Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 3342669870768238216 25 coolio the Conjurer (level 2, -3/19 HPs) Began as a Demonspawn Conjurer on Nov 3, 2023. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (1104 turns). coolio the Conjurer (Demonspawn Conjurer) Turns: 1104, Time: 00:00:49 Health: -3/19 AC: 2 Str: 7 XL: 2 Next: 86% Magic: 2/5 EV: 12 Int: 19 God: Gold: 23 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . f - +2 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons f - a +2 short sword of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic g - 2 potions of cancellation {unknown} Skills: + Level 2.1 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. Your headbutt misses the quokka. Your punch misses the quokka. The jackal closely misses you. The quokka closely misses you. You hit the quokka. The quokka is poisoned. You punch the quokka, but do no damage. The quokka is moderately wounded. The jackal bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You barely miss the quokka. You headbutt the quokka, but do no damage. The quokka is heavily wounded. The quokka barely misses you. The jackal completely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. You headbutt the jackal. The jackal is moderately wounded. The jackal misses you. The quokka bites you. You die... #.####... ......... #.. ######.#. #.. ... ###†# .... #### ..#### ...# #.h..# ##.# #@r..# #.# #..#.#.# #.# #####..#...# #.# #.#####.......# ##.# #........†..#.# ..)# #.#####.#####.# #### #.# #.# #.# #†# # #.# #.# You could see a quokka (poisoned) and a jackal (very poisoned). Vanquished Creatures 4 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coolio the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 468 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 468 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1104 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 5 Short sword || 15 Headbutt || 3 Punch || 1 Cast: Magic Dart || 35 Armour: Robe || 4 Dodge: Dodged || 30