Dungeon Crawl Stone Soup version 0.29-a0-824-gd827844252 (webtiles) character file. Game seed: 9944090639456703706 3 coolguy69 the Trooper (level 1, -1/11 HPs) Began as a Vine Stalker Monk on July 10, 2022. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (90 turns). coolguy69 the Trooper (Vine Stalker Monk) Turns: 90, Time: 00:00:08 Health: -1/11 AC: 2 Str: 13 XL: 1 Next: 50% Magic: 0/2 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Potions c - a potion of ambrosia d - a potion of heal wounds {unknown} e - a potion of lignification {unknown} Skills: + Level 2.7 Fighting + Level 2.7 Short Blades + Level 2.5 Dodging + Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History A goblin is nearby! You hit the goblin. You kill the goblin! No target in view! No target in view! Magic restored. HP restored. Found a stone staircase leading down. No target in view! There is a stone staircase leading down here. A rat comes into view. A quokka comes into view. There are monsters nearby! Found 10 gold pieces. There are monsters nearby! A ball python comes into view. You see here a scroll labelled YCUIPS WASEAB. There are monsters nearby! The ball python hisses angrily. The quokka bites you but does no damage. The quokka bites you. You hit the quokka. The quokka is almost dead. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. Your bite misses the quokka. The quokka is almost dead. The rat bites you. The quokka closely misses you. You closely miss the quokka. Your bite misses the quokka. The quokka is almost dead. The rat bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. Your bite misses the quokka. The quokka is almost dead. The rat bites you. You die... #. #... #.. #.. #.#+# #.#.# #+###########.#.# ..$...r........># #....Sr@?.....#.# #.#############.## #######..# .........## .# ##...###..##.# #........##.# #.........#.# #.........#.# #########.#.# # You could see a quokka, a ball python and a rat. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolguy69 the Vine Stalker Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 90 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, nicolae_ecumenical_snake_handling Action || total -------------------------++------- Melee: Short sword || 8 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 63 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 63 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts