Dungeon Sprint DCSS version 0.31-a0-1603-gbec6b6ccbf (webtiles) character file. Game seed: 10225581683194860169 0 codmizer the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on Jan 7, 2024. Succumbed to a scorpion's poison ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:54 (78 turns). codmizer the Conjurer (Draconian Conjurer) Turns: 78, Time: 00:01:54 Health: 0/14 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: lethally poisoned (0 -> -4) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a scorpion (100% to hit) The magic dart hits the scorpion but does no damage. The scorpion stings you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Press: ? - help, v - describe, . - travel The floor, spattered with blood. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. The scorpion barely misses you. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. There is an open door to the Entrance Hall (Safe) here. You hit the scorpion. You punch the scorpion, but do no damage. The scorpion is lightly wounded. The scorpion stings you but does no damage. You barely miss the scorpion. You tail-slap the scorpion. The scorpion is moderately wounded. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You hit the scorpion but do no damage. You tail-slap the scorpion, but do no damage. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion completely misses you. You closely miss the scorpion. Your tail-slap misses the scorpion. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. x2 You barely miss the scorpion. The scorpion is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. You barely miss the scorpion. The scorpion is lightly wounded. You die... #++# ##########++###### #................# . + #......#..#......##.. ####.##................++.. ......'................++.. #+#####......#..#......##.. #..s.............# .. ####@#####++###### # #.......##++# #.......##..# #.......##..# #...<...##..# #.......##..# #.......##..# #.......##..+ ##########..+ You could see a scorpion. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | codmizer the Draconian Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 9 | D | Noticed a scorpion 47 | D | Noticed a killer bee 47 | D | Noticed a killer bee 48 | D | Noticed a killer bee 78 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_4, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 6 Tailslap || 2 Punch || 1 Cast: Magic Dart || 3 Armour: Skin || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 0 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 0 | 0 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 78 daAuts