Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 14561827290328684208 3 clemmychan the Caller (level 1, 0/11 HPs) Began as an Octopode Summoner on Nov 22, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (68 turns). clemmychan the Caller (Octopode Summoner) Turns: 68, Time: 00:01:12 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 1/3 EV: 12 Int: 17 God: Gold: 17 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . b - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Potions a - a potion of magic Skills: + Level 0.0 Fighting + Level 0.0 Short Blades * Level 2.0 Dodging * Level 2.8 Stealth * Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Blazeheart Golem Fire/Summ 8% N/A 63% 4 Summon Lightning Spire Summ/Air 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal misses your quokka. The jackal bites your quokka. Your quokka bites the jackal. Your bat hits the jackal but does no damage. The jackal closely misses you. The jackal barely misses you. Your quokka closely misses the jackal. Your bat completely misses the rat. You closely miss the jackal. You grab the jackal. You constrict the jackal. Your bat barely misses the rat. The jackal bites you but does no damage. The jackal misses your quokka. A goblin comes into view. It is wielding a +0 club. Your quokka misses the jackal. Unknown command. You hit the jackal but do no damage. You squeeze the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal barely misses your quokka. Your quokka bites the jackal. The rat bites you. The jackal barely misses your quokka. The jackal bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses the rat. Your bat hits the rat. The jackal barely misses you. The rat closely misses you. The goblin closely misses your bat. Your bat misses the rat. You hit the jackal but do no damage. Your grab misses the jackal. The jackal is almost dead. Your bat closely misses the rat. The jackal closely misses you. The jackal misses you. The jackal bites you. Your bat hits the rat. The rat dies! Your quokka misses the jackal. The jackal bites you. x2 The jackal barely misses you. You hit the jackal. You kill the jackal! Your bat hits the goblin. Your bat misses the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ..... ####..... ####....... .........:. ### ......#.... .... #.........# #.. .....####.....# #.# .... ...#.rh....## #.# ...# ......h@##..#####.##..# #####.#g###...........# #.b......(........# ....####..........# ................#.# ..........####..##.# ...###...#.####..#..# .#.# ##....##.......## #....#..#.#)#... You could see 2 jackals, a goblin (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | clemmychan the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 68 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, nicolae_shop_stone Action || total ---------------------------++------- Melee: Short sword || 4 Unarmed || 2 Constrict || 1 Tentacles || 1 Cast: Summon Small Mamm || 5 Armour: Skin || 10 Dodge: Dodged || 8