Dungeon Crawl Stone Soup version 0.28-a0-1087-gf3fc490d9d (webtiles) character file. Game seed: 1880768146557684408 2 coolguy420 the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Dec 10, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (29 turns). coolguy420 the Conjurer (Deep Elf Conjurer) Turns: 29, Time: 00:00:26 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 1/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The magic dart hits the jackal but does no damage. The jackal barks! You hear an angry hiss. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. A hobgoblin comes into view. The jackal bites you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The jackal closely misses you. The jackal misses you. The jackal bites you but does no damage. You completely miss the jackal. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. You completely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #...†............... #.................... #..........##......(. #.........#.......... #..g.....#....#...... #.......#..<##....... #.......#............ #...hh..#............ #....@...#..........# #.........##......##. #...........######... #.................... #.................. #.................. #..........######## ############ You could see 2 jackals and a hobgoblin. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolguy420 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 29 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, shapermc_ecumenical_altar_totnotflames, minmay_split_cup_small Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 6 Armor: Robe || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 11 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 11 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts