Dungeon Crawl Stone Soup version 0.33-a0-288-g5f200facdd (webtiles) character file.

Game seed: 1365713361479059004

382 community the Trooper (level 7, -9/52 HPs)
             Began as a Djinni Hedge Wizard on Oct 30, 2024.
             Was an Initiate of Ashenzari.
             Killed from afar by Ijyb (25 damage)
             ... with a bolt of light
             ... on level 4 of the Dungeon.
             The game lasted 00:09:58 (3795 turns).

community the Trooper (Djinni Hedge Wizard)         Turns: 3795, Time: 00:09:59

Health: -9/52      AC:  3    Str:  9    XL:     7   Next: 5%
Gold:   226        EV: 12    Int: 18    God:    Ashenzari [......]
                   SH:  0    Dex: 12

rFire   + + .        q - +0 rapier
rCold   x . .        (no shield)
rNeg    . . .        b - +0 robe
rPois   ∞            h - +0 helmet
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (boots unavailable)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.28/turn    (no ring)

%: infuse magic (-10 HP)
@: blinded, flying
A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate
caster, HP casting, extra vitality 1
a: Renounce Religion


You were on level 4 of the Dungeon.
You worshipped Ashenzari.
Ashenzari was noncommittal.
You visited 1 branch of the dungeon, and saw 5 of its levels.

You collected 246 gold pieces.
You spent 20 gold pieces at shops.

Inventory:

Hand Weapons
 a - a +0 dagger
 q - a +0 rapier (weapon)
Missiles
 d - 5 poisoned darts
Armour
 b - a +0 robe (worn)
 h - a +0 helmet (worn)
 i - a +0 leather armour
Wands
 f - a wand of charming (10)
 j - a wand of flame (22)
Scrolls
 e - 3 scrolls of revelation
 g - a scroll of silence {unknown}
 l - a scroll of enchant armour {unknown}
 n - a scroll of noise {unknown}
Potions
 c - 2 potions of degeneration {unknown}
 k - a potion of resistance {unknown}
 m - a potion of ambrosia {unknown}
 o - 2 potions of curing {unknown}


   Skills:
 * Level 4.2 Fighting
 + Level 2.8 Armour
 + Level 4.0 Dodging
 - Level 1.5 Stealth
 + Level 4.0 Spellcasting
 + Level 4.0 Conjurations
 + Level 4.0 Hexes
 + Level 4.0 Summonings
 + Level 4.0 Necromancy
 + Level 4.0 Translocations
 + Level 4.0 Fire Magic
 + Level 4.0 Ice Magic
 + Level 4.0 Air Magic
 + Level 4.0 Earth Magic
 + Level 4.0 Alchemy


You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           72%        1d6       2%          1
b - Searing Ray           Conj           36%        2d5       4%          2
c - Grave Claw            Necr           36%        2d9       4%          2
d - Scorch                Fire           36%        2d6       4%          2
e - Mephitic Cloud        Conj/Alch/Air  18%        N/A       9%          3
f - Blink                 Tloc           36%        N/A       4%          2
g - Call Imp              Summ           36%        N/A       4%          2
h - Apportation           Tloc           36%        N/A       2%          1

Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (5/15)            
Temple: D:4-7       

Altars:
Ashenzari
Cheibriados
Makhleb
Okawaru
Uskayaw

Shops:
D:1 ?   D:5 [

Annotations:
D:3 3 runed translucent doors, RoGGa's ghost, amateur MDFi
D:4 Ijyb; Natasha; Sigmund


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
You are immune to poison.
Your flesh is very heat resistant. (rF++)
You are vulnerable to cold. (rC-)
You float through the air rather than walking.
You learn spells naturally, not from books.
Your magical power is your life essence.
You have superior vitality. (+4 MHP)

Message History

Aiming: Magic Dart (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Ijyb
Aim: Ijyb, wielding a +0 war axe, wearing a +0 leather armour and carrying a
wand of light (moderately wounded, 100% to hit)
The magic dart hits Ijyb.
Ijyb is moderately wounded.
Casting: Magic Dart (safe; 2% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 4% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Ijyb
Aim: Ijyb, wielding a +0 war axe, wearing a +0 leather armour and carrying a
wand of light (moderately wounded, 72% to hit)
The searing ray hits Ijyb.
Ijyb is heavily wounded.
(Press . to maintain the ray.)
The searing ray hits Ijyb but does no damage.
Ijyb is heavily wounded.
The searing ray hits Ijyb.
Ijyb is severely wounded.
Ijyb zaps a wand. The bolt of light hits you! You are blinded!
Casting: Searing Ray (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available)
Press: ? - help, Dir - move target, f/p - Ijyb
Aim: Ijyb, wielding a +0 war axe, wearing a +0 leather armour and carrying a
wand of light (severely wounded)
You unleash the spiteful dead! The jagged bones misses Ijyb.
The last of your harvested death is exhausted.
Ijyb zaps a wand. The bolt of light hits you!
You are blinded for an even longer time.
Casting: Grave Claw (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 4% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Ijyb
Aim: Ijyb, wielding a +0 war axe, wearing a +0 leather armour and carrying a
wand of light (severely wounded, 50% to hit at this distance)
The searing ray hits Ijyb.
Ijyb is almost dead.
(Press . to maintain the ray.)
Ijyb screams, "They call me mad!"
Ijyb zaps a wand. The bolt of light hits you!!
You are blinded for an even longer time.
You die...
Ijyb moans, "Good help so hard to find!"

