Dungeon Crawl Stone Soup version 0.27-a0-1273-gec92ba881d (webtiles) character file. Game seed: 15827548479368338041 263 cobaltphoenix the Conjurer (level 5, -1/38 HPs) Began as a Draconian Conjurer on June 11, 2021. Slain by a wight ... wielding a +6 hand axe (3 damage) ... on level 4 of the Dungeon. The game lasted 00:09:21 (3062 turns). cobaltphoenix the Conjurer (Draconian Conjurer) Turns: 3062, Time: 00:09:22 Health: -1/38 AC: 5 Str: 10 XL: 5 Next: 98% Magic: 0/12 EV: 12 Int: 19 God: Gold: 73 SH: 0 Dex: 9 Spells: 2/13 levels left rFire . . . SeeInvis . e - +2 short sword (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 73 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.7 Spellcasting + Level 4.8 Conjurations + Level 2.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Fulminant Prism Conj/Hex 8% 3d7 30% 4 f - Searing Ray Conj 44% 3d4 2% 2 x - Iskenderun's Mystic Conj/Tloc 13% 2d5 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 8% N/A 13% 1 Pain Necr 16% 1d4 13% 1 Dazzling Flash Conj/Hex 34% N/A 10% 3 Vampiric Draining Necr 2% 2d6 36% 3 Animate Dead Necr 2% N/A 77% 4 Agony Necr 4% N/A 98% 5 Inventory: Hand Weapons e - a +2 short sword of electrocution (weapon) (You took it off a kobold on level 2 of the Dungeon) Scrolls a - 2 scrolls of teleportation {unknown} d - a scroll of fear {unknown} f - a scroll of identify {unknown} Potions b - a potion of flight {unknown} c - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: ..#....)..##. ...###.....##. .. #....###. .z #....# ## ###. #....#### #.. ####....#b≈# #z# #.......#### #z# #.##....# # ###@#####'###..## . #...........#### .( #...........# ... #...........# .... #...#####...# #...#P.≈#...# #...#.≈.#...# ############# You could see 2 wights. Message History A ball python comes into view. MP restored: 11 Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. The ball python hisses angrily. You now have 10/11 mp. Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You now have 9/11 mp. You see here a +0 dagger. a - 2 scrolls labelled HEOTIT ZIGUD (gained 1) An adder comes into view. Found 24 bolts. Found a stone staircase leading down. MP restored: 11 Aim: an adder (asleep, 100% to hit) The magic dart hits the adder but does no damage. The adder hisses angrily. A hobgoblin comes into view. You now have 10/11 mp. Aim: an adder (100% to hit) The magic dart hits the adder. You now have 9/11 mp. The adder bites you but does no damage. Aim: an adder (severely wounded, 63% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You now have 7/11 mp. You start resting. A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 6/11 mp. You see here an adder corpse. Found an escape hatch in the floor. MP restored: 11 You now have 73 gold pieces (gained 12). You open the door. There is an open door here. You open the door. There is an open door here. 3 wights come into view. A wight is wielding a +3 mace of freezing. Aim: a wight, wielding a +3 mace of freezing and wearing a +0 robe (100% to hit) The magic dart hits the wight but does no damage. You now have 10/11 mp. There is an open door here. The searing ray hits the wight. (Press . to maintain the ray.) You hear an angry hiss. You now have 8/11 mp. The searing ray hits the wight but does no damage. The searing ray hits the wight. The wight hits you with a +3 mace of freezing. You feel drained. The wight freezes you. You take 6 damage, and have 32/37 hp. You now have 7/11 mp. The searing ray hits the wight. The searing ray hits the wight! The wight hits you with a +3 mace of freezing! The wight freezes you. You take 16 damage, and have 16/37 hp. MASSIVE DAMAGE!! You now have 6/11 mp. The searing ray hits the wight but does no damage. The searing ray hits the wight. You destroy the wight! The searing ray hits