Dungeon Crawl Stone Soup version 0.33-a0-636-g92776e1539 (webtiles) character file. Game seed: 17165880228647870135 51 coderFreak123 the Shield-Bearer (level 3, 35/35 HPs) Began as a Gnoll Fighter on Jan 4, 2025. Got out of the dungeon alive. The game lasted 00:18:29 (2596 turns). coderFreak123 the Shield-Bearer (Gnoll Fighter) Turns: 2596, Time: 00:18:30 Health: 35/35 AC: 7 Str: 17 XL: 3 Next: 81% Magic: 4/4 EV: 8 Int: 7 God: Gold: 156 SH: 5 Dex: 11 Spells: 4/4 levels left rFire . . . p - +6 dagger of Contention {freeze, ^Contam rElec Stlth+} rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons a - a +0 rapier i - a +0 long sword j - a +0 war axe l - a +0 dagger o - a +0 club p - the +6 dagger of Contention (weapon) {freeze, ^Contam rElec Stlth+} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) k - a +0 helmet m - a +0 leather armour n - a +0 robe Scrolls g - 2 scrolls of identify h - a scroll of fear {unknown} q - a scroll of immolation {unknown} r - a scroll of revelation {unknown} s - a scroll of fog {unknown} Potions d - 3 potions of might e - 2 potions of cancellation f - a potion of ambrosia {unknown} Skills: + Level 6.5 Fighting + Level 4.6 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 6.5 Armour + Level 1.0 Dodging + Level 1.0 Stealth + Level 6.5 Shields + Level 1.0 Unarmed Combat + Level 1.0 Spellcasting + Level 0.7 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Forgecraft + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.0 Invocations + Level 1.0 Evocations + Level 0.8 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 75% 1 Ensorcelled Hibernation Hex/Ice 2% N/A 87% 2 Frozen Ramparts Ice 2% 1d1 98% 3 Hailstorm Conj/Ice 1% 3d5 98% 3 Passwall Erth 1% N/A 98% 3 Swiftness Air 1% N/A 98% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History There is an open door here. You open the door. There is an open door here. You see here a ball python skeleton. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? items Can't find anything matching that. You see here a rat corpse. There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? You see here a +0 short sword. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! You have escaped! #.#≈≈#.#..#..#.#≈≈.......#....# #.#≈≈#.#..#..#.#≈≈.##.##.#....# #....'.'.ß#ß.'.'...##.##.##...# ###≈≈#.#..#..#.#≈≈.....#.##...# #≈≈#.#..#..#.#≈≈..)).#.##.### #≈≈#.#.....#.#≈≈.#...#.##.## #≈##'###'###'##≈........#..# #≈#..'.....'..#≈........##.# #≈#∩.#######.@#≈........##.### #≈#### ≈≈####≈........##...# ≈≈≈≈≈≈≈.........###.# #######..........##.# #.#.....##..#.# #.#.#######.... #.#.# ##.## #)#.# #... #.#.##########. There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 3 ball pythons 3 endoplasms 3 giant cockroaches 5 goblins 5 hobgoblins 3 jackals (D:1) A quokka (D:1) 6 bats 3 frilled lizards 4 kobolds 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coderFreak123 the Gnoll Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 216 | D:1 | Reached XP level 2. HP: 27/29 MP: 2/2 428 | D:1 | Found a faded altar of an unknown god. 549 | D:1 | Reached XP level 3. HP: 33/35 MP: 3/3 1855 | D:2 | Identified the +6 dagger of Contention {freeze, ^Contam | rElec Stlth+} 1938 | D:2 | Reached skill level 1 in Invocations 2171 | D:2 | Reached skill level 1 in Long Blades 2171 | D:2 | Reached skill level 1 in Axes 2171 | D:2 | Reached skill level 1 in Maces & Flails 2171 | D:2 | Reached skill level 1 in Polearms 2171 | D:2 | Reached skill level 1 in Staves 2171 | D:2 | Reached skill level 1 in Ranged Weapons 2171 | D:2 | Reached skill level 1 in Throwing 2171 | D:2 | Reached skill level 1 in Dodging 2171 | D:2 | Reached skill level 1 in Stealth 2171 | D:2 | Reached skill level 1 in Unarmed Combat 2171 | D:2 | Reached skill level 1 in Spellcasting 2171 | D:2 | Reached skill level 1 in Evocations 2596 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, chequers_ecumenical_altar_simple D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Dodging | 1 | 1.0 Stealth | 1 | 1.0 Unarmed Combat | 1 | 1.0 Spellcasting | 1 | 1.0 Evocations | 1 | 1.0 Fighting | | 6.5 Short Blades | | 4.6 Armour | | 6.5 Shields | | 6.5 Conjurations | | 0.7 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Forgecraft | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.8 Action || total ---------------------------++------- Melee: Rapier || 111 Bite || 12 Dagger || 28 Unarmed || 1 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Scale mail || 138 Dodge: Dodged || 90 Block: Buckler || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2591 | 2447 | 144 | 0 | 524 | 2 | 1295.5 | Dungeon | 2591 | 2447 | 144 | 0 | 524 | 2 | 1295.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1915 daAuts D:2: 675 daAuts