Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 1442304498647506857 94 coolio the Conjurer (level 4, -2/30 HPs) Began as a Demonspawn Conjurer on Sept 28, 2023. Slain by Edmund ... wielding a +1 flail of protection (10 damage) ... on level 4 of the Dungeon. The game lasted 00:03:37 (3239 turns). coolio the Conjurer (Demonspawn Conjurer) Turns: 3239, Time: 00:03:38 Health: -2/30 AC: 2 Str: 7 (8) XL: 4 Next: 38% Magic: 1/8 EV: 12 Int: 20 (23) God: Gold: 182 SH: 0 Dex: 12 (15) Spells: 5/8 levels left rFire . . . m - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: big brain 2, antennae 1, agile 1, screaming 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons m - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of resist corrosion f - an amulet of the acrobat Scrolls d - 4 scrolls of identify {unknown} g - a scroll of magic mapping {unknown} h - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of curing i - a potion of mutation j - a potion of flight n - a potion of degeneration Skills: + Level 2.5 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 4% N/A 14% 1 Freeze Ice 8% 1d3 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Hailstorm Conj/Ice 12% 3d5 16% 3 Wereblood Tmut 2% N/A 22% 2 Frozen Ramparts Ice 4% 1d1 41% 3 Spider Form Tmut/Pois 2% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Animate Dead Necr 2% N/A 82% 4 Haunt Necr/Summ 1% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Wu Jian Annotations: D:4 Duvessa, Edmund Innate Abilities, Weirdness & Mutations You have an extremely huge brain. (Int +4) You have a pair of small antennae on your head. You are agile. (Dex +4, Str/Int -1) You occasionally shout uncontrollably at your foes. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of protection, wearing a +0 leather armour and carrying a wand of digging (4) (almost dead, 79% to hit) The searing ray hits Edmund! Edmund is almost dead. (Press . to maintain the ray.) Edmund closely misses you. Without enough magic to sustain it, your searing ray dissipates. Edmund misses you. Unknown command. You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +1 flail of protection. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. You feel better. Edmund hits you with a +1 flail of protection! It was a potion of mutation. You feel extremely strange. You feel agile. You feel the urge to shout. A pair of antennae grows on your head! Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You feel better. Edmund says, "I'm quite good with sums, too." Edmund barely misses you. It was a potion of flight. You feel very buoyant. You fly up into the air. Edmund barely misses you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You float gracefully downwards. Edmund hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Edmund hits you with a +1 flail of protection! You die... .... ...# ....# ..... ...... #######...... #............ #....<....... #...@.......# ##..@##.....# #...# .....# #..... ..... #..... ..... #...... .... #...... .... #....... You could see Edmund. Vanquished Creatures An adder (D:3) A worm (D:3) 4 dart slugs 4 orcs 5 bats 2 endoplasms 4 giant cockroaches 7 goblins 5 hobgoblins 5 jackals 3 kobolds (D:2) 4 quokkas 12 ball pythons 3 frilled lizards 7 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 142 | D:1 | Found a faded altar of an unknown god. 222 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 222 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 438 | D:1 | Learned a level 2 spell: Searing Ray 1003 | D:1 | Gained mutation: You have an extremely huge brain. (Int +4) | [demonic ancestry] 1003 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 2435 | D:3 | Reached XP level 4. HP: 29/30 MP: 4/7 2634 | D:4 | Noticed Duvessa 2656 | D:3 | Reached skill level 5 in Conjurations 3054 | D:3 | Found a hazy altar of Hepliaklqana. 3055 | D:3 | Found an ornate altar of the Wu Jian Council. 3225 | D:4 | Noticed Edmund 3235 | D:4 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 3235 | D:4 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 3235 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 3239 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic, chequers_ecumenical_altar_island D:2: layout_basic, kennysheep_generic_room_3 D:3: layout_rooms, nicolae_overflow_squiral, minmay_misc_feat_iff D:4: layout_gridville, uniq_duvessa, uniq_edmund, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.5 Conjurations | 5 | 5.1 Stealth | | 1.7 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Dagger | | 1 || 1 Cast: Magic Dart | 93 | 35 || 128 Searing Ray | | 2 || 2 Use: Potion | 1 | 6 || 7 Armour: Robe | 8 | 1 || 9 Dodge: Dodged | 17 | 5 || 22