cjo Level 1 of the Dungeon (1, 3, D:1) a +0 club (4, 14, D:1) a +0 club (24, 25, D:1) a dagger (26, 22, D:1) a hand axe (31, 21, D:1) a cursed -3 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -4, D:2) a chain mail (5, -6, D:2) a +0 dagger (8, 2, D:2) a ring mail (15, 23, D:2) a cursed +0 club (28, -8, D:2) a +0 giant spiked club (47, 4, D:2) a club Level 3 of the Dungeon (0, 0, D:3) a hand axe (8, -7, D:3) a +0 falchion (9, -6, D:3) a +0 dagger (13, 9, D:3) a dagger (13, 27, D:3) a short sword (20, -4, D:3) a +0 club (22, -10, D:3) a flail (23, 18, D:3) a hunting sling (29, -5, D:3) a cursed -3 dagger (31, -2, D:3) a hand axe (32, -16, D:3) a +0 dagger a +0 dagger a +0 robe a +0 hand axe (35, 9, D:3) a short sword (38, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a club (14, -2, D:4) 17 bolts (25, -7, D:4) a leather armour (39, 18, D:4) a +0 dagger a +0 robe (43, 7, D:4) a +0 dagger a +0 robe (44, 7, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Moimeal's General Store a scarf of invisibility (156 gold) 10 arrows (26 gold) a +1 scimitar of protection (153 gold) a scroll of teleportation (39 gold) a +0 spear (39 gold) a +0 leather armour (26 gold) a condenser vane (520 gold) a book of Misfortune (260 gold) a +0 leather armour (26 gold) (0, 0, D:5) a scale mail (20, -18, D:5) a cursed +0 hand axe (26, 2, D:5) a chain mail (32, -15, D:5) a flail a +0 dagger a +0 club Level 6 of the Dungeon (0, 0, D:6) a flail (3, -5, D:6) a +0 club (5, -9, D:6) a long sword (5, -6, D:6) 25 arrows (8, -21, D:6) a +0 scale mail (9, -21, D:6) a +0 dagger a +0 robe (12, -6, D:6) a long sword (26, -38, D:6) a +0 robe (26, 13, D:6) a +0 trident (33, -9, D:6) a +0 hand axe a +0 leather armour (42, -24, D:6) a robe (44, -14, D:6) a mace (53, 16, D:6) a +0 spear a +0 club Level 7 of the Dungeon [Shop] Noculoef's Antique Armour Shoppe a cloak (139 gold) a ring mail (124 gold) the +3 salamander hide armour {Flames rF++ rC--} (1069 gold) It greatly protects you from fire. It makes you very vulnerable to cold. If you switch to wearing this armour, your AC would increase by 2 (11 -> 13). a pair of boots (139 gold) a robe (21 gold) a shiny plate armour (806 gold) a runed robe (114 gold) a faintly humming plate armour (868 gold) masterwork fire dragon scales (2015 gold) a chain mail (139 gold) a glowing plate armour (806 gold) a glowing chain mail (232 gold) a robe (21 gold) [Shop] Zisiwa's Magic Scroll Boutique a scroll of teleportation (42 gold) a scroll of amnesia (49 gold) a scroll of remove curse (42 gold) a scroll of brand weapon (unknown) (280 gold) a scroll of vulnerability (unknown) (105 gold) [Shop] Kydav's Assorted Antiques a robe (22 gold) a scroll of teleportation (96 gold) a scroll of remove curse (96 gold) a potion of curing (96 gold) a potion of curing (96 gold) a chunky metal-bound book (480 gold) a potion of heal wounds (160 gold) a scimitar (128 gold) a hand crossbow (112 gold) a chain mail (144 gold) (19, 3, D:7) a scroll of random uselessness (20, 4, D:7) the +1 leather armour of Disguise {rC++ Str-5 Int+2 Stlth+} It affects your strength (-5). It affects your intelligence (+2). It greatly protects you from cold. It makes you more stealthy. If you switch to wearing this armour, your AC would remain unchanged. an amulet of the acrobat the +3 ring mail of Nugoqoy {Harm *Corrode Dex+4} It affects your dexterity (+4). It may corrode you when you take damage. It increases damage dealt and taken. If you switch to wearing this armour, your AC would increase by 4 (11 -> 15). a scroll of amnesia (28, 7, D:7) a war axe (32, 27, D:7) a +0 leather armour (52, 15, D:7) a