Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 7174128499194355609 63 community the Conjurer (level 3, -12/29 HPs) Began as a Draconian Conjurer on Nov 1, 2024. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:02:01 (1155 turns). community the Conjurer (Draconian Conjurer) Turns: 1155, Time: 00:02:01 Health: -12/29 AC: 5 Str: 9 XL: 3 Next: 89% Magic: 1/6 EV: 11 Int: 20 God: Gold: 69 SH: 5 Dex: 9 Spells: 3/6 levels left rFire . . . g - +3 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of reflection Stlth ++ h - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: reflection, wizardry (x1) @: no status effects A: AC +5, unfitting armour, cold-blooded a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons f - a +0 dagger of draining g - a +3 short sword (weapon) Jewellery d - an amulet of reflection (around neck) h - a ring of wizardry (left hand) Scrolls b - a scroll of fear {unknown} e - a scroll of poison {unknown} Potions c - a potion of enlightenment {unknown} i - 2 potions of curing {unknown} j - a potion of invisibility {unknown} k - 2 potions of brilliance {unknown} Skills: * Level 2.2 Fighting - Level 2.0 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 22% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: an orc priest, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest closely misses you. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. You barely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is moderately wounded. The orc priest looks encouraged for a moment. Magic courses through your body. The orc priest hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (moderately wounded, 78% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is almost dead. You finish channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ###### #....# #....# ######### ##....# #####.>.....# #.....########...@o.# ...............####.# .......######### )# ......## .# ......# .. .....## .. .....## o.. ......# o.. ......# You could see an orc priest. Vanquished Creatures An orc wizard (D:3) A ribbon worm (D:2) A dart slug (D:1) 3 orcs (D:3) 2 ball pythons (D:1) 2 endoplasms (D:1) 5 goblins 2 hobgoblins 4 kobolds 2 quokkas A bat (D:1) 4 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | community the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 102 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 104 | D:1 | Reached skill level 1 in Fighting 695 | D:2 | Learned a level 2 spell: Searing Ray 889 | D:2 | Reached XP level 3. HP: 28/28 MP: 0/6 1076 | D:2 | You fall into a shaft and drop 1 floor! 1155 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms D:2: layout_basic, serial_park_tiny_pond D:3: gammafunk_wand_slinger, layout_rooms, mainiacjoe_overflow_alcove_4, serial_shops, nicolae_square_shop Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.2 Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Short sword || 31 Dagger || 2 Cast: Magic Dart || 42 Searing Ray || 3 Use: Scroll || 1 Potion || 1 Armour: Skin || 21 Dodge: Dodged || 19 Block: Other || 2 Reflection || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1153 | 1113 | 40 | 2 | 932 | 3 | 384.3 | Dungeon | 1153 | 1113 | 40 | 2 | 932 | 3 | 384.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 664 daAuts D:2: 410 daAuts D:3: 78 daAuts