Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 15544805775258363466 1901 coolio the Conjurer (level 8, -8/52 HPs) Began as a Demonspawn Conjurer on Oct 29, 2023. Was a Believer of Vehumet. Mangled by Joseph ... wielding a +1 quarterstaff of pain (12 damage) ... on level 7 of the Dungeon. The game lasted 00:11:52 (8689 turns). coolio the Conjurer (Demonspawn Conjurer) Turns: 8689, Time: 00:11:53 Health: -8/52 AC: 7 Str: 14 XL: 8 Next: 94% Magic: 5/14 EV: 13 Int: 27 God: Vehumet [**....] Gold: 234 SH: 4 Dex: 12 Spells: 1/16 levels left rFire . . . a - +4 whip "Demonspawn's Foe" {pain, rPois Str+6} rCold . . . (no shield) rNeg + . . w - +2 robe {rN+} rPois + (no helmet) rElec . (no cloak) rCorr + p - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ n - ring of resist corrosion HPRegen 0.28/turn v - +6 ring of intelligence MPRegen 0.14/turn %: no passive effects @: brilliant A: claws 2, thin metallic scales 1, condensation shield a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 234 gold pieces. Inventory: Hand Weapons a - the +4 whip "Demonspawn's Foe" (weapon) {pain, rPois Str+6} (You found it on level 4 of the Dungeon) Str: It affects your strength (+6). rPois: It protects you from poison. y - the +5 Force Lance {heavy, knockback} (You found it on level 6 of the Dungeon) Missiles A - a throwing net Armour p - a +0 pair of gloves (worn) w - a +2 robe of positive energy (worn) Jewellery n - a ring of resist corrosion (left hand) v - a +6 ring of intelligence (right hand) B - a ring of protection from cold Scrolls c - 9 scrolls of identify {unknown} d - 2 scrolls of torment {unknown} e - a scroll of amnesia {unknown} f - 3 scrolls of immolation {unknown} h - 3 scrolls of teleportation {unknown} i - 2 scrolls of magic mapping {unknown} t - 2 scrolls of enchant armour {unknown} u - a scroll of poison {unknown} z - 2 scrolls of noise {unknown} Potions b - a potion of magic g - a potion of might j - a potion of invisibility {unknown} k - 2 potions of curing l - a potion of lignification m - 2 potions of flight {unknown} o - a potion of cancellation {unknown} q - 2 potions of attraction {unknown} r - a potion of resistance {unknown} s - 3 potions of brilliance x - a potion of degeneration {unknown} Skills: + Level 4.5 Dodging - Level 1.7 Stealth + Level 4.6 Spellcasting * Level 7.8 Conjurations * Level 4.9 Translocations * Level 2.2 Fire Magic * Level 2.3 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 57% 2d12 5% 4 d - Sticky Flame Conj/Fire 50% 2d7 10% 4 e - Airstrike Air 13% 2d(2-18) 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 36% N/A 5% 3 Kiss of Death Conj/Necr 100% 2d13 1% 1 Shock Conj/Air 100% 1d9 1% 1 Necrotise Necr 36% 1d5 8% 1 Dazzling Flash Conj/Hex 82% N/A 4% 3 Vhi's Electric Charge Tloc/Air 76% N/A 4% 3 Swiftness Air 27% N/A 9% 3 Flame Wave Conj/Fire 50% 2d12 10% 4 Inner Flame Hex/Fire 18% N/A 14% 3 Fulminant Prism Conj/Hex 20% 3d12 16% 4 Confusing Touch Hex 9% N/A 22% 3 Vampiric Draining Necr 9% 2d6 22% 3 Arcjolt Conj/Air 25% 1d35 26% 5 Dispel Undead Necr 9% 3d8 58% 4 Agony Necr 9% N/A 91% 5 Plasma Beam Fire/Air 13% 2x1d27 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Shops: D:5 =* D:6 * Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You are partially covered in thin metallic scales. (AC +2) A meltable shield of frost defends you. (SH +4) Message History You block Joseph's attack. The searing ray hits Joseph. Joseph is moderately wounded. Joseph barely misses you. The searing ray misses Joseph. You finish channelling your searing ray. Joseph closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +1 quarterstaff of pain and wearing a +0 ring mail (moderately wounded, 85% to hit) The searing ray hits Joseph! Joseph is heavily wounded. (Press . to maintain the ray.) You block Joseph's attack. The searing ray misses Joseph. Joseph hits you with a +1 quarterstaff of pain! The searing ray hits Joseph. Joseph is heavily wounded. Joseph hits you with a +1 quarterstaff of pain! The searing ray hits Joseph. Joseph is heavily wounded. You finish channelling your searing ray. Joseph hits you with a +1 quarterstaff of pain. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +1 quarterstaff of pain and wearing a +0 ring mail (heavily wounded, 85% to hit) Okay, then. Unknown command. It was a potion of curing. You feel better. Joseph hits you with a +1 quarterstaff of pain! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. Joseph hits you with a +1 quarterstaff of pain! You die... #...................