Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 1227167020289648923 382 coolio the Conjurer (level 6, -3/41 HPs) Began as a Demonspawn Conjurer on Nov 3, 2023. Slain by an ogre ... wielding a +0 giant club (25 damage) ... on level 4 of the Dungeon. The game lasted 00:05:07 (3701 turns). coolio the Conjurer (Demonspawn Conjurer) Turns: 3701, Time: 00:05:07 Health: -3/41 AC: 7 Str: 8 XL: 6 Next: 47% Magic: 4/11 EV: 13 Int: 21 God: Gold: 122 SH: 0 Dex: 13 Spells: 5/12 levels left rFire + . . w - +6 rapier of the Sun {protect, Fly Dex+2} rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - scarf {rC+ rF+} rCorr . (no gloves) SInv . m - +2 pair of boots Will +.... (no amulet) Stlth ++ r - ring of willpower HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: flying A: slimy green scales 1, weakness stinger 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons w - the +6 rapier of the Sun (weapon) {protect, Fly Dex+2} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (+2). Fly: It grants you flight. Armour a - a +0 robe (worn) j - a scarf of resistance (worn) m - a +2 pair of boots (worn) Jewellery r - a ring of willpower (left hand) Scrolls c - 3 scrolls of brand weapon {unknown} d - 3 scrolls of torment {unknown} e - 2 scrolls of amnesia {unknown} g - 3 scrolls of teleportation {unknown} h - a scroll of fog {unknown} i - 2 scrolls of blinking {unknown} l - a scroll of poison {unknown} n - a scroll of immolation {unknown} p - 2 scrolls of noise {unknown} q - 2 scrolls of identify {unknown} s - a scroll of butterflies {unknown} v - a scroll of magic mapping {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} k - a potion of haste {unknown} o - 3 potions of flight {unknown} t - 2 potions of curing u - a potion of mutation {unknown} x - a potion of attraction {unknown} Skills: + Level 3.4 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting * Level 6.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Apportation Tloc 6% N/A 13% 1 Necrotise Necr 12% 1d4 13% 1 Summon Small Mammal Summ 12% N/A 13% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 19% 2 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Ozocubu's Armour Ice 3% N/A 36% 3 Vhi's Electric Charge Tloc/Air 6% N/A 36% 3 Arcjolt Conj/Air 8% 1d18 67% 5 Dispel Undead Necr 3% 3d7 77% 4 Alistair's Intoxication Tmut/Pois 2% N/A 98% 5 Death Channel Necr 1% N/A 100% 6 Plasma Beam Fire/Air 1% 2x1d12 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Shops: D:2 * Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) You have a tail ending in a sharp stinger. Message History The magic dart hits the hobgoblin! You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 4 stones. You reach down and open the door. An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) The searing ray hits the ogre! The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 90% to hit) The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##.....## ###.# ##.......## ##>#.# #.........####....#### +.!.......+........... #.........####....#### #.....<.# ##.#.# ##.....## ###.## ##.O.## #>..# # ##@# #...# #.###.##########...# #....#.......##.### ##...#.#####.##.# ##........#.##.# #.....##.#.....# #....(.###.#.#### #.###.#.......# ## #.######### You could see an ogre. Vanquished Creatures A phantom (D:4) A jelly (D:4) A hound (D:4) An orc priest (D:2) An iguana (D:4) 7 gnolls (D:3) 3 adders 3 worms 4 orcs 8 endoplasms A giant cockroach (D:4) 10 goblins 7 hobgoblins 3 jackals (D:3) 5 kobolds 3 quokkas 3 ball pythons A bat (D:3) 5 frilled lizards 6 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 331 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 331 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 416 | D:1 | Learned a level 2 spell: Searing Ray 863 | D:2 | Reached XP level 3. HP: 18/24 MP: 0/6 1207 | D:2 | Reached XP level 4. HP: 26/30 MP: 0/7 1352 | D:2 | HP: 1/30 [worm (9)] 1441 | D:1 | Reached skill level 5 in Conjurations 1572 | D:2 | Found Xasaef's General Store. 1717 | D:3 | Found a broken altar of Ashenzari. 2322 | D:3 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 2322 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/9 2568 | D:3 | Identified the +6 rapier of the Sun {protect, Fly Dex+2} 2703 | D:3 | Found a faded altar of an unknown god. 2744 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3055 | D:4 | Noticed an ogre 3269 | D:4 | Noticed a phantom 3276 | D:4 | Killed a phantom 3277 | D:4 | Reached skill level 6 in Conjurations 3277 | D:4 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 3277 | D:4 | Reached XP level 6. HP: 36/41 MP: 1/11 3701 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_rooms D:2: layout_rooms, serial_shops, shop D:3: layout_loops_corners, old_standard_altar, ebering_ecumenical_altar_sacrificial, minmay_fractal_squares_5 D:4: layout_loops_corners, zin_academy Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.4 Conjurations | 5 6 | 6.2 Spellcasting | 3 | 3.5 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | 21 || 37 Tailslap | 2 | 2 || 4 Rapier | | 1 || 1 Cast: Magic Dart | 62 | 75 || 137 Searing Ray | 2 | 12 || 14 Use: Potion | 2 | 1 || 3 Scroll | | 1 || 1 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 13 | 25 || 38