Dungeon Sprint DCSS version 0.33-a0-502-g2f7cafc865 (webtiles) character file. Game seed: 14725197422421672733 0 community the Apothecary (level 1, -3/13 HPs) Began as a Demonspawn Alchemist on Nov 27, 2024. Slain by Ijyb ... wielding a +0 club (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:28 (17 turns). community the Apothecary (Demonspawn Alchemist) Turns: 17, Time: 00:00:28 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: confused A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: * Level 0.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 3.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of charming (lightly wounded, poisoned, 64% to hit) The sting hits Ijyb but does no damage. Ijyb looks even sicker. Ijyb is lightly wounded. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of charming (very poisoned, 64% to hit) The sting misses Ijyb. Ijyb zaps a wand. Your will is overpowered! You are confused. You bump into the rock wall. Ijyb zaps a wand. Your will is overpowered! You are more confused. You're too confused to move! Ijyb hits you with a +0 club. You miss Ijyb. Ijyb closely misses you. You bump into the rock wall. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb closely misses you. Ijyb attacks as she pursues you! Ijyb closely misses you. You bump into the stone wall. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. You resist with significant effort. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is lightly wounded. Ijyb looks more healthy. Ijyb zaps a wand. You resist with significant effort. You're too confused to cast spells. You are too confused! Unknown command. Okay, then. You miss Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb closely misses you. You bump into the stone wall. Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" #### ## #<.#..+ #@.'..# #.g#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | community the Demonspawn Alchemist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 17 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Sting || 3 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 17 daAuts