Dungeon Crawl Stone Soup version 0.31-a0-881-ge136f0c47a (webtiles) character file. Game seed: 9817980836505240045 3 coaxing the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Oct 15, 2023. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:33 (263 turns). coaxing the Conjurer (Deep Elf Conjurer) Turns: 263, Time: 00:04:34 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 41% Magic: 6/6 EV: 12 Int: 22 God: Gold: 29 SH: 0 Dex: 13 Spells: 5/6 levels left rFire + . . e - staff of fire rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves e - a staff of fire (weapon) Scrolls c - a scroll of brand weapon {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Sublimation of Blood Necr 3% N/A 19% 2 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Petrify Tmut/Erth 3% N/A 77% 4 Irradiate Conj/Tmut 6% 3d13 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Found a stone. A rat comes into view. You see here a book of Alchemy. You pick up a book of Alchemy and begin reading... You add the spells Sublimation of Blood, Petrify and Irradiate to your library. The rat barely misses you. You hit the rat. The rat is heavily wounded. The rat misses you. You closely miss the rat. The rat is heavily wounded. The rat barely misses you. You hit the rat. You kill the rat! Found a stone staircase leading down. You see here a rat corpse. Found 18 gold pieces and a chain mail. Found a knobbly smoking staff. You see here a stone. An endoplasm comes into view. The endoplasm quivers. You see here 18 gold pieces. You now have 29 gold pieces (gained 18). An endoplasm is nearby! You see here a staff of fire. e - a staff of fire e - a staff of fire (weapon) The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ....... #........ #........ ####....... ####+#.[......# #............# +....@J......# #............# #...........>+ #............######## ####+######(........# #####.........# .........†.....# ...............## ..........(....'. You could see an endoplasm. Vanquished Creatures A ball python (D:1) A bat (D:1) A frilled lizard (D:2) A rat (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coaxing the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 263 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners D:2: layout_basic, serial_shops, shop, kennysheep_generic_room_2 Action || total ---------------------------++------- Melee: Unarmed || 30 Staff || 2 Armour: Robe || 15 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 262 | 115 | 147 | 0 | 0 | 2 | 131.0 | Dungeon | 262 | 115 | 147 | 0 | 0 | 2 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 142 daAuts D:2: 120 daAuts