Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 7039345257288889367 43 cllo the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on Dec 15, 2023. Slain by Terence ... wielding a +0 trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:44 (1671 turns). cllo the Conjurer (Octopode Conjurer) Turns: 1671, Time: 00:02:45 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 58% Magic: 6/6 EV: 13 Int: 22 God: Gold: 78 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Scrolls d - 2 scrolls of fog {unknown} e - 3 scrolls of identify {unknown} f - a scroll of immolation {unknown} Potions b - 2 potions of curing {unknown} c - a potion of might {unknown} g - a potion of lignification {unknown} Skills: + Level 2.2 Dodging + Level 2.9 Stealth + Level 2.2 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Scorch Fire 4% 2d5 21% 2 Flame Wave Conj/Fire 13% 2d6 43% 4 Fulminant Prism Conj/Hex 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence closely misses you. You closely miss Terence. You grab Terence. You squeeze Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence misses you. You tentacle-slap Terence but do no damage. Terence is lightly wounded. You constrict Terence, but do no damage. Terence barely misses you. You tentacle-slap Terence but do no damage. Terence is lightly wounded. You constrict Terence. Terence misses you. You tentacle-slap Terence but do no damage. You squeeze Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence barely misses you. You tentacle-slap Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence misses you. You tentacle-slap Terence. Terence is moderately wounded. You constrict Terence. Terence closely misses you. You tentacle-slap Terence but do no damage. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 trident! You tentacle-slap Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You tentacle-slap Terence but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence barely misses you. You tentacle-slap Terence but do no damage. You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence. Terence hits you with a +0 trident! You die... ####..†.........# ................# . ..#......>.....## ... ###...........# ## .... #.#########.# ##.+ .....###.# #.###...# .........# #.....###.. ....###..###########........ . #...@@................ ....###.###########..#8..... .........<..... ..#..#...... .....####....## #.#..#8..).. .... #<.#.#..####.#..# ..... ... ##.#.#.....#.#..# g.... .....##'#'#.###.#.#..# ...g .............##...)..# ####.........##..###.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 ball pythons 7 bats 3 endoplasms 5 hobgoblins (D:1) A quokka (D:2) A frilled lizard (D:1) 2 goblins (D:2) 2 kobolds (D:1) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cllo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 417 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 959 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1648 | D:2 | Noticed Terence 1671 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_corners, chequers_serial_rivers_marsh, minmay_hedge_maze, chequers_serial_rivers_small_a, dk_noncrumbling_3 D:2: kennysheep_the_goblin_king, layout_basic, minmay_tetromino_t2, uniq_sigmund, uniq_terence, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Unarmed || 14 Constrict || 2 Tentacles || 3 Cast: Magic Dart || 58 Use: Potion || 1 Armour: Skin || 1 Dodge: Dodged || 15