         #.........#.....#    ....#
         #.........#.....#   #....#
      ####...............#   #....#
     #.............#.....#   #....#
     #.....#########.....#   #....#
 ###.......'.#     #.....g.###@...#
 #.........#.#######.#####?.......#
 #.........#.##...................#
 #......##.#.##..@g...............#
 #.....# #.#......................#
 #.....# #.#....................[.#
##.....###.#.......................
................[[.#+#########.###.
#######..)...#######         #.. #.
#<#..........#              ####.#.
#.#.###.....##              #......
#.#.# #.....#               #.##.##


You could see Ijyb.

Vanquished Creatures
  2 scorpions
  2 jellies (D:4)
  A hound (D:4)
  An iguana (D:1)
  8 adders
  2 dart slugs (D:1)
  3 ribbon worms
  An orc (D:3)
  5 bats
  5 endoplasms
  2 giant cockroaches (D:3)
  8 goblins
  5 hobgoblins
  7 jackals
  6 kobolds
  2 quokkas
  7 ball pythons
  7 rats
74 creatures vanquished.

Vanquished Creatures (others)
  A goblin (D:4)
1 creature vanquished.

Grand Total: 75 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | community the Djinni Hedge Wizard began the quest for the
                  | Orb.
     0 | D:1      | community set off with the following spells memorised:
                  | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 0/0
   136 | D:1      | Reached XP level 2. HP: 18/21 MP: 0/0
   263 | D:1      | Found Ketuicw's Magic Scroll Boutique.
   272 | D:1      | Bought a scroll of identify for 20 gold pieces
   408 | D:1      | Found a faded altar of an unknown god.
   418 | D:1      | Reached skill level 1 in Fighting
   489 | D:1      | Reached XP level 3. HP: 19/27 MP: 0/0
   489 | D:1      | Learned a level 1 spell: Apportation
   939 | D:1      | Reached skill level 1 in Armour
   939 | D:1      | Reached XP level 4. HP: 13/33 MP: 0/0
  1547 | D:2      | Reached XP level 5. HP: 35/39 MP: 0/0
  1547 | D:2      | Learned a level 2 spell: Searing Ray
  1596 | D:2      | Found an iron altar of Okawaru.
  2189 | D:3      | Noticed RoGGa's ghost (amateur MDFi)
  2190 | D:3      | Found a runed translucent gate.
  2190 | D:3      | Found a runed translucent gate.
  2190 | D:3      | Found a runed translucent gate.
  2191 | D:3      | Noticed a kobold brigand
  2568 | D:3      | Found a snail-covered altar of Cheibriados.
  2574 | D:3      | Found a hide-covered altar of Uskayaw.
  2579 | D:3      | Found a burning altar of Makhleb.
  2807 | D:4      | Found a broken altar of Ashenzari.
  2842 | D:4      | Reached XP level 6. HP: 9/46 MP: 0/0
  3055 | D:4      | Became a worshipper of Ashenzari the Shackled
  3109 | D:4      | Noticed Ijyb
  3109 | D:4      | Noticed Sigmund
  3118 | D:4      | Noticed Natasha
  3134 | D:5      | Entered Level 5 of the Dungeon
  3396 | D:5      | Found Katime's Antique Armour Shoppe.
  3406 | D:5      | Reached XP level 7. HP: 30/52 MP: 0/0
  3406 | D:5      | Learned a level 2 spell: Scorch
  3795 | D:4      | Killed from afar by Ijyb

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_pits, layout_loops_ring, serial_shops,
          nicolae_shop_rolling_square, hellmonk_ecumenical_altar_crossroads
D:2:      layout_loops_ring, basic_altar, kennysheep_donut
D:3:      layout_loops_cross, minmay_overflow_temple_star_quad,
          gammafunk_ghost_nasty_kobolds
D:4:      layout_basic, ashenzari_altar_1,
          mainiacjoe_sewer_entry_somewhere_in_here_2, nicolae_shop_gadgets,
          uniq_ijyb, uniq_sigmund, uniq_natasha
D:5:      layout_rooms, mainiacjoe_overflow_catwalk, gammafunk_ghost_hive,
          serial_shops, shop

Skill      XL: |  1  2  3  4  5  6  7 |
---------------+----------------------+-----
Fighting       |     1  2     3  4    |  4.2
Armour         |        1     2       |  2.8
Dodging        |           3        4 |  4.0
Spellcasting   |                    4 |  4.0
Conjurations   |                    4 |  4.0
Hexes          |                    4 |  4.0
Summonings     |                    4 |  4.0
Necromancy     |                    4 |  4.0
Translocations |                    4 |  4.0
Fire Magic     |                    4 |  4.0
Ice Magic      |                    4 |  4.0
Air Magic      |                    4 |  4.0
Earth Magic    |                    4 |  4.0
Alchemy        |                    4 |  4.0
Stealth        |                      |  1.5

Action                     |  1- 3 |  4- 6 |  7- 9 || total
---------------------------+-------+-------+-------++-------
  Melee: Dagger            |       |     4 |       ||     4
   Cast: Magic Dart        |    51 |   119 |     7 ||   177
         Call Imp          |     2 |     2 |       ||     4
         Blink             |     2 |       |       ||     2
         Grave Claw        |       |    11 |     1 ||    12
         Searing Ray       |       |     3 |     4 ||     7
    Use: Scroll            |     1 |     3 |       ||     4
         Potion            |       |     2 |       ||     2
 Armour: Robe              |    13 |    27 |     5 ||    45
  Dodge: Dodged            |     9 |    23 |       ||    32

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   3795 |   3597 |    198 |    503 |   2443 |   5 |  759.0 |
       Dungeon |   3795 |   3597 |    198 |    503 |   2443 |   5 |  759.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1046 daAuts
     D:3: 866 daAuts
     D:2: 843 daAuts
     D:4: 540 daAuts
     D:5: 499 daAuts