Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 17519227218328093253 369722 coolio the Cloud Mage (level 22, -6/116 HPs) Began as a Tengu Air Elementalist on May 13, 2023. Was the Champion of Vehumet. Mangled by a golden dragon (18 damage) ... on level 5 of the Vaults on May 14, 2023. The game lasted 02:54:05 (51312 turns). coolio the Cloud Mage (Tengu Air Elementalist) Turns: 51312, Time: 02:54:06 Health: -6/116 AC: 24 Str: 21 XL: 22 Next: 63% Magic: 37/42 EV: 17 Int: 28 God: Vehumet [******] Gold: 3181 SH: 8 Dex: 14 Spells: 2/52 levels left rFire + . . H - staff of air rCold + + . Z - +0 buckler {reflect} rNeg . . . j - +9 ring mail of the World {rPois Str+3 Slay+3 Stlth+} rPois + S - +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + B - +2 cloak rCorr . C - +1 pair of gloves "Qefurith" {rC+ Str+5} SInv + (boots unavailable) Will +.... y - amulet "Jutot" {RegenMP Int+3} Stlth ++ P - ring of protection from fire HPRegen 0.39/turn U - ring of protection from cold MPRegen 0.68/turn %: reflection @: brilliant, flying quickly and evasively, hasted, very quick A: beak, talons 3, nimble flight }: 2/15 runes: decaying, gossamer a: Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 9 branches of the dungeon, and saw 38 of its levels. You visited the Abyss 1 time. You also visited: Gauntlet. You collected 4103 gold pieces. You spent 922 gold pieces at shops. Inventory: Hand Weapons t - the +2 flail of Garifan {protect, rElec rF+ rN++ Int-2} (You found it on level 4 of the Swamp) Int: It affects your intelligence (-2). rF: It protects you from fire. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. I - the +7 trident of Punishment {heavy, Will+++ rCorr Str-4 Dex+2} (You bought it in a shop on level 7 of the Dungeon) Str: It affects your strength (-4). Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. Missiles D - 2 throwing nets Armour j - the +9 ring mail of the World (worn) {rPois Str+3 Slay+3 Stlth+} (You found it on level 1 of the Vaults) Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. Stlth: It makes you more stealthy. B - a +2 cloak (worn) C - the +1 pair of gloves "Qefurith" (worn) {rC+ Str+5} (You acquired it on level 14 of the Dungeon) Str: It affects your strength (+5). rC: It protects you from cold. S - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You found it in a Gauntlet) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. X - a +0 kite shield Z - a +0 buckler of reflection (worn) Magical Staves H - a staff of air (weapon) Jewellery a - a ring of protection from cold d - a ring of resist corrosion p - an amulet of the acrobat q - an amulet of reflection y - the amulet "Jutot" (around neck) {RegenMP Int+3} (You bought it in a shop on level 7 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+3). A - a +6 ring of strength P - a ring of protection from fire (left hand) U - a ring of protection from cold (right hand) W - a ring of protection from fire Wands F - a wand of digging (18) J - a wand of charming (17) N - a wand of acid (13) V - a wand of iceblast (14) Scrolls c - 3 scrolls of magic mapping k - 2 scrolls of silence l - 8 scrolls of enchant weapon o - 5 scrolls of fear r - 4 scrolls of poison w - a scroll of butterflies x - 5 scrolls of teleportation E - 8 scrolls of immolation G - 2 scrolls of fog L - 4 scrolls of enchant armour O - a scroll of amnesia T - 4 scrolls of blinking Y - 4 scrolls of torment Potions b - 3 potions of magic e - 12 potions of heal wounds f - 3 potions of brilliance g - 10 potions of lignification h - 8 potions of ambrosia i - 6 potions of invisibility m - 6 potions of haste n - 3 potions of curing s - 3 potions of berserk rage u - 14 potions of mutation z - 6 potions of might K - 3 potions of resistance M - 5 potions of cancellation Miscellaneous v - a phantom mirror Q - a phial of floods R - a condenser vane Skills: - Level 5.5 Fighting - Level 7.0 Armour - Level 9.0 Dodging - Level 2.0 Stealth - Level 15.0 Shields * Level 15.8 Spellcasting * Level 25.9 Conjurations * Level 16.3 Fire Magic * Level 26.0 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 0% 1 b - Swiftness Air 100% N/A 0% 3 c - Static Discharge Conj/Air 100% 2-7/arc 0% 2 d - Airstrike Air 77% 2d(11-27) 0% 4 