Dungeon Crawl Stone Soup version 0.32-b1-28-g0df2df03a2 (webtiles) character file. Game seed: 12155924984935566227 1039 clover the Magician (level 8, -3/59 HPs) Began as a Djinni Fire Elementalist on Aug 28, 2024. Was an Initiate of Elyvilon. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 5 of the Dungeon. The game lasted 00:29:43 (4626 turns). clover the Magician(Djinni Fire Elementalist) Turns: 4626, Time: 00:29:47 Health: -3/59 AC: 3 Str: 9 XL: 8 Next: 49% Gold: 331 EV: 10 Int: 20 God: Elyvilon [......] SH: 6 Dex: 16 rFire + + + d - staff of fire rCold . . . i - +2 buckler "Vikil" {rElec Str+2 Dex+3} rNeg . . . s - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ g - ring of protection from cold HPRegen 0.29/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, camouflage 1, mutation resistance 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Elyvilon. Elyvilon was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 331 gold pieces. Inventory: Hand Weapons b - a +0 short sword Armour a - a +0 robe i - the +2 buckler "Vikil" (worn) {rElec Str+2 Dex+3} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. s - a +0 leather armour (worn) Magical Staves d - a staff of fire (weapon) Jewellery g - a ring of protection from cold (left hand) Scrolls c - a scroll of blinking f - a scroll of noise {unknown} j - 2 scrolls of teleportation m - 2 scrolls of identify Potions e - a potion of haste {unknown} k - 2 potions of enlightenment {unknown} l - 2 potions of might p - a potion of resistance {unknown} q - a potion of experience {unknown} Skills: + Level 5.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.8 Spellcasting * Level 6.8 Conjurations * Level 6.8 Hexes * Level 6.8 Summonings * Level 6.8 Necromancy * Level 6.8 Translocations * Level 6.8 Fire Magic * Level 6.8 Ice Magic * Level 6.8 Air Magic * Level 6.8 Earth Magic * Level 6.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 3% 3 d - Inner Flame Hex/Fire 50% N/A 3% 3 e - Flame Wave Conj/Fire 50% 2d12 13% 4 f - Slow Hex 100% N/A 1% 1 g - Ensorcelled Hibernat Hex/Ice 68% N/A 1% 2 h - Grave Claw Necr 68% 2d11 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Sewer (visited) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Uskayaw Wu Jian Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Your skin changes colour to match your surroundings (Stealth+). You are somewhat resistant to further mutation. Message History You are knocked back by the blast. The cloud of blastmotes explodes! You hear an angry hiss. Casting: Volatile Blastmotes (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 halberd (covering ground quickly, chance to affect: 96%) You feel a surge of power! The gnoll is filled with an inner flame. The gnoll hits you from afar with a +0 halberd. The gnoll attacks as it pursues you! You block the gnoll's attack. The gnoll hits you from afar with a +0 halberd! The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! You block the gnoll's attack. The gnoll shouts! You hear an angry hiss. The gnoll barely misses you. The gnoll misses you. A water moccasin comes into view. The gnoll is no longer moving quickly. The gnoll barely misses you. The gnoll misses you. The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 halberd. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! The gnoll is no longer moving quickly. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. x2 The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! You block the gnoll's attack. There is a stone staircase leading up here. You can't go down here! The gnoll is no longer moving quickly. You block the gnoll's attack. x2 The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd! You die... ..######......# #......# . #......# .. #......# ... #......# #.. #......########## ##...###.............# .......#.g)..g.......# .......g.Sgg@.g......# ....g..#....g........# .g.....#.....g.......# ....gg.#.............# ##.##..######........# # #gg##...###'###'## #gg#.....#..#...# #..#.....#..#...# #.....#..#...