Dungeon Crawl Stone Soup version 0.31.0-36-g616b6255a0 (webtiles) character file. Game seed: 9578702413238718194 108 ck1fx the Conjurer (level 4, 30/30 HPs) Began as a Human Conjurer on Feb 4, 2025. Quit the game on level 2 of the Dungeon on Feb 5, 2025. The game lasted 00:02:43 (1634 turns). ck1fx the Conjurer (Human Conjurer) Turns: 1634, Time: 00:02:44 Health: 30/30 AC: 4 Str: 8 XL: 4 Next: 87% Magic: 8/8 EV: 26 Int: 20 God: Gold: 81 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 dagger (venom) rCold . . . l - orb {mayhem} rNeg + . . f - +0 leather armour rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... b - amulet of the acrobat Stlth ++ p - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: mayhem, acrobat @: acrobatic A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons c - a +0 mace d - a +0 dagger of venom (weapon) Armour a - a +0 robe f - a +0 leather armour (worn) k - a +0 cloak (worn) l - an orb of mayhem (worn) Magical Staves j - a staff of earth Jewellery b - an amulet of the acrobat (around neck) o - an amulet of reflection p - a ring of positive energy (left hand) Scrolls h - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} m - a scroll of revelation {unknown} q - a scroll of acquirement {unknown} Potions e - a potion of berserk rage {unknown} g - 3 potions of degeneration {unknown} n - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Natasha is nearby! Natasha is nearby! Natasha is nearby! The magic dart hits Natasha. Natasha is lightly wounded. Natasha hisses angrily. The magic dart hits Natasha. Natasha is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (moderately wounded, 74% to hit) The searing ray hits Natasha. Natasha is heavily wounded. (Press . to maintain the ray.) The searing ray hits Natasha! You kill Natasha! Natasha yowls pathetically as she dies! You now have 81 gold pieces (gained 4). Found a scale mail. Found a stone staircase leading up. q - a scroll labelled TUOVVUNEESI Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Welcome back, ck1fx the Human Conjurer. Press ? for a list of commands and other information. Unknown command. Cast which spell? (? or * to list) Okay, then. Unknown command. Assign waypoint to what number? (0-9) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Hit: d) +0 dagger (venom) Press: ? - help, Dir - move target, f - you Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. .. #. .# #.##.## ###..... #### >.....# ....##.#..###... #.[#.<......... #......@# ##.#....# #...# #.##.#.# #...# ##......## #...# ...........# #...####### .###.#..##.#####...#...... #.....#................. ....#.........†....>..... .......##................. There were no monsters in sight! Vanquished Creatures Natasha (twice) (D:2) 2 adders (D:2) 3 ball pythons An endoplasm (D:1) 2 giant cockroaches (D:1) 6 goblins 5 hobgoblins 4 jackals (D:2) 3 kobolds 6 bats 2 frilled lizards A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ck1fx the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 172 | D:1 | Learned a level 2 spell: Searing Ray 734 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1144 | D:2 | Noticed Natasha 1150 | D:2 | Killed Natasha 1151 | D:2 | Reached skill level 5 in Conjurations 1158 | D:2 | Reached XP level 4. HP: 8/30 MP: 4/7 1556 | D:2 | Noticed Natasha 1560 | D:2 | Killed Natasha 1634 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring D:2: layout_loops_cross, serial_glass, glass_columns_a, glass_columns_a, minmay_misc_feat_square, chequers_serial_rivers_marsh, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | || 11 Cast: Magic Dart | 50 | 21 || 71 Searing Ray | 1 | 1 || 2 Use: Potion | 1 | || 1 Scroll | | 1 || 1 Armour: Leather armour | 18 | || 18 Dodge: Dodged | 15 | 2 || 17