Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 13128107146521369710 86 cllo the Conjurer (level 4, -3/27 HPs) Began as an Octopode Conjurer on Dec 15, 2023. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:34 (2714 turns). cllo the Conjurer (Octopode Conjurer) Turns: 2714, Time: 00:04:35 Health: -3/27 AC: 1 Str: 6 XL: 4 Next: 50% Magic: 6/7 EV: 13 Int: 22 God: Gold: 110 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Scrolls c - a scroll of brand weapon {unknown} d - a scroll of enchant weapon {unknown} e - 3 scrolls of fear {unknown} f - 2 scrolls of identify {unknown} h - 4 scrolls of teleportation {unknown} Potions a - a potion of magic b - 2 potions of cancellation {unknown} g - 2 potions of resistance {unknown} i - a potion of berserk rage {unknown} Skills: + Level 2.3 Dodging + Level 2.8 Stealth + Level 2.4 Spellcasting + Level 5.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are confused. You hear a shout! You're too confused to cast spells. You're too confused to cast spells. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You're too confused to move! You're too confused to cast spells. The orc wizard gestures at you while chanting. You are more confused. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. An orc comes into view. It is wielding a +0 flail. The orc wizard points at you and mumbles some strange words. You are more confused. You're too confused to move! You bump into the rock wall. The orc wizard gestures at you while chanting. You are more confused. You're too confused to move! An orc comes into view. It is wielding a +0 falchion. The orc wizard gestures at you while chanting. The magic dart hits you! The orc attacks as you move away! The orc closely misses you. You miss the orc. The orc wizard gestures at you while chanting. You resist with some effort. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You're too confused to move! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc barely misses you. You tentacle-slap the orc wizard. Your squeeze misses the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The orc wizard hits you with a +0 dagger. You die... ...).......##.## #......# #.......##.# #......# #.......##.####†.....# #.......##.#..†......# #....o..##.#.##......# #.......##...######### #######.....## #oo...# #..@.## #....# #....# #....# #....# #....# #....# ###### You could see an orc wizard and 2 orcs. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) An orc (D:3) 5 endoplasms 5 giant cockroaches 4 goblins 4 hobgoblins A jackal (D:3) 3 quokkas (D:2) 6 ball pythons 7 bats 3 frilled lizards 4 kobolds (D:2) 3 rats (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cllo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 947 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1553 | D:2 | Reached skill level 5 in Conjurations 1569 | D:2 | Learned a level 2 spell: Searing Ray 1739 | D:2 | Reached XP level 4. HP: 23/27 MP: 0/7 2713 | D:3 | HP: 1/27 [orc wizard/+0 dagger (5)] 2714 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic D:2: layout_basic, st_stairs_7, amcnicky_mini_rare_corridor_liquid D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Dodging | | 2.3 Stealth | | 2.8 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | 16 || 18 Tentacles | 1 | 1 || 2 Constrict | | 3 || 3 Cast: Magic Dart | 69 | 28 || 97 Armour: Skin | 1 | 2 || 3 Dodge: Dodged | 8 | 15 || 23