chain mail Level 8 of the Dungeon (0, 0, D:8) a glaive (2, -9, D:8) a great sword (4, -12, D:8) 20 sling bullets (5, 23, D:8) a leather armour (7, -24, D:8) a rapier (13, 25, D:8) a falchion (13, 26, D:8) a +0 short sword (13, 27, D:8) a +0 short sword (14, 27, D:8) a +0 dagger (14, 28, D:8) a +0 club (44, -23, D:8) a scale mail (46, -4, D:8) an uncursed ring of attention Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail a +0 spear (0, 1, D:9) a cursed -2 flail (5, -7, D:9) a +0 spear (6, -20, D:9) a +0 spear (23, -18, D:9) a +0 spear (25, -43, D:9) a +0 dagger (25, -42, D:9) a +0 ring mail a +0 trident (25, -41, D:9) a +0 spear (25, -39, D:9) a +0 spear (27, -52, D:9) a +0 short sword (28, -35, D:9) a +0 chain mail a +1 hand axe of freezing (30, -35, D:9) a +0 spear (32, -49, D:9) a +0 club a cursed +0 flail (32, -48, D:9) a +0 war axe (33, -48, D:9) a +0 dagger a +0 leather armour a cursed -3 flail a +0 leather armour (37, -39, D:9) a +0 whip a +0 mace a +0 club (37, -38, D:9) a +0 giant club a +0 falchion a +0 flail a +0 battleaxe a +0 chain mail (37, -14, D:9) a cursed +0 flail a +0 robe (38, -16, D:9) a +0 robe a +2 falchion (48, -46, D:9) a +0 dagger (52, -39, D:9) a +0 club a +0 ring mail (52, -36, D:9) a +0 war axe (52, -35, D:9) a +0 club a +0 leather armour (54, -29, D:9) a +0 giant club (57, -31, D:9) a club (60, -43, D:9) a +3 flail a +0 robe (61, -42, D:9) a +0 robe (62, -40, D:9) a +0 robe a cursed +0 halberd (64, -51, D:9) a war axe Level 10 of the Dungeon (0, 0, D:10) a +3 short sword a +0 robe (0, 18, D:10) a +0 giant club a +0 hand axe (0, 19, D:10) a +0 robe a +0 dagger (2, 16, D:10) a +0 robe a +0 war axe (3, 16, D:10) a +0 leather armour a cursed -1 mace (3, 23, D:10) a +0 war axe a +0 chain mail (4, 22, D:10) a +0 club (5, 22, D:10) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (6, -3, D:10) a +0 dire flail (6, 17, D:10) a +0 robe a +0 dagger (7, 30, D:10) a hand axe (11, 31, D:10) a +0 giant club a +0 giant club (11, 32, D:10) a +0 club (12, 31, D:10) a +0 leather armour (13, 32, D:10) a +0 ring mail a +0 hand axe (14, 32, D:10) a +0 flail (17, -3, D:10) a cursed +3 spear a +0 robe (17, 12, D:10) a +0 giant spiked club a +0 giant spiked club (17, 33, D:10) a +0 chain mail a +0 trident (31, 33, D:10) an uncursed amulet of the acrobat a +0 leather armour a +0 trident a +0 chain mail a +0 mace a +0 chain mail a +0 trident (42, 20, D:10) a +0 giant spiked club (46, 11, D:10) a +0 giant club (47, 8, D:10) a +0 mace of holy wrath a +0 leather armour (49, 12, D:10) a leather armour Level 11 of the Dungeon (0, 0, D:11) a glowing dagger (1, -11, D:11) +0 steam dragon scales (3, -8, D:11) 13 stones (4, -40, D:11) a hand axe (8, -44, D:11) 17 sling bullets (8, -5, D:11) a +0 giant club (12, -6, D:11) a scale mail (21, -23, D:11) a leather armour (23, -9, D:11) a +0 troll leather armour (29, -28, D:11) a quarterstaff (33, -22, D:11) 2 boomerangs (34, -23, D:11) a ring of dexterity (34, -22, D:11) a glowing battleaxe (35, -22, D:11) 22 gold pieces (35, -10, D:11) a cursed +2 halberd of venom a +0 robe (36, -9, D:11) a +0 robe a +0 trident (37, -24, D:11) 16 sling bullets (37, -10, D:11) a +0 robe a +2 mace (38, -9, D:11) a +0 robe a +2 morningstar (54, -10, D:11) a ring of magical power (56, -3, D:11) a trident Level 12 of the Dungeon (0, 0, D:12) a robe (10, -24, D:12) a +4 great sword a +0 chain mail (11, -5, D:12) a +0 hand axe (12, -4, D:12) a leather armour (12, -2, D:12) a +0 leather armour a +0 hand axe (13, -14, D:12) a plate armour (13, -6, D:12) a +0 robe a +0 dagger (14, -5, D:12) a +0 chain mail a cursed -3 war axe (25, 