Dungeon Crawl Stone Soup version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 6607757494699022325 66 cobaltphoenix the Conjurer (level 3, 26/26 HPs) Began as a Draconian Conjurer on June 3, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:18:18 (2281 turns). cobaltphoenix the Conjurer (Draconian Conjurer) Turns: 2281, Time: 00:18:19 Health: 26/26 AC: 5 Str: 9 XL: 3 Next: 96% Magic: 8/8 EV: 12 Int: 19 God: Gold: 43 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 f - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 11% 6-21 19% 3 Dazzling Flash Conj/Hex 22% N/A 19% 3 Blink Tloc N/A N/A 21% 2 Call Imp Summ 3% N/A 21% 2 Slow Hex 3% N/A 21% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 24% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Inventory: Hand Weapons b - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Jewellery c - a ring of fire {rF+, rC-} (You found it on level 1 of the Dungeon) Potions d - a potion of heal wounds {unknown} e - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #.........#.# #.##....# ##.#######.#.# #.####..# #..........#.# #.......# .....####..#.# #.#####.# #...##.......# #.# #.### ##.###.##..########## #.# ###.... .......##..# #.....###'###.....# ##.######..# #.....#8...8#.....# #.........# #.@#..##.#.##..#..# #.######.## #.###.#8.#.8#.###.# #........# #.###.##.#.##.###.. ##.######## #..#..#8.#.8#..#..# ...# #.....##.#.##.....# ...###### #######8...8####### ........# #8#8#8#...#8#8#8# ...####.#### ###...............## ...........# #.'.###...<...###.+. There were no monsters in sight! Message History There is a stone staircase leading up here. You open the door. A jackal comes into view. Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. The jackal barks! A jackal comes into view. You now have 7/8 mp. Aim: a jackal (wandering, hasn't noticed you, 72% to hit) The searing ray hits the jackal. You kill the jackal! The searing ray hits the jackal. (Press . to maintain the ray.) You hear a bark! A jackal comes into view. You now have 5/8 mp. The searing ray hits the jackal! You kill the jackal! You now have 4/8 mp. The searing ray hits the jackal! You kill the jackal! You now have 3/8 mp. You start resting. MP restored: 8 There is an open door here. You see here a jackal corpse. You see here a jackal corpse. A hobgoblin comes into view. Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin shouts! You now have 7/8 mp. Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A gnoll comes into view. It is wielding a +0 halberd. You now have 6/8 mp. Aim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll. The gnoll shouts! You hear a shout! You now have 5/8 mp. Aim: a gnoll, wielding a +0 halberd (lightly wounded, 81% to hit) Okay, then. The searing ray hits the gnoll! (Press . to maintain the ray.) You now have 3/8 mp. The searing ray hits the gnoll. You kill the gnoll! Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. You now have 2/8 mp. Okay, then. You start resting. MP restored: 8 f - a scroll labelled ENTYPNI BOMP Things that are here: a +0 halberd; a gnoll corpse You open the door. Found a stone staircase leading down. There is an open door here. You see here a +0 spear. A kobold comes into view. It is wielding a +0 dagger. Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the kobold. The kobold shouts! You now have 7/8 mp. Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the kobold but does no damage. You now have 6/8 mp. Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the kobold but does no damage. You now have 5/8 mp. Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You now have 4/8 mp. You start resting. MP restored: 8 Found an escape hatch in the ceiling. A goblin comes into view. It is wielding a +0 dagger. The goblin moves out of view. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. (D) Dungeon Where to? (Enter - D:2, ? - help) Sorry, I don't know how to get there. Done exploring. Done exploring. You aren't carrying any items that you can evoke. Okay, then. As you read the scroll labelled AGHALO RODE, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. As you read the scroll labelled ENTYPNI BOMP, it crumbles to dust. You feel momentarily disoriented. It was a scroll of magic mapping. You aren't carrying any items that you can evoke. Unknown command. Sorry, I don't know how to get there. Sorry, I don't know how to get there. Char dumped successfully. Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 4 Short sword || 3 Tailslap || 1 Cast: Magic Dart || 61 Searing Ray || 8 Use: Scroll || 2 Armor: Skin || 6 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_corners, chequers_ecumenical_altar_simple D:2: layout_basic, minivault_4, chequers_garden, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cobaltphoenix the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 564 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 617 | D:1 | Learned a level 2 spell: Searing Ray 879 | D:1 | Reached skill level 3 in Spellcasting 1314 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/8 1411 | D:1 | Found a faded altar of an unknown god. 2068 | D:2 | Reached skill level 4 in Spellcasting 2281 | D:1 | kingbuddyboy: type !dump 2281 | D:1 | kingbuddyboy: or hit # 2281 | D:1 | Quit the game Vanquished Creatures 2 gnolls A worm (D:2) A dart slug (D:1) A bat (D:2) 4 endoplasms (D:1) 4 goblins 3 hobgoblins 7 jackals A quokka (D:1) A ball python (D:1) 8 kobolds 5 rats 38 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2281 | 2190 | 91 | 919 | 993 | 2 | 1140.5 | Dungeon | 2281 | 2190 | 91 | 919 | 993 | 2 | 1140.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1842 daAuts D:2: 439 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 95 | 0 | 0.0 | 38 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 58 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 37 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------