the wight. You finish channeling your searing ray. The wight hits you with a +3 mace of freezing! * * * LOW HITPOINT WARNING * * * You feel yourself slow down. The wight freezes you. * * * LOW HITPOINT WARNING * * * Your life force feels restored. You take 8 damage, and have 8/38 hp. MASSIVE DAMAGE!! You now have 5/11 mp. The searing ray hits the wight! x2 (Press . to maintain the ray.) The wight closely misses you. A wight comes into view. It is wielding a +3 great sword. You now have 4/11 mp. Aim: a wight, wielding a +3 great sword and wearing a +0 robe (78% to hit) The searing ray hits the wight! You destroy the wight! The searing ray hits the wight but does no damage. The searing ray hits the wight! (Press . to maintain the ray.) You feel yourself speed up. The wight hits you with a +6 hand axe! * * * LOW HITPOINT WARNING * * * Your Hexes skill increases to level 2! You take 7 damage, and have 2/38 hp. You now have 2/12 mp. Aim: a wight, wielding a +3 great sword and wearing a +0 robe (heavily damaged, 78% to hit) The searing ray hits the wight. The searing ray misses the wight. (Press . to maintain the ray.) The wight hits you with a +6 hand axe. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.7 Hexes | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 2 | || 2 Dagger | 4 | || 4 Short sword | 2 | 7 || 9 Cast: Magic Dart | 77 | 16 || 93 Searing Ray | | 11 || 11 Armor: Skin | 6 | 8 || 14 Dodge: Dodged | 19 | 24 || 43 Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith D:2: cheibrodos_old_hovel, layout_loops_ring, serial_shops, shop, nrook_campfire D:3: layout_rooms, chequers_temple_overflow_minitemple, uniq_terence, uniq_grinder D:4: minmay_recursive_quarters, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_fake, aquarium_window_fake, aquarium_window_2, aquarium_view_2b, aquarium_view_2b, aquarium_pool_side, hangedman_decor_points, nicolae_alphabet_shops, patterned_corridor Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cobaltphoenix the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 728 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 779 | D:1 | Found a faded altar of an unknown god. 1050 | D:1 | Reached skill level 3 in Spellcasting 1722 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/7 2040 | D:2 | You fall into a shaft and drop 2 floors! 2083 | D:4 | Reached skill level 4 in Spellcasting 2083 | D:4 | Reached XP level 4. HP: 31/33 MP: 2/10 2325 | D:4 | Learned a level 2 spell: Searing Ray 2330 | D:4 | Learned a level 4 spell: Fulminant Prism 2335 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2651 | D:4 | Noticed a necrophage 2659 | D:4 | Killed a necrophage 2660 | D:4 | Reached skill level 1 in Hexes 2660 | D:4 | Reached XP level 5. HP: 34/38 MP: 1/11 3059 | D:4 | HP: 9/37 [wight/+3 mace of freezing (7)] 3061 | D:4 | HP: 2/38 [wight/+6 hand axe (7)] 3062 | D:4 | Reached skill level 2 in Hexes 3062 | D:4 | Slain by a wight Vanquished Creatures A necrophage (D:4) 2 wights (D:4) An orc priest (D:4) 2 adders 5 orcs 5 ball pythons 3 endoplasms (D:1) 2 giant cockroaches 3 goblins 8 hobgoblins 4 jackals A quokka (D:4) 3 bats (D:1) 5 kobolds A rat (D:2) 46 creatures vanquished. Vanquished Creatures (others) 9 fungi (D:4) 7 plants (D:2) 16 creatures vanquished. Grand Total: 62 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3064 | 3037 | 27 | 1235 | 1436 | 4 | 766.0 | Dungeon | 3064 | 3037 | 27 | 1235 | 1436 | 4 | 766.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1747 daAuts D:4: 1015 daAuts D:2: 293 daAuts D:3: 8 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 377 | 0 | 0.0 | 46 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 23 | 0 | 0.0 | 7 | 0 | 0.0 D:3 | 5 | 0 | 0.0 | 2 | 0 | 0.0 D:4 | 313 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------