##........... ...........................##.... #..#.#.#.###..#..######.......... .................# #...#....#. #......#..##..##.######...##..... )......#..#...............###.### #......#..###.##...####......>... ........<...# #....# #...####.## #...........# ##@.## #...####.## ......[.....# #.@..# #......#.#. #.....###.### #...## #..###.#.#. #.........### ##.## #..###.#.#. #..##.......# .## #.......... #........#### ## ######.#... #.###.......# #.###. #.# ##.###### #.# #. #.## #.# #.# #. You could see Joseph. Vanquished Creatures 2 water moccasins An ogre (D:6) Blork the orc (D:4) A bullfrog (D:5) 2 gnoll sergeants 4 scorpions 4 wights (D:7) 3 hounds A jelly (D:7) 3 iguanas 2 sleepcaps Terence (D:2) 10 orc wizards 12 gnolls 11 adders 2 shadow imps 4 white imps 2 ufetubi (D:5) 2 worms 2 dart slugs 28 orcs 2 bats 3 endoplasms 2 giant cockroaches (D:1) 8 goblins 4 hobgoblins 8 quokkas 2 ball pythons 7 frilled lizards 9 kobolds 2 rats (D:1) 145 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 266 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 266 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1304 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1304 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1426 | D:2 | Noticed Terence 1462 | D:1 | Learned a level 2 spell: Searing Ray 2322 | D:2 | Killed Terence 2323 | D:2 | Reached XP level 4. HP: 28/30 MP: 2/7 2410 | D:2 | Reached skill level 5 in Conjurations 2763 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/9 2832 | D:3 | Found a bloodstained altar of Trog. 2832 | D:3 | Found a burning altar of Makhleb. 2832 | D:3 | Found a shimmering altar of Xom. 2938 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3152 | D:3 | Found a faded altar of an unknown god. 3561 | D:4 | Found a staircase to the Ecumenical Temple. 3601 | Temple | Entered the Ecumenical Temple 3685 | Temple | Became a worshipper of Vehumet 3844 | D:4 | Reached skill level 1 in Translocations 3882 | D:4 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 3882 | D:4 | Reached XP level 6. HP: 41/41 MP: 0/10 4305 | D:4 | Reached * piety under Vehumet 4305 | D:4 | Offered knowledge of Sandblast by Vehumet. 4306 | D:4 | Reached skill level 6 in Conjurations 4459 | D:4 | Noticed Blork the orc 4469 | D:4 | Killed Blork the orc 4626 | D:4 | Identified the +4 whip "Demonspawn's Foe" {pain, rPois | Str+6} 4967 | D:5 | Entered Level 5 of the Dungeon 5020 | D:5 | Reached XP level 7. HP: 46/46 MP: 7/12 5510 | D:5 | Found Itineicsodgh's Overcharged Wands. 6001 | D:5 | Found Golameng's Jewellery Emporium. 6338 | D:6 | Reached ** piety under Vehumet 6338 | D:6 | Offered knowledge of Foxfire by Vehumet. 6435 | D:6 | Reached skill level 7 in Conjurations 6435 | D:6 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 6435 | D:6 | Reached XP level 8. HP: 52/52 MP: 1/14 6538 | D:6 | Found the +5 Force Lance {heavy, knockback} 7110 | D:6 | Found Pisuroi's Fire Supplies. 7125 | D:6 | Learned a level 4 spell: Sticky Flame 7130 | D:6 | Learned a level 4 spell: Airstrike 7371 | D:6 | Reached skill level 1 in Fire Magic 7371 | D:6 | Reached skill level 1 in Air Magic 8265 | D:7 | Offered knowledge of Mephitic Cloud by Vehumet. 8676 | D:7 | Noticed Joseph 8689 | D:7 | Mangled by Joseph Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, chequers_serial_rivers_small_a, minmay_hexomino_f4 D:2: layout_basic, corexii_hall_statues_l, minmay_misc_feat_x, uniq_terence D:3: layout_loops_corners, gammafunk_temple_overflow_claw, dilly_ecumenical_altar_fadedgnrine D:4: layout_loops_cross, minmay_temple_entry_glass, uniq_blork_the_orc D:5: layout_basic, serial_shops, kennysheep_mini, minmay_tree_intersection, minivault_26, nicolae_shop_overcharged_wands D:6: layout_loops_corners, grunt_decor_fettered, grunt_ministairs_8, kennysheep_path_1, nicolae_shop_fire_sale [nicolae_sub_dead_trees], abandoned_shop D:7: layout_basic, nemelex_spade_bored_becter, minmay_misc_feat_doors, uniq_crazy_yiuf_cottage, uniq_joseph Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 | 4.5 Conjurations | 5 6 7 | 7.8 Spellcasting | 3 4 | 4.6 Translocations | 1 2 3 4 | 4.9 Fire Magic | 2 | 2.2 Air Magic | 2 | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 19 | | || 19 Punch | 1 | | 2 || 3 Dagger | 7 | 85 | || 92 Whip | | | 17 || 17 Cast: Magic Dart | 62 | 48 | 110 || 220 Searing Ray | 5 | 16 | 35 || 56 Use: Potion | | 3 | 3 || 6 Armour: Robe | 8 | 18 | 24 || 50 Skin | | 14 | 2 || 16 Dodge: Dodged | 44 | 45 | 44 || 133 Block: Other | 5 | 10 | 20 || 35