became a worshipper of Vehumet 4221 | D:4 | Noticed Dowan 4286 | D:4 | Identified the +5 quarterstaff "Hydrabane" {freeze, Stlth+} 4490 | D:4 | Killed Dowan 4494 | D:5 | Entered Level 5 of the Dungeon 4632 | D:5 | Reached XP level 7. HP: 50/50 MP: 12/12 4647 | D:5 | Noticed Edmund 4795 | D:6 | Found a snail-covered altar of Cheibriados. 5160 | D:5 | Noticed Grinder 5631 | D:5 | Reached * piety under Vehumet 5631 | D:5 | Offered knowledge of Foxfire by Vehumet. 5863 | D:4 | Learned a level 1 spell: Foxfire 5935 | D:6 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 5935 | D:6 | Reached XP level 8. HP: 44/58 MP: 13/14 6416 | D:6 | Reached skill level 6 in Conjurations 6723 | D:6 | Offered knowledge of Freeze by Vehumet. 6729 | D:6 | Learned a level 1 spell: Freeze 6794 | D:6 | Reached ** piety under Vehumet 6882 | D:7 | Found a flagged portal. 6914 | Bailey | Entered a bailey 7269 | Bailey | Reached XP level 9. HP: 36/65 MP: 9/16 7402 | Bailey | Reached skill level 5 in Translocations 7475 | Bailey | Acquired the ring "Saryomen" {Fire Dex+4} 7705 | Bailey | Noticed an orc knight 7807 | Bailey | Identified the +0 sling "Hydrabane" {freeze, rN++} 7854 | Bailey | Reached skill level 1 in Fire Magic 7854 | Bailey | Reached skill level 1 in Ice Magic 8081 | Bailey | Killed an orc knight 8082 | Bailey | Reached skill level 5 in Stealth 8082 | Bailey | Reached skill level 5 in Spellcasting 8192 | Bailey | Noticed an orc sorcerer 8271 | Bailey | Noticed an orc knight 8317 | Bailey | Killed an orc knight 8318 | Bailey | Reached skill level 1 in Evocations 8462 | Bailey | Offered knowledge of Scorch by Vehumet. 8466 | Bailey | Learned a level 2 spell: Scorch 8520 | Bailey | Found an iron altar of Okawaru. 8525 | Bailey | Noticed an orc sorcerer 8531 | Bailey | Noticed a hellwing 8576 | Bailey | Noticed a smoke demon 8577 | Bailey | Noticed a red devil 8578 | Bailey | Noticed a sun demon 8579 | Bailey | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_cross, minmay_crystal_water D:2: layout_loops_corners, hellmonk_ecumenical_altar_defaced_shrine, guppyfry_early_lair_pool D:3: layout_basic, mainiacjoe_overflow_small_starburst D:4: minmay_chambers_of_threes, layout_loops_cross, lemuel_temple_firewalk_b, serial_glass, glass_columns_a, glass_columns_a, minmay_small_thing, uniq_duvessa D:5: layout_layer_cave, uniq_grinder, uniq_edmund D:6: corexii_shack_village, layout_loops_ring, mainiacjoe_overflow_surrounded_room D:7: layout_layer_cave, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_divided_tiny, serial_shops, shop_fountains, enter_bailey_7, minmay_misc_feat_chi, chequers_serial_rivers_small_a Temple: jpeg_temple_clearing Bailey: bailey_axe_of_yendor_kennysheep, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 3 4 5 | 5.0 Dodging | 2 3 4 | 4.9 Fighting | 1 2 3 4 | 4.6 Spellcasting | 3 4 5 | 5.2 Conjurations | 5 6 | 6.8 Translocations | 1 2 3 4 5 | 5.5 Fire Magic | 2 | 2.6 Ice Magic | 2 | 2.7 Evocations | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 2 | | || 2 Dagger | | 1 | || 1 Quarterstaff | | 2 | 1 || 3 Cast: Magic Dart | 51 | 48 | 109 || 208 Searing Ray | 24 | 28 | 59 || 111 Foxfire | | | 48 || 48 Freeze | | | 3 || 3 Iskenderun's Myst | | | 28 || 28 Evoke: Wand | | 4 | 14 || 18 Use: Scroll | | 1 | 4 || 5 Potion | | 1 | 2 || 3 Armor: Robe | 3 | | || 3 Leather armour | | 12 | 14 || 26 Dodge: Dodged | 3 | 6 | 49 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8599 | 8502 | 97 | 2050 | 42 | 9 | 955.4 | Dungeon | 6785 | 6697 | 88 | 1408 | 42 | 7 | 969.3 | Temple | 131 | 122 | 9 | 0 | 0 | 1 | 131.0 | Bailey | 1682 | 1682 | 0 | 642 | 0 | 1 | 1682.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Bailey: 1682 daAuts D:4: 1526 daAuts D:6: 1385 daAuts D:2: 1104 daAuts D:1: 1021 daAuts D:5: 865 daAuts D:3: 795 daAuts Temple: 131 daAuts D:7: 85 daAuts