e - Plasma Beam Fire/Air 71% 2x1d96 1% 6 f - Orb of Destruction Conj 64% 9d15 1% 7 g - Ignition Fire 53% 3d15 9% 8 h - Chain Lightning Conj/Air 77% 3d102 2% 9 i - Maxwell's Capacitive Air 77% ∞ 1% 8 j - Blink Tloc 66% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fire Storm Conj/Fire 59% 8d15 17% 9 Polar Vortex Ice 16% N/A 100% 9 Shatter Erth 16% 3d16* 100% 9 Foxfire Conj/Fire 100% 2x1d9 0% 1 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Poisonous Vapours Pois/Air 100% N/A 1% 2 Apportation Tloc 66% N/A 3% 1 Necrotise Necr 100% 1d9 3% 1 Slow Hex 100% N/A 3% 1 Summon Small Mammal Summ 100% N/A 3% 1 Lesser Beckoning Tloc 66% N/A 6% 2 Mephitic Cloud Conj/Pois/Air 100% N/A 0% 3 Sticky Flame Conj/Fire 100% 2d11 0% 4 Arcjolt Conj/Air 77% 1d87 0% 5 Fireball Conj/Fire 59% 3d23 0% 5 Conjure Ball Lightning Conj/Air 77% 3x3d28 0% 6 Ignite Poison Fire/Tmut/Pois 68% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Vhi's Electric Charge Tloc/Air 100% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Fulminant Prism Conj/Hex 48% 3d21 1% 4 Iskenderun's Mystic Bla Conj/Tloc 97% 2d19 1% 4 Summon Lightning Spire Summ/Air 100% N/A 1% 4 Freezing Cloud Conj/Ice/Air 66% 6-21 1% 5 Silence Hex/Air 60% N/A 1% 5 Starburst Conj/Fire 59% 6d16 1% 6 Confusing Touch Hex 33% N/A 12% 3 Ozocubu's Armour Ice 33% N/A 12% 3 Portal Projectile Hex/Tloc 66% N/A 12% 3 Tukima's Dance Hex 33% N/A 12% 3 Vampiric Draining Necr 33% 2d8 12% 3 Lee's Rapid Deconstruct Erth 16% 3d10* 26% 5 Yara's Violent Unravell Hex/Tmut 16% 3d8 26% 5 Lehudib's Crystal Spear Conj/Erth 48% 10d12 30% 8 Animate Armour Summ/Erth 66% N/A 36% 4 Animate Dead Necr 33% N/A 36% 4 Passage of Golubria Tloc 33% N/A 36% 4 Blade Hands Tmut 16% N/A 71% 5 Borgnjor's Vile Clutch Necr/Erth 16% N/A 71% 5 Summon Forest Summ/Tloc 16% N/A 71% 5 Summon Mana Viper Hex/Summ 33% N/A 71% 5 Death Channel Necr 16% N/A 99% 6 Summon Cactus Giant Summ 16% N/A 99% 6 Ozocubu's Refrigeration Ice 16% 4d11 99% 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:9 Swamp (4/4) Lair:3 Spider (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (1/3) Orc:2 Vaults (5/5) D:13 Crypt (1/3) Vaults:2 Depths (0/4) D:15 Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 * D:7 *[(*! D:8 ! D:13 * Orc:2 =*[? Portals: Trove: D:13 (give 6 scrolls of fog) Annotations: D:5 2 transporters Lair:2 2 transporters, browni3141's ghost, journeyman VSVM Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History The fireball engulfs the yaktaur captain! The yaktaur captain is lightly wounded. The fireball engulfs the orc knight!! The orc knight is severely wounded. The fireball engulfs the hell knight. The hell knight completely resists. The fireball engulfs the hell knight. The hell knight completely resists. The hell knight hits you with a +3 demon whip of flaming! You block the hell knight's attack. Unknown command. Unknown command. Casting: Ignition (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The air bursts into flame! The fireball engulfs the golden dragon. The golden dragon resists. The golden dragon is almost dead. The fireball engulfs the ancient lich! The ancient lich resists. The ancient lich is moderately damaged. The fireball engulfs the ettin!! You kill the ettin! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the hell knight. The hell knight completely resists. The fireball engulfs the hell knight. The hell knight completely resists. The fireball engulfs the yaktaur captain! The yaktaur captain is moderately wounded. The fireball engulfs the orc knight but does no damage. The orc knight is severely wounded. The fireball engulfs the hell knight. The hell knight completely resists. The fireball engulfs the hell knight. The hell knight completely resists. The hell knight hits you with a +3 demon whip of flaming!! * * * LOW HITPOINT WARNING * * * The hell knight burns you. * * * LOW HITPOINT WARNING * * * The hell knight completely misses you. An orc knight comes into view. It is wielding a +0 dire flail. The ancient lich gestures wildly while chanting. The ancient lich seems to speed up. The golden dragon bites you!! You die... #....# ....#....# ....#....# ### ###.)#....#)c[ .....#.[[.#)###. ..[.[[.[.[..o.. #####.?[[))L.#### .....[..