Dungeon Crawl Stone Soup version 0.26.1-10-gdfb7c7de75 (webtiles) character file. Game seed: 10517357956404426847 2 coolio the Ogre Mage (level 1, 1/16 HPs) Began as an Ogre Hedge Wizard on Apr 3, 2021. Got out of the dungeon alive. The game lasted 00:00:23 (54 turns). coolio the Ogre Mage (Ogre Hedge Wizard) Turns: 54, Time: 00:00:23 Health: 1/16 AC: 3 Str: 13 XL: 1 Next: 30% Magic: 2/5 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic {unknown} Skills: + Level 1.7 Dodging + Level 1.4 Stealth + Level 3.8 Spellcasting + Level 0.8 Conjurations + Level 0.8 Summonings + Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 20% 13% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 21% 2 Call Imp Summ 5% 21% 2 Slow Hex 2% 28% 2 Conjure Flame Conj/Fire 4% 43% 3 Mephitic Cloud Conj/Pois/Air 3% 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Casting: Magic Dart (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead, 0% to evade) The magic dart hits the leopard gecko. You kill the leopard gecko! Unknown command. Your magical contamination has completely faded away. The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! The bat hits you but does no damage. The jackal bites you but does no damage. You have escaped! ..... .... ... ..##+# ..##.################## h.+..#.#.hK..#..@.....# ..#..#b#..#bh#.h...#.... (.h....#..#..#Khb..#..#. ..(.................... .....#.......#..#..#..# .....#.#..#.....#..#.... .....############### ### .....# ....... You could see 2 jackals, a bat and a kobold. Vanquished Creatures A leopard gecko (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolio the Ogre Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 54 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic Action || total -------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 3 Armor: Robe || 11 Dodge: Dodged || 18