Dungeon Crawl Stone Soup version 0.32-a0-612-g1c984fe9d1 (webtiles) character file. Game seed: 15164793037239193618 77 cjoo the Grave Robber (level 4, -1/20 (30) HPs) Began as a Coglin Necromancer on Mar 5, 2024. Slain by a water moccasin (2 damage) ... on level 4 of the Dungeon. The game lasted 00:08:34 (2164 turns). cjoo the Grave Robber (Coglin Necromancer) Turns: 2164, Time: 00:08:35 HP: -1/20 (30) AC: 3 Str: 8 XL: 4 Next: 34% MP: 2/7 EV: 12 Int: 15 God: Gold: 118 SH: 0 Dex: 16 Spells: 5/7 levels left rFire + . . m - +0 flail (protect) {Berta} rCold . . . l - +2 dagger (venom) {Fatehjeet} rNeg + . . r - +0 robe of the Sun {rElec rF+ rN+} rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: brilliant, lethally poisoned (-1 -> -12), very heavily drained A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons d - a +0 short sword {Xiang} g - a +0 sling of flaming j - a +0 flail l - a +2 dagger of venom (offhand) {Fatehjeet} m - a +0 flail of protection (weapon) {Berta} o - a +0 whip Missiles h - 17 stones q - 3 poisoned darts Armour a - a +0 robe k - a +0 pair of boots (worn) r - the +0 robe of the Sun (worn) {rElec rF+ rN+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Scrolls c - a scroll of enchant weapon {unknown} f - 3 scrolls of revelation {unknown} i - 2 scrolls of identify {unknown} n - 2 scrolls of teleportation {unknown} t - a scroll of noise {unknown} v - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of brilliance p - a potion of berserk rage {unknown} s - a potion of ambrosia {unknown} u - a potion of curing {unknown} Skills: - Level 1.7 Dodging + Level 2.3 Stealth + Level 2.3 Spellcasting * Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 2% 1 b - Kiss of Death Conj/Necr 52% 2d9 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 25% N/A 4% 2 Vampiric Draining Necr 25% 2d7 9% 3 Animate Dead Necr 25% N/A 28% 4 Dispel Undead Necr 25% 3d12 28% 4 Call Imp Summ 4% N/A 32% 2 Confusing Touch Hex 2% N/A 54% 3 Curse of Agony Necr 25% N/A 61% 5 Borgnjor's Vile Clutch Necr/Erth 6% N/A 91% 5 Alistair's Intoxication Alch 1% N/A 99% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder, Natasha D:4 exclusion: scorpion Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The water moccasin is drained! The water moccasin is heavily wounded. You feel drained. The water moccasin barely misses you. The water moccasin misses you. Casting: Kiss of Death (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, lightly drained, 100% to hit) You feel a surge of power! The fragment of death hits the water moccasin. The water moccasin is drained! The water moccasin is almost dead. You feel drained. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! Unknown command. Casting: Kiss of Death (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, heavily drained, chance to affect: 87%) You feel a surge of power! The water moccasin barely resists. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Okay, then. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, heavily drained, chance to affect: 87%) You feel a surge of power! The water moccasin writhes in agony. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... #####. ####.(...### ## . .. #....###s..####... ##.. .# #..[###.$#...####... ..# #........# #... ... #..###.######.# #.# #.............## #.# #.####.#.......######.# #.# #@S.#####........# #.# #..## #######... #.# ##..## ##.. #.# #....# #.. ##.# #....# #...... ##..# #....# #.$.... #..## ###### #...... #####.## #....S. #......####### #....... You could see a water moccasin (very drained). Vanquished Creatures A sleepcap (D:4) 2 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms (D:1) 5 giant cockroaches 3 goblins A hobgoblin (D:1) 4 jackals (D:1) 2 quokkas 3 ball pythons 6 bats 6 frilled lizards 2 kobolds (D:1) 3 rats 43 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A rat (D:2) 2 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cjoo the Coglin Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 209 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 569 | D:1 | Learned a level 1 spell: Kiss of Death 873 | D:1 | Reached XP level 3. HP: 22/24 MP: 6/6 1400 | D:2 | Identified the +0 robe of the Sun {rElec rF+ rN+} 1782 | D:3 | Noticed Natasha 1963 | D:3 | Noticed Grinder 2087 | D:4 | Noticed a scorpion 2119 | D:4 | Noticed a water moccasin 2142 | D:4 | HP: 1/24 [sleepcap (1)] 2145 | D:4 | Reached XP level 4. HP: 3/30 MP: 7/7 2164 | D:4 | HP: 1/20 [poisoned by a water moccasin] 2164 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic D:2: layout_rooms, dk_noncrumbling_2 D:3: layout_basic, serial_park_tiny_1, minmay_misc_feat_iff, minmay_misc_feat_diagonals, uniq_grinder, uniq_natasha D:4: layout_rooms, uniq_menkaure, uniq_edmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Stealth | 2 | 2.3 Dodging | | 1.7 Necromancy | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Short sword | 30 | || 30 Dagger | 34 | || 34 Flail | 9 | || 9 Cast: Necrotise | 40 | 3 || 43 Kiss of Death | | 2 || 2 Use: Potion | 1 | || 1 Stab: Sleeping | 4 | || 4 Armour: Robe | 36 | 3 || 39 Dodge: Dodged | 28 | 2 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2165 | 2098 | 67 | 375 | 1085 | 4 | 541.2 | Dungeon | 2165 | 2098 | 67 | 375 | 1085 | 4 | 541.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1189 daAuts D:2: 565 daAuts D:3: 315 daAuts D:4: 95 daAuts