Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 14105549557307440772 12 clover the Apothecary (level 2, 0/19 HPs) Began as a Merfolk Alchemist on Aug 24, 2024. Slain by a goblin ... wielding a +0 club (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:57 (467 turns). clover the Apothecary (Merfolk Alchemist) Turns: 467, Time: 00:03:58 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 33% Magic: 5/5 EV: 12 Int: 14 God: Gold: 8 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles j - a javelin (quivered) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking {unknown} h - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} d - a potion of enlightenment {unknown} g - a potion of heal wounds {unknown} i - a potion of might {unknown} Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 0.9 Conjurations + Level 4.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 14% N/A 34% 4 Sticky Flame Fire/Alch 7% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The goblin shouts! The javelin pierces through the jackal. The jackal is heavily wounded. The javelin pierces through the jackal. The jackal is moderately wounded. The javelin closely misses the goblin. The jackal misses you. You throw a javelin. The javelin pierces through the jackal! You kill the jackal! The javelin barely misses the jackal. The javelin barely misses the goblin. You throw a javelin. The javelin barely misses the jackal. The javelin closely misses the goblin. The jackal completely misses you. You throw a javelin. The javelin barely misses the jackal. The javelin pierces through the goblin. The goblin is moderately wounded. You hear a shout! The jackal closely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you. The goblin attacks as it pursues you! The goblin hits you with a +0 club. A kobold comes into view. It is wielding a +0 club. You closely miss the jackal. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The goblin barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The goblin misses you. The jackal bites you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. The goblin hits you with a +0 club. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. The goblin attacks as it pursues you! The goblin hits you with a +0 club. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... ######............K ............######. ............# ............# ...........K# ............#### ..###.....h...# ##....g...# #....@...# #........# #....<...# #........# #>.......# #........# #........# #........# ########## You could see a jackal, a goblin and a kobold. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 jackals 2 kobolds (D:1) A quokka (D:1) 2 rats 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | clover the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 175 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 467 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, serial_park_tiny_pond D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_c Action || total ---------------------------++------- Melee: Dagger || 9 Throw: Javelin || 4 Cast: Sting || 16 Armour: Robe || 20 Dodge: Dodged || 10