Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 17175670985953675194 333 coldfrog the Firebug (level 6, -2/45 HPs) Began as a Draconian Fire Elementalist on Nov 16, 2022. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:20:20 (2720 turns). coldfrog the Firebug (Draconian Fire Elementalist) Turns: 2720, Time: 00:20:21 Health: -2/45 AC: 6 Str: 10 XL: 6 Next: 27% Magic: 1/11 EV: 13 Int: 15 God: Gold: 231 SH: 0 Dex: 20 Spells: 9/12 levels left rFire . . . SeeInvis . b - +2 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.15/turn h - ring "Iciypull" {Fly rElec} MPRegen 0.12/turn s - +6 ring of dexterity @: lethally poisoned (-2 -> -21), flying A: AC +6, unfitting armour, cold-blooded a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 231 gold pieces. Inventory: Hand Weapons b - a +2 dagger of speed (weapon) t - the +4 mace "Spiderbane" {drain, *Slow rN++ rCorr Str+3} (You found it on level 4 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. u - a +2 dagger of speed Missiles m - 6 boomerangs Jewellery h - the ring "Iciypull" (left hand) {Fly rElec} (You found it on level 2 of the Dungeon) [ring of flight] rElec: It insulates you from electricity. Fly: It grants you flight. s - a +6 ring of dexterity (right hand) Scrolls e - 2 scrolls of identify {unknown} f - 2 scrolls of fear {unknown} g - a scroll of enchant weapon {unknown} j - a scroll of silence {unknown} k - a scroll of amnesia {unknown} l - a scroll of poison {unknown} n - a scroll of immolation {unknown} r - a scroll of enchant armour {unknown} v - a scroll of summoning {unknown} Potions a - a potion of magic c - 2 potions of brilliance {unknown} d - a potion of degeneration {unknown} i - 2 potions of curing {unknown} o - a potion of might {unknown} p - a potion of mutation {unknown} q - a potion of attraction {unknown} Skills: + Level 1.7 Short Blades + Level 2.1 Dodging * Level 3.1 Stealth + Level 0.1 Unarmed Combat + Level 3.7 Spellcasting + Level 2.4 Conjurations + Level 4.2 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 30% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 12% 6-21 14% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Flame Wave Conj/Fire 12% 2d6 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Xom Annotations: D:4 Grinder, Pikel Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The water moccasin is severely wounded. You feel sick. The water moccasin misses you. The scorpion stings you. You closely miss the water moccasin. You tail-slap the water moccasin, but do no damage. The water moccasin is severely wounded. You feel sick. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The scorpion barely misses you. You hit the water moccasin. You punch the water moccasin, but do no damage. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin completely misses you. The scorpion misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. The water moccasin barely misses you. You hit the water moccasin but do no damage. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You miss the water moccasin. The water moccasin is severely wounded. You die... ... ####.# # ....# .# ..####..##.##### .......<........ ..###.#..#.##.# ........[....# .####.#S#.##.# #.#@#.# ..#.s...... #..##!.##.#. ... .... o# ..##. ... .. ...# # ...# You could see a water moccasin and a scorpion. Vanquished Creatures A phantom (D:4) A scorpion (D:4) 2 crimson imps (D:4) A hound (D:4) Jessica (D:2) An orc wizard (D:4) A worm (D:3) 3 dart slugs 3 orcs (D:4) 3 endoplasms 3 giant cockroaches 5 goblins 2 hobgoblins (D:2) 3 jackals (D:2) A quokka (D:2) 3 ball pythons 2 bats (D:1) 5 kobolds 5 rats (D:1) 46 creatures vanquished. Vanquished Creatures (others) 121 foxfires 121 creatures vanquished. Grand Total: 167 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coldfrog the Draconian Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 799 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 1211 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1222 | D:2 | Identified the ring "Iciypull" {Fly rElec} 1273 | D:2 | Noticed Jessica 1285 | D:2 | Killed Jessica 1286 | D:2 | Reached skill level 1 in Short Blades 2063 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/8 2072 | D:3 | Learned a level 2 spell: Scorch 2162 | D:4 | Identified the +4 mace "Spiderbane" {drain, *Slow rN++ | rCorr Str+3} 2188 | D:4 | Found a shimmering altar of Xom. 2230 | D:4 | Reached XP level 5. HP: 14/38 MP: 3/9 2535 | D:4 | Reached skill level 4 in Fire Magic 2674 | D:4 | Noticed a phantom 2688 | D:4 | Killed a phantom 2688 | D:4 | Noticed Grinder 2689 | D:4 | Reached XP level 6. HP: 39/45 MP: 0/11 2695 | D:4 | Noticed Pikel 2699 | D:5 | Entered Level 5 of the Dungeon 2699 | D:5 | Noticed a water moccasin 2719 | D:5 | HP: 1/45 [scorpion (3)] 2720 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_corners D:2: layout_basic, moated_statue, uniq_jessica D:3: layout_rooms D:4: layout_loops_ring, led_xom_imps, nicolae_overflow_two_pavilions, minmay_temple_entry_overgrown, uniq_pikel, uniq_grinder D:5: layout_basic, general_overflow_altar, nzn_hepliaklqana_mist_gate, portal_sewer_entry_e, due_unseen_surprise, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 1 | 1.7 Stealth | 2 3 | 3.1 Spellcasting | 3 | 3.7 Conjurations | 2 | 2.4 Dodging | 2 | 2.1 Fire Magic | 4 | 4.2 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 54 | 62 || 116 Unarmed | 12 | || 12 Tailslap | 6 | 11 || 17 Punch | | 2 || 2 Cast: Foxfire | 56 | 23 || 79 Scorch | | 12 || 12 Stab: Sleeping | 2 | || 2 Armor: Skin | 15 | 13 || 28 Dodge: Dodged | 36 | 32 || 68