Dungeon Crawl Stone Soup version 0.28-a0-1143-gcf6077d4cc (webtiles) character file. Game seed: 1372893168678229811 56 coolguy420 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Dec 13, 2021. Slain by a phantom (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (1204 turns). coolguy420 the Conjurer (Deep Elf Conjurer) Turns: 1204, Time: 00:02:31 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 69% Magic: 3/10 EV: 12 Int: 24 God: Gold: 52 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} Potions b - a potion of heal wounds {unknown} Skills: + Level 2.6 Dodging + Level 2.9 Stealth + Level 3.7 Spellcasting + Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Conjure Flame Conj/Fire 17% 6-21 10% 3 Dazzling Flash Conj/Hex 34% N/A 10% 3 Inner Flame Hex/Fire 4% N/A 30% 3 Flame Wave Conj/Fire 17% 2d5 32% 4 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Hailstorm Conj/Ice 17% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Ice Form Ice/Tmut 4% N/A 69% 4 Simulacrum Ice/Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica Message History Jessica barely misses you. A goblin comes into view. It is wielding a +0 club. Jessica is no longer moving quickly. The bat hits you but does no damage. Jessica gestures wildly while chanting. Jessica blinks! You open the door. A bat comes into view. The bat hits you. Found a leather armour. Found a stone staircase leading up and a stone staircase leading down. Found 8 bolts. The bat completely misses you. The bat barely misses you. x2 There is an open door here. You closely miss the bat. The bat completely misses you. The bat barely misses you. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (71% to hit) The searing ray hits the bat. You kill the bat! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the phantom. (Press . to maintain the ray.) The bat barely misses you. The gnoll misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the phantom! The phantom is moderately damaged. The bat barely misses you. The searing ray hits the phantom. The phantom is moderately damaged. The bat hits you. The searing ray hits the phantom. The phantom is heavily damaged. You finish channelling your searing ray. The bat hits you but does no damage. The phantom hits you. You die... . ###< ## #.. #+## .# ... #...# # ## #.#### #....( ##.# #.##.## #...... #.######.#...####....... ..............)W@....... .######.......###b...... .# #..##.#.# #...... .# #...###.# #...<. .# #...#.##g# #>.[# .# #r.....#.# #+## ^# #..##..#.# .# ##.. #.#.# You could see a phantom and a bat. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) 4 goblins (D:1) 2 hobgoblins (D:2) 4 jackals (D:1) 2 quokkas (D:1) 3 ball pythons 4 bats 3 frilled lizards (D:1) A kobold (D:2) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolguy420 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 151 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 379 | D:1 | Reached skill level 5 in Conjurations 737 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 802 | D:1 | Learned a level 2 spell: Searing Ray 1110 | D:2 | Noticed Jessica 1115 | D:2 | Noticed a phantom 1204 | D:2 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh D:2: layout_loops_corners, serial_shops, nicolae_shop_stone, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.9 Spellcasting | | 3.7 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 58 Searing Ray || 3 Armor: Robe || 5 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1207 | 1172 | 35 | 0 | 975 | 2 | 603.5 | Dungeon | 1207 | 1172 | 35 | 0 | 975 | 2 | 603.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1024 daAuts D:2: 183 daAuts