# You could see a water moccasin, a gnoll bouda and 7 gnolls. Vanquished Creatures The ghost of sirdedalot the Shooter, an amateur CoHu (D:3) A black bear (D:5) A phantom (D:5) A scorpion (D:4) A howler monkey (D:4) 2 hounds A jelly (D:4) An orc priest (D:4) Terence (D:3) 4 iguanas 3 orc wizards A hell rat (Sewer) A gnoll (D:5) 8 adders 2 river rats (Sewer) A white imp (D:5) 4 ufetubi (D:4) 3 dart slugs (D:1) 2 ribbon worms 10 orcs 12 ball pythons 4 bats 11 endoplasms A giant cockroach (D:3) 4 goblins 8 hobgoblins 4 jackals (D:3) 6 kobolds 2 quokkas 3 frilled lizards (D:3) 10 rats 114 creatures vanquished. Vanquished Creatures (others) 89 foxfires 89 creatures vanquished. Grand Total: 203 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | clover the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | clover set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 37 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 142 | D:1 | Reached skill level 1 in Fighting 290 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 290 | D:1 | Learned a level 1 spell: Slow 1174 | D:2 | Reached XP level 4. HP: 26/32 MP: 0/0 1357 | D:2 | Identified the +2 buckler "Vikil" {rElec Str+2 Dex+3} 1594 | D:3 | Found a glowing drain. 1656 | Sewer | Entered a sewer 1669 | Sewer | Reached XP level 5. HP: 17/38 MP: 0/0 1669 | Sewer | Learned a level 2 spell: Ensorcelled Hibernation 1936 | D:3 | Noticed Terence 1943 | D:3 | Killed Terence 2068 | D:3 | Found a faded altar of an unknown god. 2256 | D:3 | Found a transporter. 2266 | D:3 | Noticed sirdedalot's ghost (amateur CoHu) 2284 | D:3 | Found a transporter. 2364 | D:3 | Reached XP level 6. HP: 43/45 MP: 0/0 2657 | D:3 | Killed sirdedalot's ghost 2658 | D:3 | Reached skill level 5 in Spellcasting 2658 | D:3 | Reached skill level 5 in Conjurations 2658 | D:3 | Reached skill level 5 in Hexes 2658 | D:3 | Reached skill level 5 in Summonings 2658 | D:3 | Reached skill level 5 in Necromancy 2658 | D:3 | Reached skill level 5 in Translocations 2658 | D:3 | Reached skill level 5 in Fire Magic 2658 | D:3 | Reached skill level 5 in Ice Magic 2658 | D:3 | Reached skill level 5 in Air Magic 2658 | D:3 | Reached skill level 5 in Earth Magic 2658 | D:3 | Reached skill level 5 in Alchemy 2658 | D:3 | Reached XP level 7. HP: 15/50 MP: 0/0 2658 | D:3 | Learned a level 2 spell: Grave Claw 3283 | D:4 | Found a staircase to the Ecumenical Temple. 3299 | Temple | Entered the Ecumenical Temple 3903 | D:4 | Reached XP level 8. HP: 49/58 MP: 0/0 4127 | D:4 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 4128 | D:4 | Lost mutation: You are weak. (Str -2) [potion of mutation] 4128 | D:4 | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 4128 | D:4 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 4175 | D:5 | Entered Level 5 of the Dungeon 4189 | D:5 | Found an ornate altar of the Wu Jian Council. 4288 | D:5 | Found a hazy altar of Hepliaklqana. 4289 | D:5 | Found a burning altar of Makhleb. 4290 | D:5 | Found a white marble altar of Elyvilon. 4295 | D:5 | Became a worshipper of Elyvilon the Healer 4502 | D:5 | Reached skill level 5 in Fighting 4626 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_diagonal, infiniplex_forest_zigzag_1, infiniplex_forest_straight_3, infiniplex_forest_fountain D:2: layout_rooms D:3: layout_basic, gammafunk_ghost_arena, dreamdust_ecumenical_altar_grove, portal_sewer_entry_a, uniq_terence D:4: layout_basic, minmay_temple_entry_overgrown D:5: layout_gridville, mainiacjoe_overflow_alcove_3, kennysheep_generic_room_9 Temple: minmay_freezing_vapour_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 | 5.0 Spellcasting | 4 5 6 | 6.8 Conjurations | 4 5 6 | 6.8 Hexes | 4 5 6 | 6.8 Summonings | 4 5 6 | 6.8 Necromancy | 4 5 6 | 6.8 Translocations | 4 5 6 | 6.8 Fire Magic | 4 5 6 | 6.8 Ice Magic | 4 5 6 | 6.8 Air Magic | 4 5 6 | 6.8 Earth Magic | 4 5 6 | 6.8 Alchemy | 4 5 6 | 6.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 1 | | || 1 Cast: Foxfire | 12 | 8 | 31 || 51 Scorch | 27 | 57 | 50 || 134 Grave Claw | | | 2 || 2 Volatile Blastmot | | | 3 || 3 Inner Flame | | | 1 || 1 Use: Scroll | | | 8 || 8 Potion | | | 2 || 2 Armour: Robe | 4 | 14 | 7 || 25 Leather armour | | | 16 || 16 Dodge: Dodged | 7 | 13 | 12 || 32 Block: Buckler | | | 5 || 5