Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 2333729892357754752 39 coolguy420 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Dec 9, 2021. Slain by Ijyb (2 damage) ... while paralysed by Ijyb ... on level 2 of the Dungeon. The game lasted 00:05:01 (1276 turns). coolguy420 the Conjurer (Deep Elf Conjurer) Turns: 1276, Time: 00:05:02 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 28% Magic: 1/9 EV: 2 Int: 23 God: Gold: 51 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: paralysed A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons f - a +0 whip of draining Armour a - a +0 robe (worn) Scrolls d - a scroll of holy word {unknown} Potions b - a potion of berserk rage {unknown} c - a potion of ambrosia {unknown} e - a potion of mutation {unknown} Skills: + Level 2.5 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Ijyb Message History The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone hits you. You finish channeling your searing ray. The goblin shoots a stone. The stone hits you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. The goblin hits you but does no damage. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (74% to hit) Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (74% to hit) The searing ray hits the goblin. The goblin is severely wounded. The searing ray hits the goblin! You kill the goblin! The searing ray hits Ijyb! Ijyb is heavily wounded. (Press . to maintain the ray.) The goblin shoots a stone. The stone barely misses you. The searing ray misses the goblin. The goblin misses you. The goblin shoots a stone. The stone barely misses you. The searing ray hits the goblin! You kill the goblin! You finish channeling your searing ray. Ijyb barely misses you. The goblin unwields a +0 hunting sling. The goblin wields a +0 club. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. You don't have enough magic to cast this spell. Ijyb screams, "Get away!" Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 dagger. You die... . #.# #.... .#.# ##+## ... ##...## #.# ##(....## #.######## ##.......######........# #........@g.....)......# +.........g...)#8)....8# #.........####.#..)....# ##..(....<###..#8.....8# ##........##.##.......# ##...##..##.##8.....8# ##.###......#.......# #. ##.##.##8.....8# #. ).....# You could see Ijyb and a goblin. Vanquished Creatures A gnoll (D:1) A ball python (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 5 jackals (D:1) 2 quokkas (D:1) 4 bats 2 frilled lizards (D:1) 6 goblins A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolguy420 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 328 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 456 | D:1 | You fall into a shaft and drop 1 floor! 592 | D:1 | Reached skill level 5 in Conjurations 701 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/9 717 | D:1 | Learned a level 2 spell: Searing Ray 1255 | D:2 | Noticed Ijyb 1274 | D:2 | Paralysed by Ijyb for 6 turns 1276 | D:2 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_loops_ring, serial_bayou_crossing D:2: kennysheep_the_goblin_king, layout_loops_corners, kennysheep_generic_room_8 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.5 Stealth | | 2.8 Spellcasting | | 3.3 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 38 Searing Ray || 3 Armor: Robe || 8 Dodge: Dodged || 17