Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 5649934725898443632 2 ck1fx the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Oct 4, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (65 turns). ck1fx the Conjurer (Human Conjurer) Turns: 65, Time: 00:00:09 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are out of magic! You start resting. A jackal comes into view. The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! The jackal completely misses you. You hit the jackal. Your punch misses the jackal. The jackal is severely wounded. The jackal misses you. You completely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. x2 You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... #..#........## #....######..# #.#..######..# .. #####............# ##.#.........######## ............## ........##..# ##.####h##..# #@##..# #.##..# #.##..# ......# ..##... #..# .... #.## You could see a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ck1fx the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 65 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 5 Armour: Robe || 7 Dodge: Dodged || 7