10, D:12) a hunting sling (26, -27, D:12) 20 arrows a +0 shortbow (26, -26, D:12) 16 arrows a +0 shortbow (27, -26, D:12) 13 arrows a +0 shortbow (27, -23, D:12) 2 arrows (27, -22, D:12) an arrow (28, -22, D:12) an arrow (29, -28, D:12) 14 arrows a +0 shortbow (29, -27, D:12) 21 arrows a cursed -2 shortbow (29, -4, D:12) 16 stones (29, 6, D:12) 6 boomerangs (35, -37, D:12) a robe (39, -12, D:12) a +0 short sword (39, 8, D:12) a falchion (40, -16, D:12) a stone (40, -14, D:12) a +0 short sword 5 stones (40, -13, D:12) a +0 dagger (41, -14, D:12) a +0 giant spiked club a +0 dire flail (46, -24, D:12) 22 arrows (46, -23, D:12) a +0 robe a +0 dagger (48, -24, D:12) a +0 robe a +0 dagger (49, -24, D:12) a +0 war axe (52, -24, D:12) a +0 leather armour 2 boomerangs a +0 short sword (53, -26, D:12) a +0 leather armour a cursed -3 flail (54, 6, D:12) a runed rapier (55, -23, D:12) a scale mail (58, -4, D:12) a double sword (58, 2, D:12) a chain mail (60, -17, D:12) a robe (60, -13, D:12) 23 bolts Level 13 of the Dungeon (0, 0, D:13) an arrow (0, 2, D:13) an arrow (0, 4, D:13) 2 arrows (0, 6, D:13) an arrow (0, 7, D:13) an arrow (1, 0, D:13) a dagger (1, 8, D:13) an arrow (2, -4, D:13) 2 arrows (4, -4, D:13) 4 stones (8, -4, D:13) a +0 short sword a +0 chain mail 5 stones (9, -4, D:13) a +0 vorpal hand axe a +3 whip an orc corpse (10, -4, D:13) a stone (11, -4, D:13) a stone (13, -4, D:13) a +0 dagger a +0 robe an orc corpse (15, -4, D:13) a stone the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a chain mail (6, 32, Lair:1) a great mace (28, 1, Lair:1) a throwing net (33, 9, Lair:1) a hunting sling (35, 14, Lair:1) a dagger (42, 3, Lair:1) the +1 whip of the Final Chapter {pain, Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you more stealthy. (43, 16, Lair:1) a shimmering amber ring Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dire flail (6, 16, Lair:2) a +0 trident (12, -38, Lair:2) a scroll of identify (14, 2, Lair:2) a +0 scimitar (16, 2, Lair:2) a cursed -1 morningstar (19, -9, Lair:2) a war axe (23, -19, Lair:2) a lajatang (25, 19, Lair:2) 3 javelins (44, 13, Lair:2) a morningstar (50, -12, Lair:2) a +2 hand axe of venom the +7 trident of Gesehot {venom, *Rage +Rage Str+8 Int-2} It poisons the flesh of those it strikes. It affects your strength (+8). It affects your intelligence (-2). It lets you go berserk. It may make you go berserk in combat. Level 3 of the Lair of Beasts (0, 0, Lair:3) a leather armour (0, 10, Lair:3) 2 javelins (1, 10, Lair:3) a javelin (5, 16, Lair:3) a javelin (16, -5, Lair:3) a scroll of enchant weapon (20, -4, Lair:3) a scroll labelled QOIDEEMUCU (24, -6, Lair:3) a robe (36, -13, Lair:3) 120 arrows 15 boomerangs 31 bolts a +0 dagger of distortion 250 stones (38, -4, Lair:3) a leather armour (52, 21, Lair:3) 2 datura-tipped darts (56, 33, Lair:3) 26 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 12 stones (9, -33, Lair:4) a hunting sling (12, 6, Lair:4) a falchion (15, -5, Lair:4) a war axe (15, 0, Lair:4) 9 arrows (33, 4, Lair:4) 22 stones (40, 0, Lair:4) a trident (47, -14, Lair:4) a falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of ambrosia (0, 1, Lair:5) a potion of ambrosia (0, 3, Lair:5) a potion of ambrosia (2, 0, Lair:5) a potion of ambrosia (7, 6, Lair:5) a scroll labelled JEVEUCZINTU (7, 9, Lair:5) a scale mail (24, 16, Lair:5) 2 scrolls labelled JEVEUCZINTU (34, 45, Lair:5) a +0 war axe a cursed +0 robe a cursed ring of teleportation (36, 44, Lair:5) a great sword (41, 48, Lair:5) a falchion (46, 46, Lair:5) a halberd (57, 20, Lair:5) 14 stones (62, 20, Lair:5) a dagger (63, 22, Lair:5) a morningstar