Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3506650143024011077 128 community the Trooper (level 4, -1/37 HPs) Began as a Mummy Fighter on Mar 29, 2024. Slain by an orc ... wielding a +0 trident (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:36 (1882 turns). community the Trooper (Mummy Fighter) Turns: 1882, Time: 00:02:36 Health: -1/37 AC: 2 Str: 21 XL: 4 Next: 86% Magic: 4/4 EV: 11 Int: 7 God: Gold: 142 SH: 4 Dex: 11 Spells: 3/3 levels left rFire x . . a - +0 war axe rCold + . . c - +0 buckler rNeg + + + h - +0 toga "Victory" {*Victory Clar} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: clarity, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour c - a +0 buckler (worn) g - a +0 chain mail h - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Scrolls b - a scroll of amnesia {unknown} d - a scroll of teleportation {unknown} e - 2 scrolls of revelation {unknown} f - a scroll of identify {unknown} i - a scroll of summoning {unknown} Skills: * Level 4.1 Fighting * Level 2.7 Axes + Level 2.8 Armour + Level 2.9 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You closely miss the orc. The orc is lightly wounded. The orc hits you with a +0 hand axe! The orc barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the orc! You kill the orc! You start resting. An orc is nearby! You see here a +0 hand axe. You start resting. A ribbon worm is nearby! You start resting. HP restored. An orc comes into view. It is wielding a +0 mace. 2 orcs come into view. The orc shouts! x3 An orc comes into view. It is wielding a +0 hand axe. The orc moves out of view. You hear a shout! An orc comes into view. It is wielding a +0 whip. The orc shouts! The orc completely misses you. The orc hits you with a +0 trident. You barely miss the orc. You hit the orc. The orc hits you with a +0 mace. The orc hits you with a +0 trident. You barely miss the orc. The orc is moderately wounded. You hit the orc but do no damage. You closely miss the orc. The orc barely misses you. The orc hits you with a +0 trident. The orc hits you with a +0 hand axe. The orc closely misses you. The orc barely misses you. The orc hits you with a +0 mace. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc attacks as it pursues you! The orc hits you with a +0 mace. The orc hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a +0 trident! You die... ...##...........#######........ ..............#............## ...)###...#############....# ..#................####....##. ..#####.#..#######..)w!........ .## ..#.....#########...###.. ## #.#..#........# #.o## . ######......#####..# ...# .........#### #@####.#.# #.##....# #oo....#.# ...#.... #..ooo......# ........ #...........# ###.... #........... # ..#. #...........# # .# #............# ###..# ..............# ...... ..............# You could see 5 orcs. Vanquished Creatures A bombardier beetle (D:3) An orc wizard (D:2) A gnoll (D:1) An adder (D:2) A dart slug (D:1) An orc (D:3) 3 endoplasms 3 giant cockroaches 9 goblins 2 hobgoblins 2 jackals (D:1) 2 kobolds 3 quokkas 5 ball pythons 3 bats A frilled lizard (D:2) 7 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | community the Mummy Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 98 | D:1 | Found a faded altar of an unknown god. 135 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 390 | D:1 | Reached XP level 3. HP: 14/29 MP: 3/3 623 | D:1 | You fall into a shaft and drop 1 floor! 790 | D:2 | Found the +0 toga "Victory" {*Victory Clar} 1536 | D:2 | Reached XP level 4. HP: 10/37 MP: 4/4 1696 | D:3 | Reached skill level 4 in Fighting 1882 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_cross, hellmonk_ecumenical_altar_slurped_away D:2: layout_loops_ring, st_stairs_13 D:3: layout_rooms, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 2 | 2.7 Fighting | 4 | 4.1 Armour | | 2.8 Shields | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 104 | 27 || 131 Stab: Sleeping | 1 | || 1 Distracted | | 1 || 1 Armour: Scale mail | 54 | || 54 Robe | 13 | 26 || 39 Chain mail | 11 | || 11 Dodge: Dodged | 39 | 12 || 51 Block: Buckler | 15 | 2 || 17